Rémi Verschelde
1cab5e1b1c
Merge pull request #110982 from TokageItLab/fix-rm-animtree-bw
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Fix backward/pingpong root motion in AnimationTree
2025-10-07 13:07:06 +02:00
Pāvels Nadtočajevs
fda161f976
Enforce zero width spaces and joiners with missing font. Do not warn about missing non-visual characters.
2025-10-07 13:10:24 +03:00
Ryan
35999a16dd
Fix AnimationPlayer to use StringName instead of String
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Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2025-10-06 16:29:40 -04:00
Thaddeus Crews
c01c7b800d
Merge pull request #111221 from Ivorforce/ahashmap-no-hashmap-include
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Remove `hash_map.h` include from `a_hash_map.h`, and remove cross conversion operators
2025-10-06 14:34:15 -05:00
Thaddeus Crews
48ebbc438e
Merge pull request #111117 from YeldhamDev/focus_corner_cases_fix
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Fix cases where `LineEdit` can still show focus with mouse events
2025-10-06 14:34:12 -05:00
Thaddeus Crews
5ee1384cbd
Merge pull request #110506 from TokageItLab/reset-mod
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Fix Reset on Save corrupt poses if scene has multiple Skeletons
2025-10-06 14:34:08 -05:00
Mounir Tohami
9894256e3a
More XR disable for Viewport and export.
2025-10-06 20:15:07 +03:00
Lukas Tenbrink
d6036462b1
Remove hash_map.h
include from a_hash_map.h
, and remove cross conversion operators.
2025-10-06 17:20:31 +02:00
Thaddeus Crews
5935a32e32
Core: Cleanup headers in core/config
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- `MainLoop` now forward-declared in `OS`
2025-10-06 09:20:56 -05:00
Thaddeus Crews
d1d28c0bcf
Merge pull request #111223 from Ivorforce/remove-iterator-include
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Replace `std::size` usage with `std_size` to avoid `<iterator>` include.
2025-10-06 09:06:49 -05:00
Thaddeus Crews
6ece891ae6
Merge pull request #110684 from Kaleb-Reid/fix-compat-refraction
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Use correct screen-space to ndc equation in Compatibility refraction
2025-10-06 09:06:43 -05:00
Thaddeus Crews
686b56fae9
Merge pull request #106434 from Ivorforce/invert-hashfuncs
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Reduce cross project includes by rewriting `HashMapHasherDefault`.
2025-10-06 09:06:37 -05:00
Thaddeus Crews
e8535bc27e
Merge pull request #111292 from WhalesState/tree-tooltip-crash
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Fix Tree column title tooltip crash.
2025-10-06 09:06:34 -05:00
Thaddeus Crews
30a0a41982
Merge pull request #111274 from chocola-mint/include-optimization-logger
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Remove `file_access.h` and `script_backtrace.h` includes from `logger.h`.
2025-10-06 09:06:32 -05:00
Thaddeus Crews
5b2d91ef31
Merge pull request #111270 from chocola-mint/include-optimization-control
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Remove `timer.h` include from `control.h`.
2025-10-06 09:06:31 -05:00
Thaddeus Crews
ef5ecd95d7
Merge pull request #111254 from Ivorforce/object-no-rb-rw
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Remove `rw_lock.h` and `rb_map.h` includes from `object.h`.
2025-10-06 09:06:29 -05:00
Thaddeus Crews
dac4704447
Merge pull request #111248 from J4RH/colorpicker-reverting-fix
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Check that ColorPickerButton popup is currently open in `_modal_closed()`
2025-10-06 09:06:27 -05:00
Thaddeus Crews
f9a2ecd184
Merge pull request #111116 from KoBeWi/fdm
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Unify FileDialog context menus
2025-10-06 09:06:25 -05:00
Thaddeus Crews
3b04c8464c
Merge pull request #107273 from DexterFstone/add-game-speed-controls
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Add game speed controls to the embedded game window
2025-10-06 09:06:24 -05:00
Michael Alexsander
984b52a972
Fix cases where LineEdit
can still show focus with mouse events
2025-10-06 10:19:35 -03:00
Rémi Verschelde
ef5cd99604
Merge pull request #106837 from reduz/unique-node-ids2
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Add unique Node IDs to support base and instantiated scene refactorings
2025-10-06 14:08:24 +02:00
Rémi Verschelde
480f3d1119
Merge pull request #110017 from bruvzg/acomp_col_check
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Add column boundary check in the autocompletion.
2025-10-06 14:07:53 +02:00
Juan
faddd60c40
Add unique Node IDs to support base and instantiated scene refactorings
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The main goal of this PR is to safeguard when a base or instantiated scene changes (nodes renamed, moved or readded),
that the hierarchy is still maintained and the node and its overridden properties can be preserved.
What it does:
* Implements unique node IDs.
* These IDs act as a fallback to names when saving.
* The IDs are **USED AS A FALLBACK**, so they are just an addition. It should not break any current existing scene.
* If a scene renames or moves a node, inherited or instantiated scenes will no longer lose reference to it.
Unlike the previous approach, this one is intended to be a fallback, only used if the node is not found.
This makes it safer to implement and ensure that, at worst case, we fail to find the node, but nothing breaks.
2025-10-06 12:55:38 +02:00
Lukas Tenbrink
40b9d003af
Improve type registration order in register_core_types.cpp.
2025-10-06 10:53:31 +02:00
Pāvels Nadtočajevs
0d056cf294
Fix editor embedded windows partially resizing.
2025-10-06 09:12:20 +03:00
Lukas Tenbrink
9d44b68867
Remove rw_lock.h
and rb_map.h
includes from object.h
.
2025-10-05 23:29:04 +02:00
HolonProduction
7f77565b66
Remove unused members from Viewport
2025-10-05 22:41:16 +02:00
Mounir Tohami
5a8c3bb0de
Fix column title tooltip crash.
2025-10-05 17:48:21 +03:00
HolonProduction
db9a0d82d9
Store ThemeOwner
owner directly as Node*
2025-10-05 13:41:17 +02:00
chocola-mint
ead282ff13
Remove file_access.h
and script_backtrace.h
includes from logger.h
.
2025-10-05 17:49:23 +09:00
DexterFstone
7ddce8ab26
Add game speed controls to the embedded game window
2025-10-05 11:13:15 +05:30
chocola-mint
19c47c5d99
Remove #include "scene/main/timer.h"
from control.h
2025-10-05 14:41:06 +09:00
Lukas Tenbrink
ad600125df
Rewrite HashMapHasherDefault
based on type traits - it is now possible to declare a default hashing function for any type.
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Remove cross-project includes from `hashfuncs.h`.
Improve hashing function for `Color` (based on values instead of `String`).
Move `Variant` comparison from `hash_map.h` to `dictionary.cpp` (`VariantComparatorDictionary`), where it's used.
Remove now unnecessary `HashableHasher`.
2025-10-05 01:49:11 +02:00
Lukas Tenbrink
1db0a60dc0
Replace std::size
usage with std_size
to avoid <iterator>
include.
2025-10-05 00:26:11 +02:00
scgm0
8657d8a090
Fix RichTextLabel Focus
2025-10-04 20:52:03 +08:00
Kaleb Reid
96ca7a205d
Use correct ndc equation in Compatibility refraction
2025-10-04 02:03:31 -07:00
Jared
3d0daf15e1
Add visibility check in color_picker.cpp
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Check that the Color Picker Popup is currently visible inside the tree before resetting the color and emitting popup_closed.
2025-10-04 21:30:49 +13:00
GabCoolDude
f394656844
Fix color text's tooltip not being updated when the intensity is more than 0
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Before, the tooltip would only change when pressing the "#" button in the editor, but it would never change at runtime or in the editor when changing the intensity
2025-10-03 23:33:47 +02:00
Thaddeus Crews
f6aa5ba23c
Merge pull request #97210 from AleksLitynski/object-snapshot-debugger
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Add an ObjectDB Profiling Tool
2025-10-03 12:01:11 -05:00
Thaddeus Crews
fb572aff53
Merge pull request #107666 from Sch1nken/add-physics-interpolation-multimesh2d
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Add MultiMesh physics interpolation for 2D transforms (MultiMeshInstance2D)
2025-10-03 12:01:07 -05:00
Thaddeus Crews
71a485a1af
Merge pull request #104715 from Andrewyuan34/add-auto-scroll
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Add auto-scroll behavior when selecting text outside the visible area in RichTextLabel
2025-10-03 12:01:05 -05:00
Thaddeus Crews
38af23a654
Merge pull request #89409 from aaronfranke/server-folders
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Move server files into their subfolders
2025-10-03 12:01:00 -05:00
Thaddeus Crews
c3caa263bf
Merge pull request #111106 from aaronfranke/group-2d-cam-override
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Group together 2D camera override functions
2025-10-03 12:00:59 -05:00
Pāvels Nadtočajevs
1c50f8660a
Add column boundary check in the autocompletion.
2025-10-03 19:17:58 +03:00
Seif El-Din Ahmed
2cb1c51038
Expose is_valid()
2025-10-03 18:37:00 +03:00
Michael Alexsander
8973c91293
Add icon color theme items for TabBar
and TabContainer
2025-10-03 10:41:28 -03:00
Silc Lizard (Tokage) Renew
8df06279c6
Fix Reset on Save corrupt poses if scene has multiple Skeletons
2025-10-03 10:33:33 +09:00
Silc Lizard (Tokage) Renew
749d9b95b9
Fix backward root motion in AnimationTree
2025-10-03 10:30:57 +09:00
kobewi
9af58c1133
Unify FileDialog context menus
2025-10-02 23:10:27 +02:00
Aaron Franke
e2dd60b5f8
Group together 2D camera override functions
2025-10-02 13:21:44 -07:00