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https://github.com/4ian/GDevelop.git
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870 lines
52 KiB
XML
870 lines
52 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<project firstLayout="">
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<gdVersion build="84" major="3" minor="6" revision="0" />
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<properties linuxExecutableFilename="" macExecutableFilename="" useExternalSourceFiles="false" winExecutableFilename="" winExecutableIconFile="">
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<name>Basic platformer</name>
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<author></author>
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<windowWidth>800</windowWidth>
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<windowHeight>600</windowHeight>
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<latestCompilationDirectory></latestCompilationDirectory>
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<maxFPS>60</maxFPS>
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<minFPS>10</minFPS>
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<verticalSync>false</verticalSync>
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<extensions>
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<extension name="BuiltinObject" />
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<extension name="BuiltinAudio" />
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<extension name="BuiltinVariables" />
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<extension name="BuiltinTime" />
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<extension name="BuiltinMouse" />
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<extension name="BuiltinKeyboard" />
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<extension name="BuiltinJoystick" />
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<extension name="BuiltinCamera" />
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<extension name="BuiltinWindow" />
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<extension name="BuiltinFile" />
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<extension name="BuiltinNetwork" />
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<extension name="BuiltinScene" />
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<extension name="BuiltinAdvanced" />
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<extension name="Sprite" />
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<extension name="BuiltinCommonInstructions" />
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<extension name="BuiltinCommonConversions" />
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<extension name="BuiltinStringInstructions" />
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<extension name="BuiltinMathematicalTools" />
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<extension name="BuiltinExternalLayouts" />
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<extension name="TiledSpriteObject" />
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<extension name="PlatformAutomatism" />
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</extensions>
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<platforms>
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<platform name="GDevelop C++ platform" />
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<platform name="GDevelop JS platform" />
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</platforms>
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<currentPlatform>GDevelop JS platform</currentPlatform>
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</properties>
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<resources>
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<resources>
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<resource alwaysLoaded="false" file="p1_stand.png" kind="image" name="p1_stand.png" smoothed="true" userAdded="false" />
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<resource alwaysLoaded="false" file="p1_jump.png" kind="image" name="p1_jump.png" smoothed="true" userAdded="false" />
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<resource alwaysLoaded="false" file="p1_walk01.png" kind="image" name="p1_walk01.png" smoothed="true" userAdded="false" />
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<resource alwaysLoaded="false" file="p1_walk08.png" kind="image" name="p1_walk08.png" smoothed="true" userAdded="false" />
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<resource alwaysLoaded="false" file="p1_walk09.png" kind="image" name="p1_walk09.png" smoothed="true" userAdded="false" />
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<resource alwaysLoaded="false" file="p1_walk11.png" kind="image" name="p1_walk11.png" smoothed="true" userAdded="false" />
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<resource alwaysLoaded="false" file="brickWall.png" kind="image" name="brickWall.png" smoothed="true" userAdded="false" />
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<resource alwaysLoaded="false" file="bridge.png" kind="image" name="bridge.png" smoothed="true" userAdded="false" />
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<resource alwaysLoaded="false" file="grassHalfMid.png" kind="image" name="grassHalfMid.png" smoothed="true" userAdded="true" />
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<resource alwaysLoaded="false" file="castleCenter.png" kind="image" name="castleCenter.png" smoothed="true" userAdded="true" />
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<resource alwaysLoaded="false" file="bridgeLogs.png" kind="image" name="bridgeLogs.png" smoothed="true" userAdded="true" />
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<resource alwaysLoaded="false" file="Left.png" kind="image" name="Left.png" smoothed="true" userAdded="false" />
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<resource alwaysLoaded="false" file="Right.png" kind="image" name="Right.png" smoothed="true" userAdded="false" />
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<resource alwaysLoaded="false" file="ladder_mid.png" kind="image" name="ladder_mid.png" smoothed="true" userAdded="true" />
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<resource alwaysLoaded="false" file="Grass.png" kind="image" name="Grass.png" smoothed="true" userAdded="true" />
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</resources>
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<resourceFolders />
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</resources>
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<objects />
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<objectsGroups />
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<variables />
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<layouts>
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<layout b="252" disableInputWhenNotFocused="true" mangledName="New_32scene" name="New scene" oglFOV="90.000000" oglZFar="500.000000" oglZNear="1.000000" r="201" standardSortMethod="true" stopSoundsOnStartup="true" title="" v="233">
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<uiSettings associatedLayout="" grid="false" gridB="255" gridG="180" gridHeight="70" gridOffsetX="0" gridOffsetY="0" gridR="158" gridWidth="70" snap="true" windowMask="false" zoomFactor="0.764706" />
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<objectsGroups />
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<variables />
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<instances>
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<instance angle="0.000000" customSize="false" height="0.000000" layer="" locked="false" name="Player" width="0.000000" x="-51.999992" y="444.000000" zOrder="20">
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<direction looping="false" timeBetweenFrames="1.000000">
|
|
<sprites>
|
|
<sprite hasCustomCollisionMask="false" image="brickWall.png">
|
|
<points />
|
|
<originPoint name="origine" x="0.000000" y="0.000000" />
|
|
<centerPoint automatic="true" name="centre" x="35.000000" y="35.000000" />
|
|
<customCollisionMask>
|
|
<polygon>
|
|
<vertice x="0.000000" y="0.000000" />
|
|
<vertice x="70.000000" y="0.000000" />
|
|
<vertice x="70.000000" y="70.000000" />
|
|
<vertice x="0.000000" y="70.000000" />
|
|
</polygon>
|
|
</customCollisionMask>
|
|
</sprite>
|
|
</sprites>
|
|
</direction>
|
|
</directions>
|
|
</animation>
|
|
<animation useMultipleDirections="false">
|
|
<directions>
|
|
<direction looping="false" timeBetweenFrames="1.000000">
|
|
<sprites>
|
|
<sprite hasCustomCollisionMask="false" image="Grass.png">
|
|
<points />
|
|
<originPoint name="origine" x="0.000000" y="0.000000" />
|
|
<centerPoint automatic="true" name="centre" x="35.000000" y="35.000000" />
|
|
<customCollisionMask>
|
|
<polygon>
|
|
<vertice x="0.000000" y="0.000000" />
|
|
<vertice x="70.000000" y="0.000000" />
|
|
<vertice x="70.000000" y="70.000000" />
|
|
<vertice x="0.000000" y="70.000000" />
|
|
</polygon>
|
|
</customCollisionMask>
|
|
</sprite>
|
|
</sprites>
|
|
</direction>
|
|
</directions>
|
|
</animation>
|
|
</animations>
|
|
</object>
|
|
<object name="Jumpthru" type="Sprite">
|
|
<variables />
|
|
<automatisms>
|
|
<automatism name="Platform" platformType="Jumpthru" type="PlatformAutomatism::PlatformAutomatism" />
|
|
</automatisms>
|
|
<animations>
|
|
<animation useMultipleDirections="false">
|
|
<directions>
|
|
<direction looping="false" timeBetweenFrames="1.000000">
|
|
<sprites>
|
|
<sprite hasCustomCollisionMask="false" image="bridgeLogs.png">
|
|
<points />
|
|
<originPoint name="origine" x="0.000000" y="0.000000" />
|
|
<centerPoint automatic="true" name="centre" x="35.000000" y="12.500000" />
|
|
<customCollisionMask>
|
|
<polygon>
|
|
<vertice x="0.000000" y="0.000000" />
|
|
<vertice x="70.000000" y="0.000000" />
|
|
<vertice x="70.000000" y="25.000000" />
|
|
<vertice x="0.000000" y="25.000000" />
|
|
</polygon>
|
|
</customCollisionMask>
|
|
</sprite>
|
|
</sprites>
|
|
</direction>
|
|
</directions>
|
|
</animation>
|
|
</animations>
|
|
</object>
|
|
<object height="70.000000" name="TiledGrassPlatform" texture="grassHalfMid.png" type="TiledSpriteObject::TiledSprite" width="70.000000">
|
|
<variables />
|
|
<automatisms>
|
|
<automatism name="Platform" platformType="NormalPlatform" type="PlatformAutomatism::PlatformAutomatism" />
|
|
</automatisms>
|
|
</object>
|
|
<object height="70.000000" name="TiledCastlePlatform" texture="castleCenter.png" type="TiledSpriteObject::TiledSprite" width="70.000000">
|
|
<variables />
|
|
<automatisms>
|
|
<automatism name="Platform" platformType="NormalPlatform" type="PlatformAutomatism::PlatformAutomatism" />
|
|
</automatisms>
|
|
</object>
|
|
<object name="MovingPlatform" type="Sprite">
|
|
<variables />
|
|
<automatisms>
|
|
<automatism name="Platform" platformType="Jumpthru" type="PlatformAutomatism::PlatformAutomatism" />
|
|
</automatisms>
|
|
<animations>
|
|
<animation useMultipleDirections="false">
|
|
<directions>
|
|
<direction looping="false" timeBetweenFrames="1.000000">
|
|
<sprites>
|
|
<sprite hasCustomCollisionMask="false" image="bridge.png">
|
|
<points />
|
|
<originPoint name="origine" x="0.000000" y="0.000000" />
|
|
<centerPoint automatic="true" name="centre" x="35.000000" y="10.000000" />
|
|
<customCollisionMask>
|
|
<polygon>
|
|
<vertice x="0.000000" y="0.000000" />
|
|
<vertice x="70.000000" y="0.000000" />
|
|
<vertice x="70.000000" y="20.000000" />
|
|
<vertice x="0.000000" y="20.000000" />
|
|
</polygon>
|
|
</customCollisionMask>
|
|
</sprite>
|
|
</sprites>
|
|
</direction>
|
|
</directions>
|
|
</animation>
|
|
</animations>
|
|
</object>
|
|
<object name="GoLeft" type="Sprite">
|
|
<variables />
|
|
<automatisms />
|
|
<animations>
|
|
<animation useMultipleDirections="false">
|
|
<directions>
|
|
<direction looping="false" timeBetweenFrames="1.000000">
|
|
<sprites>
|
|
<sprite hasCustomCollisionMask="false" image="Left.png">
|
|
<points />
|
|
<originPoint name="origine" x="0.000000" y="0.000000" />
|
|
<centerPoint automatic="true" name="centre" x="13.500000" y="13.500000" />
|
|
<customCollisionMask>
|
|
<polygon>
|
|
<vertice x="0.000000" y="0.000000" />
|
|
<vertice x="27.000000" y="0.000000" />
|
|
<vertice x="27.000000" y="27.000000" />
|
|
<vertice x="0.000000" y="27.000000" />
|
|
</polygon>
|
|
</customCollisionMask>
|
|
</sprite>
|
|
</sprites>
|
|
</direction>
|
|
</directions>
|
|
</animation>
|
|
</animations>
|
|
</object>
|
|
<object name="GoRight" type="Sprite">
|
|
<variables />
|
|
<automatisms />
|
|
<animations>
|
|
<animation useMultipleDirections="false">
|
|
<directions>
|
|
<direction looping="false" timeBetweenFrames="1.000000">
|
|
<sprites>
|
|
<sprite hasCustomCollisionMask="false" image="Right.png">
|
|
<points />
|
|
<originPoint name="origine" x="0.000000" y="0.000000" />
|
|
<centerPoint automatic="true" name="centre" x="13.500000" y="13.500000" />
|
|
<customCollisionMask>
|
|
<polygon>
|
|
<vertice x="0.000000" y="0.000000" />
|
|
<vertice x="27.000000" y="0.000000" />
|
|
<vertice x="27.000000" y="27.000000" />
|
|
<vertice x="0.000000" y="27.000000" />
|
|
</polygon>
|
|
</customCollisionMask>
|
|
</sprite>
|
|
</sprites>
|
|
</direction>
|
|
</directions>
|
|
</animation>
|
|
</animations>
|
|
</object>
|
|
<object height="70.000000" name="Ladder" texture="ladder_mid.png" type="TiledSpriteObject::TiledSprite" width="70.000000">
|
|
<variables />
|
|
<automatisms>
|
|
<automatism name="Platform" platformType="Ladder" type="PlatformAutomatism::PlatformAutomatism" />
|
|
</automatisms>
|
|
</object>
|
|
</objects>
|
|
<events>
|
|
<event disabled="false" folded="false">
|
|
<type>BuiltinCommonInstructions::Comment</type>
|
|
<color b="109" g="230" r="255" textB="0" textG="0" textR="0" />
|
|
<comment>The "Player" object has an automatism called "Platformer object": 
You can move it using the arrows key and the Shift key to jump.

The platforms are recognized thanks to their "Platform" automatism.</comment>
|
|
<comment2>L'objet "Player" possède un automatisme appelé "Personnage déplaçable sur les plateformes":
Vous pouvez le bouger avec les flèches directionnelles et utiliser la touche Shift ( ou Maj ) pour sauter.

Les plateformes ont toutes un automatisme "Plateforme" afin d'être reconnues comme telles.</comment2>
|
|
</event>
|
|
<event disabled="false" folded="false">
|
|
<type>BuiltinCommonInstructions::Comment</type>
|
|
<color b="109" g="230" r="255" textB="0" textG="0" textR="0" />
|
|
<comment>Change the animation according to what the player do.</comment>
|
|
<comment2>On change l'animation en fonction de ce que fait le joueur.</comment2>
|
|
</event>
|
|
<event disabled="false" folded="false">
|
|
<type>BuiltinCommonInstructions::Standard</type>
|
|
<conditions>
|
|
<condition>
|
|
<type inverted="false" value="PlatformAutomatism::IsJumping" />
|
|
<parameters>
|
|
<parameter>Player</parameter>
|
|
<parameter>PlatformerObject</parameter>
|
|
</parameters>
|
|
<subConditions />
|
|
</condition>
|
|
</conditions>
|
|
<actions>
|
|
<action>
|
|
<type inverted="false" value="ChangeAnimation" />
|
|
<parameters>
|
|
<parameter>Player</parameter>
|
|
<parameter>=</parameter>
|
|
<parameter>1</parameter>
|
|
</parameters>
|
|
<subActions />
|
|
</action>
|
|
</actions>
|
|
<events />
|
|
</event>
|
|
<event disabled="false" folded="false">
|
|
<type>BuiltinCommonInstructions::Standard</type>
|
|
<conditions>
|
|
<condition>
|
|
<type inverted="false" value="PlatformAutomatism::IsFalling" />
|
|
<parameters>
|
|
<parameter>Player</parameter>
|
|
<parameter>PlatformerObject</parameter>
|
|
</parameters>
|
|
<subConditions />
|
|
</condition>
|
|
</conditions>
|
|
<actions>
|
|
<action>
|
|
<type inverted="false" value="ChangeAnimation" />
|
|
<parameters>
|
|
<parameter>Player</parameter>
|
|
<parameter>=</parameter>
|
|
<parameter>1</parameter>
|
|
</parameters>
|
|
<subActions />
|
|
</action>
|
|
</actions>
|
|
<events />
|
|
</event>
|
|
<event disabled="false" folded="false">
|
|
<type>BuiltinCommonInstructions::Standard</type>
|
|
<conditions>
|
|
<condition>
|
|
<type inverted="false" value="PlatformAutomatism::IsOnFloor" />
|
|
<parameters>
|
|
<parameter>Player</parameter>
|
|
<parameter>PlatformerObject</parameter>
|
|
</parameters>
|
|
<subConditions />
|
|
</condition>
|
|
</conditions>
|
|
<actions />
|
|
<events>
|
|
<event disabled="false" folded="false">
|
|
<type>BuiltinCommonInstructions::Standard</type>
|
|
<conditions>
|
|
<condition>
|
|
<type inverted="true" value="PlatformAutomatism::IsMoving" />
|
|
<parameters>
|
|
<parameter>Player</parameter>
|
|
<parameter>PlatformerObject</parameter>
|
|
</parameters>
|
|
<subConditions />
|
|
</condition>
|
|
</conditions>
|
|
<actions>
|
|
<action>
|
|
<type inverted="false" value="ChangeAnimation" />
|
|
<parameters>
|
|
<parameter>Player</parameter>
|
|
<parameter>=</parameter>
|
|
<parameter>0</parameter>
|
|
</parameters>
|
|
<subActions />
|
|
</action>
|
|
</actions>
|
|
<events />
|
|
</event>
|
|
<event disabled="false" folded="false">
|
|
<type>BuiltinCommonInstructions::Standard</type>
|
|
<conditions>
|
|
<condition>
|
|
<type inverted="false" value="PlatformAutomatism::IsMoving" />
|
|
<parameters>
|
|
<parameter>Player</parameter>
|
|
<parameter>PlatformerObject</parameter>
|
|
</parameters>
|
|
<subConditions />
|
|
</condition>
|
|
</conditions>
|
|
<actions>
|
|
<action>
|
|
<type inverted="false" value="ChangeAnimation" />
|
|
<parameters>
|
|
<parameter>Player</parameter>
|
|
<parameter>=</parameter>
|
|
<parameter>2</parameter>
|
|
</parameters>
|
|
<subActions />
|
|
</action>
|
|
</actions>
|
|
<events />
|
|
</event>
|
|
</events>
|
|
</event>
|
|
<event disabled="false" folded="false">
|
|
<type>BuiltinCommonInstructions::Standard</type>
|
|
<conditions>
|
|
<condition>
|
|
<type inverted="false" value="KeyPressed" />
|
|
<parameters>
|
|
<parameter></parameter>
|
|
<parameter>Left</parameter>
|
|
</parameters>
|
|
<subConditions />
|
|
</condition>
|
|
</conditions>
|
|
<actions>
|
|
<action>
|
|
<type inverted="false" value="FlipX" />
|
|
<parameters>
|
|
<parameter>Player</parameter>
|
|
<parameter>yes</parameter>
|
|
</parameters>
|
|
<subActions />
|
|
</action>
|
|
</actions>
|
|
<events />
|
|
</event>
|
|
<event disabled="false" folded="false">
|
|
<type>BuiltinCommonInstructions::Standard</type>
|
|
<conditions>
|
|
<condition>
|
|
<type inverted="false" value="KeyPressed" />
|
|
<parameters>
|
|
<parameter></parameter>
|
|
<parameter>Right</parameter>
|
|
</parameters>
|
|
<subConditions />
|
|
</condition>
|
|
</conditions>
|
|
<actions>
|
|
<action>
|
|
<type inverted="false" value="FlipX" />
|
|
<parameters>
|
|
<parameter>Player</parameter>
|
|
<parameter>no</parameter>
|
|
</parameters>
|
|
<subActions />
|
|
</action>
|
|
</actions>
|
|
<events />
|
|
</event>
|
|
<event disabled="false" folded="false">
|
|
<type>BuiltinCommonInstructions::Comment</type>
|
|
<color b="109" g="230" r="255" textB="0" textG="0" textR="0" />
|
|
<comment>Make sure the camera follows the player.</comment>
|
|
<comment2>On s'assure que la caméra suit le joueur.</comment2>
|
|
</event>
|
|
<event disabled="false" folded="false">
|
|
<type>BuiltinCommonInstructions::Standard</type>
|
|
<conditions />
|
|
<actions>
|
|
<action>
|
|
<type inverted="false" value="CameraX" />
|
|
<parameters>
|
|
<parameter></parameter>
|
|
<parameter>=</parameter>
|
|
<parameter>Player.X()</parameter>
|
|
<parameter></parameter>
|
|
<parameter></parameter>
|
|
</parameters>
|
|
<subActions />
|
|
</action>
|
|
</actions>
|
|
<events />
|
|
</event>
|
|
<event disabled="false" folded="false">
|
|
<type>BuiltinCommonInstructions::Comment</type>
|
|
<color b="109" g="230" r="255" textB="0" textG="0" textR="0" />
|
|
<comment>Management of the moving platform:</comment>
|
|
<comment2>Gestion de la plateforme bougeante:</comment2>
|
|
</event>
|
|
<event disabled="false" folded="false">
|
|
<type>BuiltinCommonInstructions::Standard</type>
|
|
<conditions>
|
|
<condition>
|
|
<type inverted="false" value="DepartScene" />
|
|
<parameters>
|
|
<parameter></parameter>
|
|
</parameters>
|
|
<subConditions />
|
|
</condition>
|
|
</conditions>
|
|
<actions>
|
|
<action>
|
|
<type inverted="false" value="Cache" />
|
|
<parameters>
|
|
<parameter>GoLeft</parameter>
|
|
</parameters>
|
|
<subActions />
|
|
</action>
|
|
<action>
|
|
<type inverted="false" value="Cache" />
|
|
<parameters>
|
|
<parameter>GoRight</parameter>
|
|
</parameters>
|
|
<subActions />
|
|
</action>
|
|
</actions>
|
|
<events />
|
|
</event>
|
|
<event disabled="false" folded="false">
|
|
<type>BuiltinCommonInstructions::Standard</type>
|
|
<conditions>
|
|
<condition>
|
|
<type inverted="false" value="CollisionNP" />
|
|
<parameters>
|
|
<parameter>GoLeft</parameter>
|
|
<parameter>MovingPlatform</parameter>
|
|
<parameter></parameter>
|
|
</parameters>
|
|
<subConditions />
|
|
</condition>
|
|
</conditions>
|
|
<actions>
|
|
<action>
|
|
<type inverted="false" value="Arreter" />
|
|
<parameters>
|
|
<parameter>MovingPlatform</parameter>
|
|
</parameters>
|
|
<subActions />
|
|
</action>
|
|
<action>
|
|
<type inverted="false" value="AddForceXY" />
|
|
<parameters>
|
|
<parameter>MovingPlatform</parameter>
|
|
<parameter>-150</parameter>
|
|
<parameter>0</parameter>
|
|
<parameter>1</parameter>
|
|
</parameters>
|
|
<subActions />
|
|
</action>
|
|
</actions>
|
|
<events />
|
|
</event>
|
|
<event disabled="false" folded="false">
|
|
<type>BuiltinCommonInstructions::Standard</type>
|
|
<conditions>
|
|
<condition>
|
|
<type inverted="false" value="CollisionNP" />
|
|
<parameters>
|
|
<parameter>GoRight</parameter>
|
|
<parameter>MovingPlatform</parameter>
|
|
<parameter></parameter>
|
|
</parameters>
|
|
<subConditions />
|
|
</condition>
|
|
</conditions>
|
|
<actions>
|
|
<action>
|
|
<type inverted="false" value="Arreter" />
|
|
<parameters>
|
|
<parameter>MovingPlatform</parameter>
|
|
</parameters>
|
|
<subActions />
|
|
</action>
|
|
<action>
|
|
<type inverted="false" value="AddForceXY" />
|
|
<parameters>
|
|
<parameter>MovingPlatform</parameter>
|
|
<parameter>150</parameter>
|
|
<parameter>0</parameter>
|
|
<parameter>1</parameter>
|
|
</parameters>
|
|
<subActions />
|
|
</action>
|
|
</actions>
|
|
<events />
|
|
</event>
|
|
</events>
|
|
<layers>
|
|
<layer name="" visibility="true">
|
|
<cameras>
|
|
<camera defaultSize="true" defaultViewport="true" height="0.000000" viewportBottom="1.000000" viewportLeft="0.000000" viewportRight="1.000000" viewportTop="0.000000" width="0.000000" />
|
|
</cameras>
|
|
</layer>
|
|
</layers>
|
|
<automatismsSharedData>
|
|
<automatismSharedData name="Platform" type="PlatformAutomatism::PlatformAutomatism" />
|
|
<automatismSharedData name="PlatformerObject" type="PlatformAutomatism::PlatformerObjectAutomatism" />
|
|
</automatismsSharedData>
|
|
</layout>
|
|
</layouts>
|
|
<externalEvents />
|
|
<externalLayouts />
|
|
<externalSourceFiles />
|
|
</project>
|