From 10306594f5134aadf55d9a851581beef74653b7f Mon Sep 17 00:00:00 2001 From: Guilherme Cattani Date: Mon, 10 Oct 2022 17:16:00 +0200 Subject: [PATCH] Add Cascadeur (#281) Physics based 3D character animation Co-authored-by: Ellison --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index 15b621b..8fa4388 100644 --- a/README.md +++ b/README.md @@ -130,8 +130,10 @@ _Great graphics placeholders and tools to turn that squared game into a picasso - :tada: [DragonBones](http://dragonbones.com) - The Open Source 2D skeleton animation solution for Flash - :tada: [LWF](http://gree.github.io/lwf/) - Lightweight SWF. LWF is an animation engine which can play animation data converted from FLASH contents in HTML5, Unity, Cocos2d-x, iOS UIKit, and more. - :moneybag: [Mixamo](https://www.mixamo.com/#/) - tool for auto auto rigging and animation of 3D humanoid models, +- :money_with_wings: [Cascadeur](https://cascadeur.com/) - Powerful physics-based 3D character animation - :tada: [Pixel Composer](https://github.com/Ttanasart-pt/Pixel-Composer) - Powerful node-based VFX editor for pixel art + #### Vector/Image Editor - :moneybag: [Affinity Designer](https://affinity.serif.com/de/designer) - Vector graphics editor with a bunch of features which also supports Adobe file formats