Document link between Node2D.look_at() and Node2D.get_angle_to()

These methods are closely related, as `Node2D.get_angle_to()` can
be used to get the rotation value that is being applied to `look_at()`
without actually applying it to the node.
This commit is contained in:
Hugo Locurcio
2025-10-02 00:24:28 +02:00
parent 4219ce91f2
commit 082766a990

View File

@@ -19,11 +19,11 @@
Multiplies the current scale by the [param ratio] vector.
</description>
</method>
<method name="get_angle_to" qualifiers="const">
<method name="get_angle_to" qualifiers="const" keywords="look_at">
<return type="float" />
<param index="0" name="point" type="Vector2" />
<description>
Returns the angle between the node and the [param point] in radians.
Returns the angle between the node and the [param point] in radians. See also [method look_at].
[url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/node2d_get_angle_to.png]Illustration of the returned angle.[/url]
</description>
</method>
@@ -45,7 +45,7 @@
<return type="void" />
<param index="0" name="point" type="Vector2" />
<description>
Rotates the node so that its local +X axis points towards the [param point], which is expected to use global coordinates.
Rotates the node so that its local +X axis points towards the [param point], which is expected to use global coordinates. This method is a combination of both [method rotate] and [method get_angle_to].
[param point] should not be the same as the node's position, otherwise the node always looks to the right.
</description>
</method>
@@ -69,7 +69,7 @@
<return type="void" />
<param index="0" name="radians" type="float" />
<description>
Applies a rotation to the node, in radians, starting from its current rotation.
Applies a rotation to the node, in radians, starting from its current rotation. This is equivalent to [code]rotation += radians[/code].
</description>
</method>
<method name="to_global" qualifiers="const">
@@ -90,7 +90,7 @@
<return type="void" />
<param index="0" name="offset" type="Vector2" />
<description>
Translates the node by the given [param offset] in local coordinates.
Translates the node by the given [param offset] in local coordinates. This is equivalent to [code]position += offset[/code].
</description>
</method>
</methods>