GDevelop.js
This is the port of GDevelop core classes to WebAssembly+JavaScript. This allows GDevelop Core libraries to run in a browser or on Node.js.
🎮 GDevelop is a full-featured, cross-platform, open-source game development software requiring no programming skills. Download it on the official website.
How to build
👋 Usually, if you're working on the GDevelop editor or extensions in JavaScript, you don't need to rebuild GDevelop.js. If you want to make changes in C++ extensions or classes, read this section.
-
Prerequisite tools installed:
- CMake 3.17+ (3.5+ should work on Linux/macOS). On macOS, you can install it via Homebrew (recommended for Apple M1 Architectures).
- Node.js. (We recommend using nvm to be able to switch between Node versions easily).
- Python (via pyenv for versions management).
-
Install Emscripten, as explained below or on the Emscripten installation instructions:
Linux/macOS | Windows |
---|---|
git clone https://github.com/juj/emsdk.git |
git clone https://github.com/juj/emsdk.git |
cd emsdk |
cd emsdk |
git pull |
git pull |
./emsdk install 1.39.6 |
emsdk install 1.39.6 |
./emsdk activate 1.39.6 |
emsdk activate 1.39.6 |
source ./emsdk_env.sh |
emsdk_env.bat |
⚠️ If you are on Apple M1, this version of emsdk may not be available for this architecture and you will get an error when installing it, indicating a missing binary. If this is the case, a workaround is to modify the
emsdk.py
line 132 withmachine = 'x86_64'
to ensure a correct binary is downloaded.
- Launch the build from GDevelop.js folder:
cd GDevelop.js
npm install
npm run build
⚠️ If the npm install fails, relaunch it in a different terminal using a recent Node.js and npm version (to avoid using the old npm version from Emscripten).
ℹ️ Output is created in /path/to/GD/Binaries/embuild/GDevelop.js/ and also copied to GDevelop 5 IDE (
newIDE
folder).
-> ⏱ The linking (last step) of the build can be made a few seconds faster by specifying -- --dev
. Be sure to remove it before building a release version, as this disable "link-time optimizations" of the generated WebAssembly module.
- You can then launch GDevelop 5 that will use your build of GDevelop.js:
cd ..
cd newIDE/app
npm install
npm start
More information in GDevelop 5 readme.
Tests
npm test
About the internal steps of compilation
The npm build task:
- Creates
Binaries/embuild
directory, - Launches CMake inside to compile GDevelop with emconfigure to use Emscripten toolchain,
- Updates the glue.cpp and glue.js from Bindings.idl using Emscripten WebIDL Binder,
- Launches the compilation with
make
(orninja
on Windows with CMake 3.17+) (you can also compile using MinGW-32 usingnpm run build-with-MinGW
).
See the CMakeLists.txt for the arguments passed to the Emscripten linker. For instance, if you want to see the function names in stacks or for profiling, the compilation flags can be changed.
Documentation
- The file Bindings.idl describes all the classes available in GDevelop.js.
- Refer to GDevelop documentation for detailed documentation of the original C++ classes.