diff --git a/README.md b/README.md index ac93cc6..6603bac 100644 --- a/README.md +++ b/README.md @@ -174,6 +174,7 @@ desktop browsers. * [jMonkeyEngine 3](http://jmonkeyengine.org/) - a 3D open-source game engine for adventurous Java developers. * [Polycode](http://polycode.org) - Open-Source Framework for creating games in C++ (with Lua bindings). * [Cinder](http://libcinder.org) - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++. +* [Blitz3D](http://www.blitzbasic.com/Products/blitz3d.php) 3D basic-like programming language for fast 3D desktop games. Audio ----- @@ -204,7 +205,9 @@ Must see ### Blogs and Portals +* [Amit's Game Programming](http://www-cs-students.stanford.edu/~amitp/gameprog.html) * [Gamasutra](http://www.gamasutra.com/) +* [GameDev](http://www.gamedev.net) * [TIGSource](http://www.tigsource.com/) * [Lost Garden](http://www.lostgarden.com/) * [WhatGamesAre](http://www.whatgamesare.com/featured-posts.html) @@ -215,11 +218,13 @@ Must see * [Game Programming Patterns](http://gameprogrammingpatterns.com/) * [Game Engine Architecture](http://www.gameenginebook.com/) * [Game Programming Gems](http://www.amazon.com/Game-Programming-Gems-CD/dp/1584500492) +* [Game Scripting Mastery](http://www.amazon.com/Scripting-Mastery-Premier-Press-Development/dp/1931841578) * [The Art of Game Design](http://www.amazon.com/The-Art-Game-Design-lenses/dp/0123694965/) * [Flow](http://www.amazon.com/Flow-The-Psychology-Optimal-Experience/dp/0061339202/) * [Rules of Play](http://www.amazon.com/Rules-Play-Game-Design-Fundamentals/dp/0262240459/) * [Theory of Fun](http://www.amazon.com/Theory-Game-Design-Raph-Koster/dp/1449363210/) * [The Visual Story](http://www.amazon.com/The-Visual-Story-Creating-Structure/dp/0240807790/) +* [Tricks of the Windows Game Programming Gurus](http://www.amazon.com/Tricks-Windows-Game-Programming-Gurus/dp/0672313618) ### Magazines