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Update README.md
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@@ -241,7 +241,7 @@ _Set of game frameworks, engines and platforms_
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- :tada: [Glide Engine](https://github.com/cocoatoucher/Glide) - Engine for making 2d games on iOS, macOS and tvOS in Swift programming language, with practical examples and tutorials.
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- :tada: [Godot](http://www.godotengine.org/) - An advanced, feature-packed, multi-platform 2D and 3D open-source game engine.
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- :tada: [Gorgon](https://www.tape-worm.net/) - A 2D rendering API for .NET, written in C#.
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- :tada: [Grid](http://www.planimeter.org/grid-sdk/) - A multiplayer-first game engine for Lua.
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- :tada: [Grid](https://github.com/Planimeter/game-engine-2d) - A multiplayer-first game engine for Lua.
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- :tada: [HaxeFlixel](http://haxeflixel.com/) - Create cross-platform games easier and free.
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- :tada: [Heaps](https://heaps.io/) - Cross platform graphics for high performance games.
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- :tada: [Horde3D](http://www.horde3d.org/) - small open source 3D rendering engine.
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@@ -403,7 +403,6 @@ _Blogs, portals, magazines and more_
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- [Slidedb](http://www.slidedb.com/) - On Slide DB we give developers a community they can share their ideas with and showcase the work they are doing, beyond the basic app stores and the highly contested "top charts".
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- [Superlevel](https://superlevel.de/)
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- [TIGSource](http://www.tigsource.com/)
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- [TruePCGaming](http://truepcgaming.com/)
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- [WhatGamesAre](http://www.whatgamesare.com/featured-posts.html)
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- [iforce2d](http://www.iforce2d.net/)
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- [indiegames](http://indiegames.com/index.html)
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