Update README.md (#181)

* Update README.md

Add `dear imgui` as "GUI Tools" to README.

* Update README.md

Add nuklear to gui tools

* Update README.md

Remove "Gui Tools" section and add dear_imgui, nuklear to "Engines and Frameworks"
This commit is contained in:
Zach
2018-11-13 12:43:57 -07:00
committed by Ellison Leão
parent 71eb16cb7d
commit a6e959b703

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@@ -184,7 +184,6 @@ Graphics
* :free: [Sproxel](http://sproxel.blogspot.com.br/) * :free: [Sproxel](http://sproxel.blogspot.com.br/)
* :tada: [VoxelShop](https://blackflux.com/index.php) * :tada: [VoxelShop](https://blackflux.com/index.php)
Code Code
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*Set of game frameworks, engines and platforms* *Set of game frameworks, engines and platforms*
@@ -215,6 +214,7 @@ Code
* :tada: [Coquette](http://coquette.maryrosecook.com/) - A micro framework for JavaScript games. Handles collision detection, the game update loop, canvas rendering, and keyboard and mouse input. * :tada: [Coquette](http://coquette.maryrosecook.com/) - A micro framework for JavaScript games. Handles collision detection, the game update loop, canvas rendering, and keyboard and mouse input.
* :free: [Corona SDK](https://coronalabs.com/) - A Cross-Platform Mobile App Development for iOS and Android. * :free: [Corona SDK](https://coronalabs.com/) - A Cross-Platform Mobile App Development for iOS and Android.
* :tada: [Dash](https://github.com/Circular-Studios/Dash) - A free and open 3D game engine written in D. * :tada: [Dash](https://github.com/Circular-Studios/Dash) - A free and open 3D game engine written in D.
* :tada: [Dear Imgui](https://github.com/ocornut/imgui/) - A bloat-free immediate mode GUI for C++ with minimal dependencies.
* :free: [Defold](http://www.defold.com/) - Free 2D Game Engine for Cross-Platform Publishing * :free: [Defold](http://www.defold.com/) - Free 2D Game Engine for Cross-Platform Publishing
* :tada: [Duality](http://duality.adamslair.net/) - C# / OpenGL 2D Game Engine that comes with visual editor. * :tada: [Duality](http://duality.adamslair.net/) - C# / OpenGL 2D Game Engine that comes with visual editor.
* :tada: [ENGi](https://github.com/ajhager/engi) - A multi-platform 2D game library for Go. * :tada: [ENGi](https://github.com/ajhager/engi) - A multi-platform 2D game library for Go.
@@ -262,6 +262,7 @@ Code
* :free: [Monkey X](http://www.monkey-x.com) - Multi-platform programming language and cross-compiler, aimed at fast game programming. * :free: [Monkey X](http://www.monkey-x.com) - Multi-platform programming language and cross-compiler, aimed at fast game programming.
* :tada: [Monogame](http://www.monogame.net/) - Open Source implementation of the Microsoft XNA 4 Framework. * :tada: [Monogame](http://www.monogame.net/) - Open Source implementation of the Microsoft XNA 4 Framework.
* :free: [NodeBox](https://www.nodebox.net/) - a family of Python tools to create generative design. * :free: [NodeBox](https://www.nodebox.net/) - a family of Python tools to create generative design.
* :tada: [nuklear](https://github.com/vurtun/nuklear) - A minimalistic immediate mode GUI toolkit written in ANSI C.
* :tada: [ODE](http://www.ode.org/) - ODE is an open source, high performance library for simulating rigid body dynamics. * :tada: [ODE](http://www.ode.org/) - ODE is an open source, high performance library for simulating rigid body dynamics.
* :tada: [Ogre3D](http://www.ogre3d.org/) - is a scene-oriented, real-time, flexible 3D rendering engine (as opposed to a game engine) written in C++. * :tada: [Ogre3D](http://www.ogre3d.org/) - is a scene-oriented, real-time, flexible 3D rendering engine (as opposed to a game engine) written in C++.
* :tada: [OpenFL](http://www.openfl.org/) - Open Source Haxe Engine for making multi-platform games. * :tada: [OpenFL](http://www.openfl.org/) - Open Source Haxe Engine for making multi-platform games.