From f9107417d2952de999e34c3b5f4f2528d74d1324 Mon Sep 17 00:00:00 2001 From: Augusto Pieper <40146018+kuribOwOh@users.noreply.github.com> Date: Mon, 31 Jan 2022 18:04:43 -0300 Subject: [PATCH] update README.md (#265) fixed small writing issue in macroquad game engine --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 0ab7f85..e99713f 100644 --- a/README.md +++ b/README.md @@ -267,7 +267,7 @@ _Set of game frameworks, engines and platforms_ - :tada: [Lums](https://github.com/lums-proj/Lums) - A 2D / 3D framework written in C++11. Very efficient and modern. Still under heavy development. - :tada: [LÖVE](http://love2d.org) - Lua 2D Game Engine. - :tada: [MINX](https://github.com/GearChicken/MINX) - Open Source 2D game framework written in C++ (to the style of XNA) -- :tada: [macrosquad](https://github.com/not-fl3/macroquad) - The cross-platform game engine in Rust. +- :tada: [macroquad](https://github.com/not-fl3/macroquad) - The cross-platform game engine in Rust. - :tada: [Magnum](http://magnum.graphics/) - a lightweight and modular 2D/3D graphics/game engine written in C++11 - :tada: [Matter.js](http://brm.io/matter-js/) - a 2D physics engine for the web. - :tada: [MelonJS](http://melonjs.org) - open source light-weight HTML5 game engine.