Moni
d88e0e795d
added Babylon.js ( #230 )
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* added Babylon.js
* alphabetic it
2020-10-31 22:58:28 -03:00
Michael Winsor
2cbd6fb844
Update README.md ( #228 )
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Added Gorgon, a 2D graphics API for .NET.
2020-10-12 13:07:58 -03:00
Angelo Theodorou
172a28622b
Add nCine to the list of engines and frameworks ( #225 )
2020-10-03 10:54:14 -03:00
Ellie Lockhart
f0ebc5a039
Update README.md ( #223 )
2020-09-09 11:23:05 -03:00
Ellie Lockhart
bd210c0d96
Update Readme.MD ( #222 )
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Removed a dead link to editor Loose Leaf, whose page is no longer hosted (#221 ); updated the open source statuses or lack thereof for VVVVVV and for Tiled (#211 ).
2020-09-08 13:39:27 -03:00
Devon
5a7e4b2f49
Add Astera to Game Engines / Frameworks ( #220 )
2020-06-18 19:11:14 -03:00
Diego Alpízar
75175f0f66
Codecks: Now free for small teams ( #219 )
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Project management Codecks: 0$ up to 3 users and 5 projects.
💰 --> 💸
2020-06-11 13:34:12 -03:00
Andrew McWatters
65062660f3
Update Grid Engine ( #217 )
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This patch adds the Open Source license legend to Grid.
Thanks for including us in this list!
- Planimeter
2020-06-05 00:57:50 -03:00
Luan Nico
3e33c59d03
Add Flame to game engines ( #216 )
2020-05-18 14:02:11 -03:00
Zohaib Ahmed
2d8333aa29
adding Resemble ( #215 )
2020-05-14 19:10:08 -03:00
Wilhelm Behncke
589435efd8
Add raylib as an open source game engine ( #214 )
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raylib is an excellent library for videogames programming with a very straightforward approach and tons of language bindings. It's ideal for programming novices, but - since it's written in plain C - is also perfectly feasible for larger project sizes.
I have no personal affiliation with the project, I'm just a very satisfied user :)
2020-05-08 00:54:28 -03:00
Xavier Fischer
a21f9866be
Changed Elevation API from free to open source ( #213 )
2020-05-06 15:45:33 -03:00
Xavier Fischer
026dccdb32
Add elevationapi as Terrain generators and code ( #212 )
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Thanks !
2020-05-06 13:09:27 -03:00
bowski23
5ab7a3be98
Added TextureHaven ( #208 )
2020-02-04 12:14:15 -03:00
Lettier
21f8a49817
Adds 3D Game Shaders For Beginners. ( #210 )
2020-02-03 13:15:50 -03:00
LincePotiguara
c42ce3cfb5
Changing Piskel to be presented as open source ( #209 )
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Here is the github of the project:
https://github.com/piskelapp/piskel
2020-01-28 01:20:10 -03:00
Ellison Leão
c6e937a4bf
Update README.md
2020-01-11 02:55:24 -03:00
Alex Rodin
d1a7b897cf
Added Matcaps and ecs-lib libraries ( #207 )
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Matcaps - A wide variety of Matcaps textures
ecs-lib - An Entity Component System (ECS) library in typescript
2019-12-13 01:22:04 -03:00
Chris Molozian
00d1aee6bb
Add Nakama to the game development resources list. ( #206 )
2019-12-09 14:16:10 -03:00
Penaz
63e19a077c
Added 2D Game Development - from zero to hero ( #205 )
2019-12-03 14:48:56 -03:00
Shoozza
8e565735e4
Fix MagicaVoxel is not Open Source but free to use ( #203 )
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MagicaVoxel is not Open Source. See their license on the home page:
https://ephtracy.github.io/index.html?page=mv_main
License
Free to use for any project
Credits to the software are appreciated (e.g. "created by MagicaVoxel")
Selling the software (original or modified) is disallowed
2019-10-26 23:43:55 -03:00
Ellison Leão
67cb391f62
adding kofi badge
2019-10-17 17:26:03 -03:00
Ellison Leão
53fb1645d2
Create FUNDING.yml
2019-10-17 17:24:52 -03:00
Ellison Leão
ae95efe827
Delete .travis.yml
2019-10-15 16:09:55 -03:00
Ellison Leão
9d44a5e0ea
adding validation workflow action
2019-10-15 16:09:38 -03:00
IJustDev
1834945173
Added Learn OpenGL to Books section ( #202 )
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Book: Learn OpenGL: Beginner's guide to 3D rendering and game development with OpenGL and C++
2019-10-09 16:42:59 -03:00
Eugene Kortov
df2b4a55e0
add KorGE kotlin game engine ( #201 )
2019-10-07 13:13:57 -03:00
Brahm
53c894a39b
Added mixamo 3d animation and rigging tool ( #199 )
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I used this recently in one of my game prototypes.
its really only good for humanoid models. but there are a lot of nice animation included for free
https://www.mixamo.com/#/
2019-08-18 11:22:51 -03:00
Tumeo
9128895c22
Add phina.js game framework ( #200 )
2019-08-18 10:46:34 -03:00
Ellison Leão
2224b2c3fe
Remove looseleaf. Close #196
2019-08-05 13:40:42 -03:00
Artem Kravchenko
061e580f18
docs: add OpenTTD as an open source game ( #198 )
2019-07-29 13:32:50 -03:00
Marcus Stenbeck
8ede30f685
ImpactJS is open source since May 2018 ( #197 )
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https://github.com/phoboslab/impact
2019-07-23 13:02:42 -03:00
Steffen Wilke
10eed53c67
Update README.md ( #195 )
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Add the LITIengine to the list of Engines and Frameworks
2019-07-02 12:32:46 -03:00
cocoatoucher
9702d8ad18
Add glide engine ( #194 )
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* Add glide engine
* Update glide engine description
2019-05-27 17:09:28 -03:00
Hajime Hoshi
dd40ebabbe
Update Ebiten's URL ( #193 )
2019-05-12 09:06:05 -03:00
Lucas Desgouilles
bbf39c0312
Mark Amethyst as open-source ( #192 )
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Dual-license MIT/Apache-2.0
https://crates.io/crates/amethyst
2019-05-11 13:55:05 -03:00
Ellison Leão
d0e0c944c7
adding engo
2019-05-02 15:37:31 -03:00
Ellison Leão
d2bd48ebc3
Adding GB Studio
2019-04-23 17:12:08 -03:00
Timothy Cyrus
0e45f4396a
Replace "Monkey X" with "Cerberus X" and "Monkey2" ( #191 )
2019-02-05 22:44:11 -02:00
Caribou
d72d94aec4
Typo graphics -> games in description (heaps) ( #190 )
2019-01-26 17:50:56 -02:00
Caribou
9921b0ab84
Heaps added, Haxor removed ( #189 )
2019-01-20 23:21:40 -02:00
Dimitri Belopopsky
90a170ba5d
Add openFrameworks ( #188 )
2019-01-19 15:22:09 -02:00
Christian Witts
50b6ec531e
Add Amethyst, and alphabetize engine list ( #186 )
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Signed-off-by: Christian Witts <cwitts@gmail.com >
2019-01-09 13:29:52 -02:00
DiligentGraphics
6f7631b3cb
Added link to Diligent Engine ( #185 )
2019-01-07 11:14:48 -02:00
Ellison Leão
63a053b3e9
np py3.7 on travis
2018-11-28 23:41:53 -02:00
Ellison Leão
34ce5a3921
removing chinese translation link. adding py 3.7 on travis
2018-11-28 23:37:20 -02:00
Josh Bothun
dc9af94257
Add a link to tilemancer under image editors. ( #183 )
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An excellent tool for an excellent list. Thanks for putting this together.
2018-11-28 23:35:32 -02:00
Ellison Leão
163ab53e38
Delete README_ch.md
2018-11-13 17:44:33 -02:00
Zach
a6e959b703
Update README.md ( #181 )
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* Update README.md
Add `dear imgui` as "GUI Tools" to README.
* Update README.md
Add nuklear to gui tools
* Update README.md
Remove "Gui Tools" section and add dear_imgui, nuklear to "Engines and Frameworks"
2018-11-13 17:43:57 -02:00
ensign Curvedhand
71eb16cb7d
Add OpenXRay engine ( #182 )
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OpenXRay is a community-modified X-Ray engine used in S.T.A.L.K.E.R. game series. It's free for non-commercial use.
2018-10-31 17:13:12 -03:00