From 62e513424058d57f15bd9b6f15302c4d4d6d525b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E5=8A=A8=E5=BC=A6=E9=9A=8F=E5=BF=83?= Date: Wed, 29 Mar 2017 22:21:15 +0800 Subject: [PATCH] Change Paradox3D to Xenko (#125) --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index c8ca261..b5e423a 100644 --- a/README.md +++ b/README.md @@ -270,7 +270,6 @@ Code * [ODE](http://www.ode.org/) - ODE is an open source, high performance library for simulating rigid body dynamics. ![open soucce](/img/opensource.png) * [Ogre3D](http://www.ogre3d.org/) - is a scene-oriented, real-time, flexible 3D rendering engine (as opposed to a game engine) written in C++. * [Panda3D](https://www.panda3d.org/) - a framework for 3D rendering and game development for Python and C++ programs. -* [Paradox](http://paradox3d.net/) - Open Source C# Game Engine. ![open soucce](/img/opensource.png) * [Piston](http://www.piston.rs/) - a modular open source game engine written in Rust. ![open soucce](/img/opensource.png) * [PlayCanvas](https://playcanvas.com/) - A WebGL Game Engine. * [Polycode](http://polycode.org) - Open-Source Framework for creating games in C++ (with Lua bindings). @@ -284,6 +283,7 @@ Code * [Urho3D](http://urho3d.github.io/) - Cross-platform rendering and game engine. * [Wave](http://waveengine.net/) - Cross-platform engine written in C# * [WhiteStorm.js](https://github.com/WhitestormJS/whitestorm.js) - 3d javacript framework for building apps and games +* [Xenko](http://xenko.com/) - Open Source C# Game Engine. ![open soucce](/img/opensource.png) * [bgfx](https://github.com/bkaradzic/bgfx) - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. * [gameplay](http://gameplay3d.io/) - A free, open-source, cross-platform, 2D + 3D game framework written in C++. It is aimed towards indie game developers who are creating desktop and mobile games. * [jMonkeyEngine 3](http://jmonkeyengine.org/) - a 3D open-source game engine for adventurous Java developers.