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GDevelop/Core/GDCore/IDE/ProjectBrowserHelper.h

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7.9 KiB
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/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#pragma once
namespace gd {
class Project;
class Layout;
class String;
class EventsFunctionsExtension;
class EventsFunction;
class EventsBasedBehavior;
class EventsBasedObject;
class ArbitraryEventsWorker;
class ArbitraryEventsWorkerWithContext;
class ArbitraryEventsFunctionsWorker;
class ArbitraryObjectsWorker;
class ArbitraryEventBasedBehaviorsWorker;
class ArbitraryBehaviorSharedDataWorker;
class VariablesContainer;
} // namespace gd
namespace gd {
/**
* \brief Expose a subset of the project to workers.
*/
class GD_CORE_API ProjectBrowserHelper {
public:
/**
* \brief Call the specified worker on all events of the project (layout,
* external events, events functions...)
*
* This should be the preferred way to traverse all the events of a project.
*/
static void ExposeProjectEvents(gd::Project &project,
gd::ArbitraryEventsWorker &worker);
/**
* \brief Call the specified worker on all events of the project (layout,
* external events, events functions...)
*
* This should be the preferred way to traverse all the events of a project.
*/
static void ExposeProjectEvents(gd::Project &project,
gd::ArbitraryEventsWorkerWithContext &worker);
/**
* \brief Call the specified worker on all events of the project (layout and
* external events) but not events from extensions.
*
* Only use this for stats.
*/
static void
ExposeProjectEventsWithoutExtensions(gd::Project &project,
gd::ArbitraryEventsWorker &worker);
/**
* \brief Call the specified worker on all events of the project (layout and
* external events) but not events from extensions.
*
* Only use this for stats.
*/
static void ExposeProjectEventsWithoutExtensions(
gd::Project &project, gd::ArbitraryEventsWorkerWithContext &worker);
/**
* \brief Call the specified worker on all events of a layout and
* its external events.
*/
static void ExposeLayoutEventsAndExternalEvents(gd::Project &project, gd::Layout &layout,
gd::ArbitraryEventsWorker &worker);
/**
* \brief Call the specified worker on all events of a layout and
* its external events.
*/
static void ExposeLayoutEventsAndExternalEvents(gd::Project &project, gd::Layout &layout,
gd::ArbitraryEventsWorkerWithContext &worker);
/**
* \brief Call the specified worker on all events of a layout and
* its dependencies according to EventLink (external events or other layout
* events).
*/
static void
ExposeLayoutEventsAndDependencies(gd::Project &project, gd::Layout &layout,
gd::ArbitraryEventsWorker &worker);
/**
* \brief Call the specified worker on all events of the event-based
* extension.
*
* This should be the preferred way to traverse all the events of an events
* based extension.
*/
static void ExposeEventsFunctionsExtensionEvents(
gd::Project &project,
const gd::EventsFunctionsExtension &eventsFunctionsExtension,
gd::ArbitraryEventsWorker &worker);
/**
* \brief Call the specified worker on all events of the event-based
* extension.
*
* This should be the preferred way to traverse all the events of an events
* based extension.
*/
static void ExposeEventsFunctionsExtensionEvents(
gd::Project &project,
const gd::EventsFunctionsExtension &eventsFunctionsExtension,
gd::ArbitraryEventsWorkerWithContext &worker);
/**
* \brief Call the specified worker on all events of the event-based
* behavior.
*
* This should be the preferred way to traverse all the events of an events
* based behavior.
*/
static void ExposeEventsBasedBehaviorEvents(
gd::Project &project, const gd::EventsBasedBehavior &eventsBasedBehavior,
gd::ArbitraryEventsWorker &worker);
/**
* \brief Call the specified worker on all events of the event-based
* behavior.
*
* This should be the preferred way to traverse all the events of an
* event-based behavior.
*/
static void ExposeEventsBasedBehaviorEvents(
gd::Project &project,
const gd::EventsFunctionsExtension &eventsFunctionsExtension,
const gd::EventsBasedBehavior &eventsBasedBehavior,
gd::ArbitraryEventsWorkerWithContext &worker);
/**
* \brief Call the specified worker on all events of the event-based
* behavior.
*
* This should be the preferred way to traverse all the events of an
* event-based behavior.
*/
static void ExposeEventsBasedBehaviorEvents(
gd::Project &project,
const gd::EventsFunctionsExtension &eventsFunctionsExtension,
const gd::EventsBasedBehavior &eventsBasedBehavior,
gd::VariablesContainer &propertyVariablesContainer,
gd::ArbitraryEventsWorkerWithContext &worker);
/**
* \brief Call the specified worker on all events of the event-based
* object.
*
* This should be the preferred way to traverse all the events of an
* event-based object.
*/
static void
ExposeEventsBasedObjectEvents(gd::Project &project,
const gd::EventsBasedObject &eventsBasedObject,
gd::ArbitraryEventsWorker &worker);
/**
* \brief Call the specified worker on all events of the event-based
* object.
*
* This should be the preferred way to traverse all the events of an
* event-based object.
*/
static void ExposeEventsBasedObjectEvents(
gd::Project &project,
const gd::EventsFunctionsExtension &eventsFunctionsExtension,
const gd::EventsBasedObject &eventsBasedObject,
gd::ArbitraryEventsWorkerWithContext &worker);
/**
* \brief Call the specified worker on all events of the event-based
* object.
*
* This should be the preferred way to traverse all the events of an
* event-based object.
*/
static void ExposeEventsBasedObjectEvents(
gd::Project &project,
const gd::EventsFunctionsExtension &eventsFunctionsExtension,
const gd::EventsBasedObject &eventsBasedObject,
gd::VariablesContainer &propertyVariablesContainer,
gd::ArbitraryEventsWorkerWithContext &worker);
/**
* \brief Call the specified worker on all ObjectContainers of the project
* (global, layouts...)
*
* This should be the preferred way to traverse all the objects of a project.
*/
static void ExposeProjectObjects(gd::Project &project,
gd::ArbitraryObjectsWorker &worker);
/**
* \brief Call the specified worker on all ObjectContainers of the layout.
*
* This should be the preferred way to traverse all the objects of a layout.
*/
static void ExposeLayoutObjects(gd::Layout &layout,
gd::ArbitraryObjectsWorker &worker);
/**
* \brief Call the specified worker on all FunctionsContainers of the project
* (global, layouts...)
*
* This should be the preferred way to traverse all the function signatures
* of a project.
*/
static void ExposeProjectFunctions(gd::Project &project,
gd::ArbitraryEventsFunctionsWorker &worker);
/**
* \brief Call the specified worker on all EventBasedBehavior of a project.
*
* This should be the preferred way to traverse all the event-based behavior
* of a project.
*/
static void ExposeProjectEventBasedBehaviors(
gd::Project &project, gd::ArbitraryEventBasedBehaviorsWorker &worker);
/**
* \brief Call the specified worker on all SharedData of a project.
*
* This should be the preferred way to traverse all the shared data
* of a project.
*/
static void ExposeProjectSharedDatas(gd::Project &project,
gd::ArbitraryBehaviorSharedDataWorker &worker);
};
} // namespace gd