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Add Real-Time Rendering to Blogs/Books
Real-Time Rendering is a book that covers state of the art shading techniques, and the accompanying website has a lot of good reference material and news about the computer graphics industry/research department.
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@@ -239,6 +239,7 @@ Must see
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* [GameDevs.org](http://gamedevs.org/)
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* [Java Gaming](http://www.java-gaming.org/)
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* [Game Development on StackExchange](http://gamedev.stackexchange.com/)
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* [Real-Time Rendering](http://www.realtimerendering.com/)
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### Books
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@@ -261,6 +262,7 @@ Must see
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* [Game Development Essentials: Game Level Design](http://www.goodreads.com/book/show/1633392.Game_Development_Essentials)
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* [Game Mechanics: Advanced Game Design](http://www.goodreads.com/book/show/13705461-game-mechanics)
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* [The Ultimate Guide to Video Game Writing and Design](http://www.goodreads.com/book/show/391752.The_Ultimate_Guide_to_Video_Game_Writing_and_Design)
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* [Real-Time Rendering](http://www.amazon.com/Real-Time-Rendering-Third-Edition-Akenine-Moller/dp/1568814240/)
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### Magazines
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