diff --git a/README.md b/README.md index 0ecc1aa..84dc5c0 100644 --- a/README.md +++ b/README.md @@ -57,7 +57,7 @@ Graphics * [420 Pixel Art Icons for RPGs](http://7soul1.deviantart.com/art/420-Pixel-Art-Icons-for-RPG-129892453) - Set of 420 RPG icons, free for commercial use. * [2D Cartoon Mobile Game UI Pack](http://graphicburger.com/mobile-game-gui/) - cartoon user interface asset pack. It comes as a layered psd file. * [GameDev Market](https://www.gamedevmarket.net/) - a community-driven marketplace that connects indie game developers with talented asset creators. -* [Upando](http://www.upando.com.br/) - Marketplace with lots of resources for game developers. +* [Upando](http://www.upando.com.br/) - Marketplace with lots of resources for game developers. ### 2D Tools @@ -77,7 +77,7 @@ Graphics * [PNGoo](http://pngquant.org/PNGoo.0.1.1.zip) - Windows GUI for batch conversion. * [ImageAlpha](http://pngmini.com/) — Mac OS X GUI for pngquant and other tools * [SuperPNG Photoshop plug-in](http://www.fnordware.com/superpng/) — Mac and Windows. Comparison with "Save for Web" -* [Pngyu](http://nukesaq88.github.io/Pngyu/) - simple PNG image file compression tool. +* [Pngyu](http://nukesaq88.github.io/Pngyu/) - simple PNG image file compression tool. * [PNGGauntlet](http://pnggauntlet.com/) - Smash PNGs for faster sites #### Texture Tools @@ -165,9 +165,9 @@ desktop browsers. * [HaxeFlixel](http://haxeflixel.com/) - Create cross-platform games easier and free. All with one codebase. * [Bacon2D](http://bacon2d.com/) - A framework to ease 2D game development, providing ready-to-use QML elements representing basic game entities needed by most of games. -* [LibGDX](http://libgdx.badlogicgames.com/) - Powerful (totally free) library for Java, code once and run the game on desktop, Android, Web, and iOS. -* [Starling](http://gamua.com/starling/) - The GPU powered 2D Flash API -* [CutJS](http://cutjs.org/) - Lightweight, fast, interactable 2D HTML5 rendering engine for cross-platform game development. +* [LibGDX](http://libgdx.badlogicgames.com/) - Powerful (totally free) library for Java, code once and run the game on desktop, Android, Web, and iOS. +* [Starling](http://gamua.com/starling/) - The GPU powered 2D Flash API +* [CutJS](http://cutjs.org/) - Lightweight, fast, interactable 2D HTML5 rendering engine for cross-platform game development. * [XNA](https://msxna.codeplex.com/) - Microsoft's game development framework. * [Monogame](http://www.monogame.net/) - Open Source implementation of the Microsoft XNA 4 Framework. * [Farseer](http://farseerphysics.codeplex.com) - a collision detection system with realistic physics responses. @@ -243,6 +243,8 @@ Must see * [Html5 Game Development](http://www.html5gamedevelopment.com/) * [HTML5 Game Devs Forum](www.html5gamedevs.com/) * [iforce2d](http://www.iforce2d.net/) - A Collection of 2D games resources. +* [GameDevs.org](http://gamedevs.org/) +* [Java Gaming](http://www.java-gaming.org/) ### Books