From bafec72500dab217958c9aabbc317d0b8b65288b Mon Sep 17 00:00:00 2001 From: Ivan Murzak Date: Wed, 1 Oct 2025 18:24:03 -0700 Subject: [PATCH 1/2] Add AI Game Developer link to README Added a new entry for 'AI Game Developer' under the AI section. --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index e0281e6..f8007db 100644 --- a/README.md +++ b/README.md @@ -353,6 +353,7 @@ _Set of game frameworks, engines and platforms_ - :tada: [WhiteStorm.js](https://github.com/WhitestormJS/whitestorm.js) - 3d javacript framework for building apps and games ### AI +- :tada: [AI Game Developer](https://github.com/IvanMurzak/Unity-MCP) - `Unity Editor` and `Unity Runtime` AI integration. Unit Test, Coding, C# Roslyn, Reflection, Assets. Helps to create games with AI. And helps to run AI logic in during gameplay. - :money_with_wings: [Coplay](https://coplay.dev?ref=github&utm_source=magictools) - AI Copilot for Unity - :tada: [Fluent Behaviour Tree](https://github.com/codecapers/Fluent-Behaviour-Tree) - C# behaviour tree library with a fluent API released under MIT. - :tada: [SimpleAI](https://github.com/mgerhardy/simpleai/) - C++11 behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT. From f08bfa9ab008a266bd5ff193a7858cad595d87ce Mon Sep 17 00:00:00 2001 From: Ivan Murzak Date: Wed, 1 Oct 2025 18:39:19 -0700 Subject: [PATCH 2/2] fix formatting in AI Game Developer entry in README --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index f8007db..1371ab9 100644 --- a/README.md +++ b/README.md @@ -353,7 +353,7 @@ _Set of game frameworks, engines and platforms_ - :tada: [WhiteStorm.js](https://github.com/WhitestormJS/whitestorm.js) - 3d javacript framework for building apps and games ### AI -- :tada: [AI Game Developer](https://github.com/IvanMurzak/Unity-MCP) - `Unity Editor` and `Unity Runtime` AI integration. Unit Test, Coding, C# Roslyn, Reflection, Assets. Helps to create games with AI. And helps to run AI logic in during gameplay. +- :tada: [AI Game Developer](https://github.com/IvanMurzak/Unity-MCP) - `Unity Editor` and `Unity Runtime` AI integration. Unit Test, Coding, C# Roslyn, Reflection, Assets. Helps to create games with AI. And helps to run AI logic during gameplay. - :money_with_wings: [Coplay](https://coplay.dev?ref=github&utm_source=magictools) - AI Copilot for Unity - :tada: [Fluent Behaviour Tree](https://github.com/codecapers/Fluent-Behaviour-Tree) - C# behaviour tree library with a fluent API released under MIT. - :tada: [SimpleAI](https://github.com/mgerhardy/simpleai/) - C++11 behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.