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godot/.github/workflows/ios_builds.yml
2025-03-03 18:21:20 +01:00

45 lines
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YAML

name: 🍏 iOS Builds
on:
workflow_call:
# Global Settings
env:
# Used for the cache key. Add version suffix to force clean build.
GODOT_BASE_BRANCH: 4.4
SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no module_text_server_fb_enabled=yes strict_checks=yes
jobs:
ios-template:
runs-on: macos-latest
name: Template (target=template_release)
timeout-minutes: 60
steps:
- name: Checkout
uses: actions/checkout@v4
with:
submodules: recursive
- name: Restore Godot build cache
uses: ./.github/actions/godot-cache-restore
continue-on-error: true
- name: Setup Python and SCons
uses: ./.github/actions/godot-deps
- name: Compilation (arm64)
uses: ./.github/actions/godot-build
with:
sconsflags: ${{ env.SCONSFLAGS }}
platform: ios
target: template_release
tests: false
scons-cache-limit: 1
- name: Save Godot build cache
uses: ./.github/actions/godot-cache-save
continue-on-error: true
- name: Upload artifact
uses: ./.github/actions/upload-artifact