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fix link with no schema
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@@ -1,7 +1,7 @@
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[](https://github.com/sindresorhus/awesome)
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[](https://github.com/sindresorhus/awesome)
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[](https://travis-ci.org/ellisonleao/magictools)
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[](https://travis-ci.org/ellisonleao/magictools)
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A list of game development resources to make **magic** happen. Created by awesome people for awesome people.
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A list of game development resources to make **magic** happen. Created by awesome people for awesome people.
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- [Graphics](#graphics)
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- [Graphics](#graphics)
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- [Assets/Placeholders](#assetsplaceholders)
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- [Assets/Placeholders](#assetsplaceholders)
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@@ -239,7 +239,7 @@ Code
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* [Irrlicht](http://irrlicht.sourceforge.net/) - open source high performance realtime 3D engine written in C++.
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* [Irrlicht](http://irrlicht.sourceforge.net/) - open source high performance realtime 3D engine written in C++.
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* [JPCT](http://www.jpct.net/) - jPCT is a 3D engine for desktop Java and Google's Android.
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* [JPCT](http://www.jpct.net/) - jPCT is a 3D engine for desktop Java and Google's Android.
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* [Lumberyard](https://aws.amazon.com/pt/lumberyard/) - Amazon Lumberyard is a free AAA game engine deeply integrated
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* [Lumberyard](https://aws.amazon.com/pt/lumberyard/) - Amazon Lumberyard is a free AAA game engine deeply integrated
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with AWS and Twitch – with full source.
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with AWS and Twitch – with full source.
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* [ODE](http://www.ode.org/) - ODE is an open source, high performance library for simulating rigid body dynamics.
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* [ODE](http://www.ode.org/) - ODE is an open source, high performance library for simulating rigid body dynamics.
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* [Ogre3D](http://www.ogre3d.org/) - is a scene-oriented, real-time, flexible 3D rendering engine (as opposed to a game engine) written in C++.
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* [Ogre3D](http://www.ogre3d.org/) - is a scene-oriented, real-time, flexible 3D rendering engine (as opposed to a game engine) written in C++.
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* [Panda3D](https://www.panda3d.org/) - a framework for 3D rendering and game development for Python and C++ programs.
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* [Panda3D](https://www.panda3d.org/) - a framework for 3D rendering and game development for Python and C++ programs.
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@@ -311,7 +311,7 @@ Must see
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* [GameJolt](http://gamejolt.com/)
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* [GameJolt](http://gamejolt.com/)
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* [GameMarketeers](http://www.gamemarketeers.com/)
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* [GameMarketeers](http://www.gamemarketeers.com/)
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* [Greenlit Gaming](http://greenlitgaming.com/)
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* [Greenlit Gaming](http://greenlitgaming.com/)
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* [HTML5 Game Devs Forum](www.html5gamedevs.com/)
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* [HTML5 Game Devs Forum](http://www.html5gamedevs.com/)
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* [HobbyGameDev](http://www.hobbygamedev.com/)
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* [HobbyGameDev](http://www.hobbygamedev.com/)
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* [Html5 Game Development](http://www.html5gamedevelopment.com/)
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* [Html5 Game Development](http://www.html5gamedevelopment.com/)
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* [IndieDB](http://www.indiedb.com/)
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* [IndieDB](http://www.indiedb.com/)
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@@ -394,7 +394,7 @@ Ads
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* [RevMob](https://www.revmobmobileadnetwork.com/) - Monetization and Ads solution.
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* [RevMob](https://www.revmobmobileadnetwork.com/) - Monetization and Ads solution.
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* [Unity Ads](https://unity3d.com/pt/services/ads) - Unity3D Official Ads SDK.
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* [Unity Ads](https://unity3d.com/pt/services/ads) - Unity3D Official Ads SDK.
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* [Vungle](https://vungle.com/) - Video Ads service.
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* [Vungle](https://vungle.com/) - Video Ads service.
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Learn
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Learn
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-----
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-----
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*Online courses, tutorials, screencasts*
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*Online courses, tutorials, screencasts*
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