Add Amethyst, and alphabetize engine list (#186)

Signed-off-by: Christian Witts <cwitts@gmail.com>
This commit is contained in:
Christian Witts
2019-01-09 17:29:52 +02:00
committed by Ellison Leão
parent 6f7631b3cb
commit 50b6ec531e

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@@ -192,10 +192,12 @@ Code
* :free: [Agen](http://2dengine.com) - Cross-Platform framework for making 2D games with Lua, compatible iOS, Mac and Windows devices.
* :tada: [Allegro](http://liballeg.org/) - Allegro 4 & 5 are cross-platform, open source, game programming libraries, primarily for C and C++ developers.
* :free: [Amethyst](https://www.amethyst.rs/) - Data-driven game engine written in Rust for 2D & 3D using `gfx-rs`.
* :tada: [amulet](http://www.amulet.xyz/) - A free Lua-based audio/visual toolkit suitable for small games and experimentation. It runs on Windows, Mac, Linux, HTML5 and iOS.
* :tada: [AndEngine](http://www.andengine.org) - 2D Android Game Engine
* :tada: [Azul3D](http://azul3d.org/) - A 3D engine written in Go.
* :tada: [Bacon2D](http://bacon2d.com/) - A framework to ease 2D game development, providing ready-to-use QML elements representing basic game entities needed by most of games.
* :tada: [bgfx](https://github.com/bkaradzic/bgfx) - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
* :tada: [bitsy](https://ledoux.itch.io/bitsy) - A little editor for little games or worlds. The goal is to make it easy to make games where you can walk around and talk to people and be somewhere.
* :tada: [Bladecoder](https://github.com/bladecoder/bladecoder-adventure-engine) - Classic point and click adventure game engine and editor.
* :money_with_wings: [Blend4Web](http://www.blend4web.com/) - A Javascript framework for creating and displaying interactive 3D computer graphics in web browsers.
@@ -222,12 +224,15 @@ Code
* :tada: [Ebiten](https://hajimehoshi.github.io/ebiten/) - A dead simple 2D game library in Go.
* :tada: [Ejecta](http://impactjs.com/ejecta) - A Fast, Open Source JavaScript, Canvas & Audio Implementation for iOS.
* :tada: [EnchantJS](http://enchantjs.com/) - A simple JavaScript framework for creating games and apps.
* :tada: [EnTT](https://github.com/skypjack/entt) - Gaming meets modern C++, a fast and reliable entity-component system (ECS) and much more
* :tada: [FXGL](https://github.com/AlmasB/FXGL) - A JavaFX/Kotlin game engine for Win/Mac/Linux.
* :tada: [Farseer](https://github.com/VelcroPhysics/VelcroPhysics) - a collision detection system with realistic physics responses.
* :tada: [FlashPunk](http://useflashpunk.net/) - free ActionScript 3 library designed for developing 2D Flash games.
* :tada: [Flixel](http://flixel.org/index.html) - an open source game-making written in ActionScript3.
* :moneybag: [GameMaker](http://www.yoyogames.com/studio) - GameMaker accommodates the creation of cross-platform video games using drag and drop or a scripting language known as Game Maker Language, which can be used to develop more advanced games that could not be created just by using the drag and drop features.
* :tada: [gameplay](http://gameplay3d.io/) - A free, open-source, cross-platform, 2D + 3D game framework written in C++. It is aimed towards indie game developers who are creating desktop and mobile games.
* :money_with_wings: [GameSalad](https://gamesalad.com/) - Game Creation Engine for Mac and Windows.
* :tada: [ggez](http://ggez.rs/) - A Rust library to create Good Games Easily.
* :tada: [Gideros](http://giderosmobile.com/) - A Cross-Platform framework to create Mobile Apps and games for iOS, Android using Lua programming language.
* :tada: [Godot](http://www.godotengine.org/) - An advanced, feature-packed, multi-platform 2D and 3D open-source game engine.
* [Grid](http://www.planimeter.org/grid-sdk/) - Lua Game Engine.
@@ -236,12 +241,14 @@ Code
* :tada: [Haxor](http://www.haxor.xyz/) - Combine the power of HaXe language and HTML5+WebGL to easily develop powerful applications that can run in any modern browser.
* [Hive3D](http://www.eyelead.com/hive/) - Real Time Collaboration 3D engine.
* :tada: [Horde3D](http://www.horde3d.org/) - small open source 3D rendering engine.
* :tada: [iio.js](https://github.com/iioinc/iio.js) - A javascript library that speeds the creation and deployment of HTML5 Canvas applications
* :moneybag: [ImpactJS](http://impactjs.com/) - Impact is a JavaScript Game Engine that allows you to develop stunning HTML5 Games for desktop and mobile browsers.
* :free: [Inform7](http://inform7.com/) - A design system for interactive fiction based on natural language.
* :tada: [Ink](http://www.inklestudios.com/ink/) - Scripting language for writing interactive narrative.
* :tada: [Irrlicht](http://irrlicht.sourceforge.net/) - open source high performance realtime 3D engine written in C++.
* :free: [JPCT](http://www.jpct.net/) - jPCT is a 3D engine for desktop Java and Google's Android.
* :tada: [Jitter](https://github.com/mattleibow/jitterphysics) - a fast and lightweight physics engine written in C#.
* :tada: [jMonkeyEngine 3](http://jmonkeyengine.org/) - a 3D open-source game engine for adventurous Java developers.
* :free: [JPCT](http://www.jpct.net/) - jPCT is a 3D engine for desktop Java and Google's Android.
* :tada: [Juno](https://github.com/digitsensitive/juno) - Clean and lightweight 2D game framework written in TypeScript
* :tada: [Juno](https://github.com/rxi/juno) - Framework for making 2D games with chunky pixels in Lua
* :tada: [Kivent](http://kivent.org/) - A 2D game framework for Kivy.
@@ -271,6 +278,7 @@ Code
* :money_with_wings: [OpenXRay](https://github.com/OpenXRay/xray-16) - a community-modified X-Ray engine used in S.T.A.L.K.E.R. game series.
* :tada: [Origamijs](http://origamijs.com/docs) - Lightweight Library to create using HTML5 Canvas.
* :moneybag: [PICO-8](http://www.lexaloffle.com/pico-8.php) - A fantasy console for making, sharing and playing tiny games and other computer programs.
* :tada: [p2.js](http://schteppe.github.io/p2.js/) - JavaScript 2D physics library
* :tada: [Panda3D](https://www.panda3d.org/) - a framework for 3D rendering and game development for Python and C++ programs.
* :tada: [PandaJS](http://www.pandajs.net/) - Open Source HTML5 Engine.
* :tada: [Phaser](http://phaser.io/) - free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
@@ -304,18 +312,11 @@ Code
* :free: [Unreal Engine 4](https://www.unrealengine.com/) - the new game engine technology developed by Epic Games.
* :tada: [Urho3D](http://urho3d.github.io/) - Cross-platform rendering and game engine.
* :tada: [Vassal](http://www.vassalengine.org/) - Vassal is a game engine for building and playing online adaptations of board games and card games. Play live on the Internet or by email. Vassal runs on all platforms, and is free, open-source software.
* :tada: [voxel.js](http://voxeljs.com/) - voxel.js is a collection of projects that make it easier than ever to create 3D voxel games like Minecraft all in the browser.
* :tada: [Wave](http://waveengine.net/) - Cross-platform engine written in C#
* :tada: [WhiteStorm.js](https://github.com/WhitestormJS/whitestorm.js) - 3d javacript framework for building apps and games
* :tada: [XNA](http://mxa.codeplex.com/) - Microsoft's game development framework.
* :tada: [Xenko](http://xenko.com/) - Open Source C# Game Engine.
* :tada: [bgfx](https://github.com/bkaradzic/bgfx) - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
* :tada: [gameplay](http://gameplay3d.io/) - A free, open-source, cross-platform, 2D + 3D game framework written in C++. It is aimed towards indie game developers who are creating desktop and mobile games.
* :tada: [ggez](http://ggez.rs/) - A Rust library to create Good Games Easily.
* :tada: [iio.js](https://github.com/iioinc/iio.js) - A javascript library that speeds the creation and deployment of HTML5 Canvas applications
* :tada: [jMonkeyEngine 3](http://jmonkeyengine.org/) - a 3D open-source game engine for adventurous Java developers.
* :tada: [p2.js](http://schteppe.github.io/p2.js/) - JavaScript 2D physics library
* :tada: [voxel.js](http://voxeljs.com/) - voxel.js is a collection of projects that make it easier than ever to create 3D voxel games like Minecraft all in the browser.
* :tada: [EnTT](https://github.com/skypjack/entt) - Gaming meets modern C++, a fast and reliable entity-component system (ECS) and much more
### AI