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* Fix SerializerElement broken when using attributes with children * Fix usage of AddChild on arrays without named children
297 lines
10 KiB
C++
297 lines
10 KiB
C++
#include "GDCore/Serialization/SerializerElement.h"
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#include <iostream>
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namespace gd {
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SerializerElement SerializerElement::nullElement;
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SerializerElement::SerializerElement() : valueUndefined(true), isArray(false) {}
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SerializerElement::SerializerElement(const SerializerValue& value)
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: valueUndefined(false), elementValue(value), isArray(false) {}
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SerializerElement::~SerializerElement() {}
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const SerializerValue& SerializerElement::GetValue() const {
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if (valueUndefined && attributes.find("value") != attributes.end())
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return attributes.find("value")->second;
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return elementValue;
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}
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SerializerElement& SerializerElement::SetAttribute(const gd::String& name,
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bool value) {
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RemoveChild(name); // Ideally, only children would be used, but we still
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// support code using attributes. Make sure that any
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// existing child with this name is removed (otherwise it
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// would erase the attribute at serialization).
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attributes[name].SetBool(value);
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return *this;
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}
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SerializerElement& SerializerElement::SetAttribute(const gd::String& name,
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const gd::String& value) {
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RemoveChild(name); // Ideally, only children would be used, but we still
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// support code using attributes. Make sure that any
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// existing child with this name is removed (otherwise it
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// would erase the attribute at serialization).
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attributes[name].SetString(value);
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return *this;
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}
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SerializerElement& SerializerElement::SetAttribute(const gd::String& name,
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int value) {
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RemoveChild(name); // Ideally, only children would be used, but we still
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// support code using attributes. Make sure that any
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// existing child with this name is removed (otherwise it
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// would erase the attribute at serialization).
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attributes[name].SetInt(value);
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return *this;
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}
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SerializerElement& SerializerElement::SetAttribute(const gd::String& name,
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double value) {
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RemoveChild(name); // Ideally, only children would be used, but we still
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// support code using attributes. Make sure that any
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// existing child with this name is removed (otherwise it
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// would erase the attribute at serialization).
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attributes[name].SetDouble(value);
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return *this;
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}
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bool SerializerElement::GetBoolAttribute(const gd::String& name,
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bool defaultValue,
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gd::String deprecatedName) const {
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if (attributes.find(name) != attributes.end()) {
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return attributes.find(name)->second.GetBool();
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} else if (!deprecatedName.empty() &&
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attributes.find(deprecatedName) != attributes.end()) {
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return attributes.find(deprecatedName)->second.GetBool();
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} else {
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if (HasChild(name, deprecatedName)) {
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SerializerElement& child = GetChild(name, 0, deprecatedName);
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if (!child.IsValueUndefined()) {
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return child.GetValue().GetBool();
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}
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}
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}
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std::cout << "Bool attribute \"" << name << "\" not found, returning "
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<< defaultValue;
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return defaultValue;
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}
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gd::String SerializerElement::GetStringAttribute( // TODO: Use const ref?
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const gd::String& name,
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gd::String defaultValue,
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gd::String deprecatedName) const {
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if (attributes.find(name) != attributes.end())
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return attributes.find(name)->second.GetString();
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else if (!deprecatedName.empty() &&
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attributes.find(deprecatedName) != attributes.end())
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return attributes.find(deprecatedName)->second.GetString();
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else {
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if (HasChild(name, deprecatedName)) {
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SerializerElement& child = GetChild(name, 0, deprecatedName);
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if (!child.IsValueUndefined()) return child.GetValue().GetString();
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}
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}
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return defaultValue;
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}
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int SerializerElement::GetIntAttribute(const gd::String& name,
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int defaultValue,
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gd::String deprecatedName) const {
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if (attributes.find(name) != attributes.end())
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return attributes.find(name)->second.GetInt();
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else if (!deprecatedName.empty() &&
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attributes.find(deprecatedName) != attributes.end())
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return attributes.find(deprecatedName)->second.GetInt();
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else {
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if (HasChild(name, deprecatedName)) {
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SerializerElement& child = GetChild(name, 0, deprecatedName);
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if (!child.IsValueUndefined()) return child.GetValue().GetInt();
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}
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}
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return defaultValue;
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}
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double SerializerElement::GetDoubleAttribute(const gd::String& name,
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double defaultValue,
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gd::String deprecatedName) const {
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if (attributes.find(name) != attributes.end())
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return attributes.find(name)->second.GetDouble();
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else if (!deprecatedName.empty() &&
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attributes.find(deprecatedName) != attributes.end())
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return attributes.find(deprecatedName)->second.GetDouble();
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else {
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if (HasChild(name, deprecatedName)) {
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SerializerElement& child = GetChild(name, 0, deprecatedName);
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if (!child.IsValueUndefined()) return child.GetValue().GetDouble();
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}
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}
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return defaultValue;
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}
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bool SerializerElement::HasAttribute(const gd::String& name) const {
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return attributes.find(name) != attributes.end();
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}
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SerializerElement& SerializerElement::AddChild(gd::String name) {
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if (isArray) {
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if (name != arrayOf) {
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std::cout << "WARNING: Adding a child, to a SerializerElement which is "
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"considered as an array, with a name ("
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<< name << ") which is not the same as the array elements ("
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<< arrayOf << "). Child was renamed." << std::endl;
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name = arrayOf;
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}
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}
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// In case of children of objects, there can be only one child with
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// a given name.
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// Note: searching for the existing children is O(number of children). This
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// could be improved, but in practice has no visible impact on saving
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// large projects.
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if (!isArray && HasChild(name)) {
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return GetChild(name);
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}
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std::shared_ptr<SerializerElement> newElement(new SerializerElement);
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children.push_back(std::make_pair(name, newElement));
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return *newElement;
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}
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SerializerElement& SerializerElement::GetChild(std::size_t index) const {
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if (!isArray) {
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std::cout << "ERROR: Getting a child from its index whereas the parent is "
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"not considered as an array."
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<< std::endl;
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return nullElement;
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}
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std::size_t currentIndex = 0;
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for (size_t i = 0; i < children.size(); ++i) {
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if (children[i].second == std::shared_ptr<SerializerElement>()) continue;
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if (children[i].first == arrayOf || children[i].first.empty() ||
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(!deprecatedArrayOf.empty() &&
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children[i].first == deprecatedArrayOf)) {
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if (index == currentIndex)
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return *children[i].second;
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else
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currentIndex++;
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}
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}
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std::cout << "ERROR: Requested out of bound child at index " << index
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<< std::endl;
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return nullElement;
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}
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SerializerElement& SerializerElement::GetChild(
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gd::String name, std::size_t index, gd::String deprecatedName) const {
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if (isArray) {
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if (name != arrayOf) {
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std::cout << "WARNING: Getting a child, from a SerializerElement which "
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"is considered as an array, with a name ("
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<< name << ") which is not the same as the array elements ("
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<< arrayOf << ")." << std::endl;
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name = arrayOf;
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}
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}
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std::size_t currentIndex = 0;
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for (size_t i = 0; i < children.size(); ++i) {
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if (children[i].second == std::shared_ptr<SerializerElement>()) continue;
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if (children[i].first == name ||
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(isArray && children[i].first.empty()) ||
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(!deprecatedName.empty() && children[i].first == deprecatedName)) {
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if (index == currentIndex)
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return *children[i].second;
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else
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currentIndex++;
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}
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}
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std::cout << "Child " << name << " not found in SerializerElement::GetChild"
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<< std::endl;
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return nullElement;
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}
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std::size_t SerializerElement::GetChildrenCount(
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gd::String name, gd::String deprecatedName) const {
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if (name.empty()) {
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if (!isArray) {
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std::cout
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<< "ERROR: Getting children count without specifying name, from a "
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"SerializerElement which is NOT considered as an array."
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<< std::endl;
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return 0;
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}
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name = arrayOf;
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deprecatedName = deprecatedArrayOf;
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}
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std::size_t currentIndex = 0;
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for (size_t i = 0; i < children.size(); ++i) {
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if (children[i].second == std::shared_ptr<SerializerElement>()) continue;
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if (children[i].first == name ||
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(isArray && children[i].first.empty()) ||
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(!deprecatedName.empty() && children[i].first == deprecatedName))
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currentIndex++;
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}
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return currentIndex;
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}
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bool SerializerElement::HasChild(const gd::String& name,
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gd::String deprecatedName) const {
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for (size_t i = 0; i < children.size(); ++i) {
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if (children[i].second == std::shared_ptr<SerializerElement>()) continue;
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if (children[i].first == name ||
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(!deprecatedName.empty() && children[i].first == deprecatedName))
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return true;
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}
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return false;
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}
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void SerializerElement::RemoveChild(const gd::String& name) {
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for (size_t i = 0; i < children.size();) {
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if (children[i].first == name)
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children.erase(children.begin() + i);
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else
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++i;
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}
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}
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void SerializerElement::Init(const gd::SerializerElement& other) {
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valueUndefined = other.valueUndefined;
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elementValue = other.elementValue;
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attributes = other.attributes;
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children.clear();
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for (const auto& child : other.children) {
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children.push_back(
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std::make_pair(child.first,
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std::shared_ptr<SerializerElement>(
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new SerializerElement(*child.second))));
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}
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isArray = other.isArray;
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arrayOf = other.arrayOf;
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deprecatedArrayOf = other.deprecatedArrayOf;
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}
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} // namespace gd
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