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* [LimeJS](http://www.limejs.com/) - HTML5 game framework for building fast, native-experience games for all modern touchscreens and
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* [Loom SDK](http://loomsdk.com/) - 2D mobile app and game framework with live reload of code and assets, AS3/JS/C#-like scripting language, and powerful 2D rendering and UI framework. Open source with paid "Turbo" service. 
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* [Lums](https://github.com/lums-proj/Lums) - A 2D / 3D framework written in C++11. Very efficient and modern. Still under heavy development.
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* [Lycheejs](http://lycheejs.org/index.html) - JavaScript Game library that offers a complete solution for prototyping and deployment of HTML5 Canvas, WebGL or native OpenGL(ES) based games inside the Web Browser or native environments.
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* [LÖVE](http://love2d.org) - Lua 2D Game Engine. 
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* [MINX](https://github.com/GearChicken/MINX) - Open Source 2D game framework written in C++ (to the style of XNA)
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* [MOAI](http://getmoai.com/) - Cross-Platform framework designed for pro game developers to create iOS, Android, Windows, Linux, Chrome and OSX games using C++, OpenGL and Lua scripting.
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@@ -390,7 +389,7 @@ Must see
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### Game Jams
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* [CompoHub](http://compohub.net/) - A compilation site of many game jams in a timeline.
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* [CompoHub](http://compohub.net/) - A compilation site of many game jams in a timeline.
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* [Game jams on itch.io](https://itch.io/jams) - Listing of itch.io game jams
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* [Indie Game Jams](http://www.indiegamejams.com/) - Listing of game jams
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* [Ludum Dare](http://ludumdare.com/) - very popular game jam
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