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GDevelop/Core/GDCore/IDE/Events/EventsPositionFinder.h

48 lines
1.1 KiB
C++

#ifndef EventsPositionFinder_H
#define EventsPositionFinder_H
#include "GDCore/Events/EventsList.h"
#include "GDCore/IDE/Events/ArbitraryEventsWorker.h"
#include "GDCore/String.h"
namespace gd {
class BaseEvent;
class EventsList;
} // namespace gd
namespace gd {
/**
* \brief Scans an event list to retrieve the position of a list of searched
* events when the events list is flattened.
*
* \ingroup IDE
*/
class GD_CORE_API EventsPositionFinder : public ArbitraryEventsWorker {
public:
EventsPositionFinder() : index(0){};
virtual ~EventsPositionFinder();
/**
* Return the positions of all searched events
*/
const std::vector<std::size_t>& GetPositions() const { return positions; }
/**
* Add an event for which the position must be reported in `GetPositions`.
*/
void AddEventToSearch(gd::BaseEvent* event) {
searchedEvents.push_back(event);
positions.push_back(gd::String::npos);
}
private:
bool DoVisitEvent(gd::BaseEvent& event) override;
std::vector<gd::BaseEvent*> searchedEvents;
std::vector<std::size_t> positions;
std::size_t index;
};
} // namespace gd
#endif // EventsPositionFinder_H