Add raylib as an open source game engine (#214)

raylib is an excellent library for videogames programming with a very straightforward approach and tons of language bindings. It's ideal for programming novices, but - since it's written in plain C - is also perfectly feasible for larger project sizes.

I have no personal affiliation with the project, I'm just a very satisfied user :)
This commit is contained in:
Wilhelm Behncke
2020-05-08 05:54:28 +02:00
committed by GitHub
parent a21f9866be
commit 589435efd8

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@@ -309,6 +309,7 @@ Code
* :tada: [QICI](http://www.qiciengine.com/) - Efficient web-based tool for creating HTML5 games.
* :moneybag: [RPGMaker](http://www.rpgmakerweb.com/) - series of programs for the development of role-playing games.
* :tada: [Rajawali](https://github.com/Rajawali/Rajawali) - Android OpenGL ES 2.0/3.0 Engine
* :tada: [raylib](https://www.raylib.com/) - a simple and easy-to-use library to enjoy videogames programming, hardware accelerated with OpenGL (1.1, 2.1, 3.3 or ES 2.0)
* :tada: [Ren'Py](http://www.renpy.org/) - An open-source visual novel engine using the Python language in simplified form. It supports Windows, Mac OS X, Linux, Android and iOS.
* :tada: [Rpgboss](http://rpgboss.com) - A 2d rpg game engine and editor based on scala and libgdx. Ease of use, with no programming knowledge.
* :tada: [SDL](http://libsdl.org/) - SDL is a cross-platform library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.