Use Title Case for shortcut names in SpriteFramesEditorPlugin

This commit is contained in:
Giganzo
2025-10-09 12:04:03 +02:00
parent 9a5d6d1049
commit 3a3894e22c

View File

@@ -2263,9 +2263,9 @@ SpriteFramesEditor::SpriteFramesEditor() {
move_down->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_down_pressed));
load->set_shortcut_context(frame_list);
load->set_shortcut(ED_SHORTCUT("sprite_frames/load_from_file", TTRC("Add frame from file"), KeyModifierMask::CMD_OR_CTRL | Key::O));
load->set_shortcut(ED_SHORTCUT("sprite_frames/load_from_file", TTRC("Add Frame from File"), KeyModifierMask::CMD_OR_CTRL | Key::O));
load_sheet->set_shortcut_context(frame_list);
load_sheet->set_shortcut(ED_SHORTCUT("sprite_frames/load_from_sheet", TTRC("Add frames from sprite sheet"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::O));
load_sheet->set_shortcut(ED_SHORTCUT("sprite_frames/load_from_sheet", TTRC("Add Frames from Sprite Sheet"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::O));
delete_frame->set_shortcut_context(frame_list);
delete_frame->set_shortcut(ED_SHORTCUT("sprite_frames/delete", TTRC("Delete Frame"), Key::KEY_DELETE));
copy->set_shortcut_context(frame_list);