Files
godot/main
Calinou 9b03b9e989 Change low processor usage mode to cap to 60 FPS rather than 40 FPS
This results in smoother operation in the editor, without needing to
resort to the "Update Always" method which uses more resources than
needed.

(cherry picked from commit cc5a020afe)
2016-06-04 22:20:02 +02:00
..
2016-05-06 11:12:44 +02:00
2016-01-01 11:50:53 -02:00
2015-11-01 20:53:26 +01:00
2016-01-01 11:50:53 -02:00