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* [PixiJS](http://www.pixijs.com/) - is a newcomer HTML5 game renderer - first released in early 2013. A main appeal of the engine is its use of WebGL for faster performance. If WebGL isn't supported, the engine falls back to standard canvas.
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* [PixiJS](http://www.pixijs.com/) - is a newcomer HTML5 game renderer - first released in early 2013. A main appeal of the engine is its use of WebGL for faster performance. If WebGL isn't supported, the engine falls back to standard canvas.
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* [Processing](http://www.processing.org) - Processing is a programming language, development environment for artists, designers, researchers.
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* [Processing](http://www.processing.org) - Processing is a programming language, development environment for artists, designers, researchers.
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* [PyGame](http://pygame.org) - a 2D game engine in Python.
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* [PyGame](http://pygame.org) - a 2D game engine in Python.
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* [Rpgboss](http://rpgboss.com) - A 2d rpg game engine and editor based on scala and libgdx. Ease of use, with no programming knowledge.
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* [RPGMaker](http://www.rpgmakerweb.com/) - series of programs for the development of role-playing games.
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* [RPGMaker](http://www.rpgmakerweb.com/) - series of programs for the development of role-playing games.
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* [SDL](http://libsdl.org/) - SDL is a cross-platform library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.
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* [SDL](http://libsdl.org/) - SDL is a cross-platform library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.
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* [SFML](http://www.sfml-dev.org/) - Simple and Fast Multimedia Library.
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* [SFML](http://www.sfml-dev.org/) - Simple and Fast Multimedia Library.
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