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Add bgfx to 3D engines.
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* [Azul3D](http://azul3d.org/) - A 3D engine written in Go.
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* [Blitz3D](http://www.blitzbasic.com/Products/blitz3d.php) 3D basic-like programming language for fast 3D desktop games.
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* [Bullet](http://bulletphysics.org/wordpress/) - Real-time physics simulation.
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* [bgfx](https://github.com/bkaradzic/bgfx) - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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* [Cinder](http://libcinder.org) - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
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* [Dash](https://github.com/Circular-Studios/Dash) - A free and open 3D game engine written in D.
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* [gameplay](http://gameplay3d.io/) - A free, open-source, cross-platform, 2D + 3D game framework written in C++. It is aimed towards indie game developers who are creating desktop and mobile games.
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