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Merge pull request #35 from Not-Jayden/fix-seasonal-bosses-results
[Bug fix] Add conditional bosses filter if gamemode is seasonal
This commit is contained in:
82
__tests__/fysadStatsSeasonal.csv
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82
__tests__/fysadStatsSeasonal.csv
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Can't render this file because it has a wrong number of fields in line 25.
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@@ -10,7 +10,9 @@ import {
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Stats,
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getPlayerTableURL,
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getSkillPageURL,
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getStatsURL
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getStatsURL,
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BOSSES,
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Boss
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} from '../src/index';
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const B0ATY_NAME = 'B0ATY';
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@@ -19,6 +21,7 @@ const LYNX_TITAN_SPACE_NAME = 'lYnX tiTaN';
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const LYNX_TITAN_UNDERSCORE_NAME = 'lYnX_tiTaN';
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const LYNX_TITAN_HYPHEN_NAME = 'lYnX-tiTaN';
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const LYNX_TITAN_FORMATTED_NAME = 'Lynx Titan';
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const FYSAD_FORMATTED_NAME = 'Fysad';
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const attackTopPage = readFileSync(`${__dirname}/attackTopPage.html`, 'utf8');
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const b0atyNamePage = readFileSync(`${__dirname}/b0atyNamePage.html`, 'utf8');
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@@ -27,6 +30,7 @@ const lynxTitanNamePage = readFileSync(
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`${__dirname}/lynxTitanNamePage.html`,
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'utf8'
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);
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const fysadStatsSeasonal = readFileSync(`${__dirname}/fysadStatsSeasonal.csv`, 'utf8');
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jest.spyOn(axios, 'get').mockImplementation((url) => {
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const lynxUrls = [
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@@ -46,6 +50,9 @@ jest.spyOn(axios, 'get').mockImplementation((url) => {
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if (getStatsURL('main', LYNX_TITAN_FORMATTED_NAME) === url) {
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return Promise.resolve({ status: 200, data: lynxTitanStats });
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}
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if (getStatsURL('seasonal', FYSAD_FORMATTED_NAME) === url) {
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return Promise.resolve({ status: 200, data: fysadStatsSeasonal });
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}
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throw new Error(`No mock response for URL: ${url}`);
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});
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@@ -441,7 +448,8 @@ test('Get non-existent player', async () => {
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});
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test('Get stats by gamemode', async () => {
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const { skills } = await getStatsByGamemode(LYNX_TITAN_FORMATTED_NAME);
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const { skills, bosses } = await getStatsByGamemode(LYNX_TITAN_FORMATTED_NAME);
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expect(skills).toMatchObject({
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overall: { rank: expect.any(Number), level: 2277, xp: 4600000000 },
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attack: { rank: expect.any(Number), level: 99, xp: 200000000 },
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@@ -468,4 +476,21 @@ test('Get stats by gamemode', async () => {
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hunter: { rank: expect.any(Number), level: 99, xp: 200000000 },
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construction: { rank: expect.any(Number), level: 99, xp: 200000000 }
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});
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const bossKeys = Object.keys(bosses);
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expect(bossKeys).toStrictEqual(BOSSES);
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expect.assertions(2);
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});
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test('Get stats by game mode seasonal (omit TOB: Hard Mode from bosses)', async () => {
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const {bosses} = await getStatsByGamemode(FYSAD_FORMATTED_NAME, 'seasonal');
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const bossKeys = Object.keys(bosses);
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const filteredBosses = BOSSES.filter(boss => boss !== 'theatreOfBloodHardMode');
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expect(bossKeys).toStrictEqual(filteredBosses);
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expect(bossKeys).not.toContain<Boss>('theatreOfBloodHardMode');
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expect.assertions(2);
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});
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@@ -15,7 +15,7 @@
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3,99,200000000
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25,99,200000000
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5,99,200000000
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@@ -29,7 +29,8 @@
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-1,-1
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-1,-1
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-1,-1
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344430,22
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-1,-1
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Can't render this file because it has a wrong number of fields in line 25.
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@@ -68,7 +68,7 @@ export async function getRSNFormat(rsn: string): Promise<string> {
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* @param csv Raw CSV from the official OSRS API.
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* @returns Parsed stats object.
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*/
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export function parseStats(csv: string): Stats {
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export function parseStats(csv: string, mode: Gamemode = 'main'): Stats {
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const splitCSV = csv
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.split('\n')
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.filter((entry) => !!entry)
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@@ -97,11 +97,17 @@ export function parseStats(csv: string): Stats {
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return activity;
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});
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/** `seasonal` API results don't currently include TOB: Hard Mode, so it needs to be filtered out in that case. */
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const filteredBosses =
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mode === 'seasonal'
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? BOSSES.filter((boss) => boss !== 'theatreOfBloodHardMode')
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: BOSSES;
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const [leaguePoints] = activityObjects.splice(0, 1);
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const bhObjects = activityObjects.splice(0, BH_MODES.length);
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const clueObjects = activityObjects.splice(0, CLUES.length);
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const [lastManStanding, soulWarsZeal] = activityObjects.splice(0, 2);
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const bossObjects = activityObjects.splice(0, BOSSES.length);
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const bossObjects = activityObjects.splice(0, filteredBosses.length);
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const skills: Skills = skillObjects.reduce<Skills>((prev, curr, index) => {
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const newSkills = { ...prev };
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@@ -123,7 +129,7 @@ export function parseStats(csv: string): Stats {
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const bosses: Bosses = bossObjects.reduce<Bosses>((prev, curr, index) => {
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const newBosses = { ...prev };
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newBosses[BOSSES[index]] = curr;
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newBosses[filteredBosses[index]] = curr;
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return newBosses;
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}, {} as Bosses);
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@@ -250,7 +256,7 @@ export async function getStatsByGamemode(
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if (response.status !== 200) {
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throw Error('Player not found');
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}
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const stats = parseStats(response.data);
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const stats = parseStats(response.data, mode);
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return stats;
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}
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@@ -4,7 +4,12 @@
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"module": "commonjs",
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"declaration": true,
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"outDir": "./lib",
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"strict": true
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"strict": true,
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"lib": ["ES2015", "DOM", "DOM.Iterable"],
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"typeRoots": [
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"./node_modules/@types",
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"./src/@types"
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]
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},
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"include": ["src"],
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"exclude": ["node_modules", "**/__tests__/*"]
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