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- Improve performance display when painting - Fix painting when tilemap is rotated - Allow atlas size to be something else than a tile size multiple and ignore last column and row - Display error message only when the the tile size is greater than the atlas image - Do not crash preview if tilemap badly configured - Add object name in actions and conditions
Extensions for GDevelop
These are the "official" extensions directly bundled with GDevelop.
Writing your extensions or contributing to an existing one 😎
Most extensions can be written in JavaScript.
Read this README to learn everything about writing extensions for GDevelop.
License
- Extensions are provided under the MIT License: see LICENSE.md file.
- External libraries can be used by extensions (Box2D, Dlib or SPARK for example). See their licenses in their directories.