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e95eb4b1dc1f78c25dfa0519d60acf57d692fade
godot/scene
History
Paulb23 481c076feb Fixed hex notation highlighting
(cherry picked from commit b2bf266ddc)
2016-06-04 22:20:02 +02:00
..
2d
classref: Fixed return types in Area and Area2D (#4635)
2016-05-12 19:35:41 +02:00
3d
classref: Fixed return types in Area and Area2D (#4635)
2016-05-12 19:35:41 +02:00
animation
Fixed animation player auto-queue duplication and undo/redo
2016-05-12 08:58:39 +02:00
audio
tiny fix to loop restart (#4358)
2016-04-27 08:50:28 +02:00
gui
Fixed hex notation highlighting
2016-06-04 22:20:02 +02:00
io
remove trailing whitespace
2016-04-02 22:03:48 +02:00
main
Rotation APIs: Better exposure for degrees methods
2016-05-12 08:55:14 +02:00
resources
Fix wrong return and argument types in documentation
2016-05-06 11:13:35 +02:00
register_scene_types.cpp
remove trailing whitespace
2016-04-02 22:03:48 +02:00
register_scene_types.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
scene_string_names.cpp
Add a sleeping_state_changed signal to RigidBody and RigidBody2D classes
2016-04-06 18:49:51 +02:00
scene_string_names.h
Add a sleeping_state_changed signal to RigidBody and RigidBody2D classes
2016-04-06 18:49:51 +02:00
SCsub
Cosmetic fixes to SCons buildsystem
2015-11-01 20:53:26 +01:00
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