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965 lines
39 KiB
C++
965 lines
39 KiB
C++
/*
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* GDevelop Core
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* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
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* reserved. This project is released under the MIT License.
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*/
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#include "AllBuiltinExtensions.h"
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#include "GDCore/Tools/Localization.h"
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using namespace std;
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namespace gd {
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void GD_CORE_API BuiltinExtensionsImplementer::ImplementsVariablesExtension(
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gd::PlatformExtension& extension) {
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extension
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.SetExtensionInformation(
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"BuiltinVariables",
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_("Variables"),
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"Actions, conditions and expressions to handle variables, from "
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"simple variables like the player score, the number of remaining "
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"lives to complex variables containing arbitrary data like an "
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"inventory or the result of a web request.",
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"Florian Rival",
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"Open source (MIT License)")
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.SetExtensionHelpPath("/all-features/variables");
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extension.AddInstructionOrExpressionGroupMetadata(_("Variables"))
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.SetIcon("res/conditions/var24.png");
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extension
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.AddCondition("NumberVariable",
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_("Variable value"),
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_("Compare the number value of a variable."),
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_("The variable _PARAM0_"),
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"",
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"res/conditions/var24.png",
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"res/conditions/var.png")
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.AddParameter("variableOrPropertyOrParameter", _("Variable"))
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.UseStandardRelationalOperatorParameters(
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"number", ParameterOptions::MakeNewOptions());
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extension
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.AddCondition("StringVariable",
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_("Variable value"),
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_("Compare the text (string) of a variable."),
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_("The variable _PARAM0_"),
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"",
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"res/conditions/var24.png",
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"res/conditions/var.png")
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.AddParameter("variableOrPropertyOrParameter", _("Variable"))
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.UseStandardRelationalOperatorParameters(
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"string", ParameterOptions::MakeNewOptions());
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extension
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.AddCondition(
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"BooleanVariable",
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_("Variable value"),
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_("Compare the boolean value of a variable."),
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_("The variable _PARAM0_ is _PARAM1_"),
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"",
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"res/conditions/var24.png",
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"res/conditions/var.png")
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.AddParameter("variableOrPropertyOrParameter", _("Variable"))
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.AddParameter("trueorfalse", _("Check if the value is"))
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.SetDefaultValue("true")
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// This parameter allows to keep the operand expression
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// when the editor switch between variable instructions.
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.AddCodeOnlyParameter("trueorfalse", "");
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extension
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.AddAction("SetNumberVariable",
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_("Change variable value"),
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_("Modify the number value of a variable."),
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_("the variable _PARAM0_"),
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"",
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"res/actions/var24.png",
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"res/actions/var.png")
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.AddParameter("variableOrProperty", _("Variable"))
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.UseStandardOperatorParameters("number",
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ParameterOptions::MakeNewOptions());
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extension
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.AddAction("SetStringVariable",
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_("Change variable value"),
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_("Modify the text (string) of a variable."),
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_("the variable _PARAM0_"),
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"",
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"res/actions/var24.png",
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"res/actions/var.png")
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.AddParameter("variableOrProperty", _("Variable"))
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.UseStandardOperatorParameters("string",
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ParameterOptions::MakeNewOptions());
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extension
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.AddAction(
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"SetBooleanVariable",
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_("Change variable value"),
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_("Modify the boolean value of a variable."),
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_("Change the variable _PARAM0_: _PARAM1_"),
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"",
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"res/conditions/var24.png",
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"res/conditions/var.png")
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.AddParameter("variableOrProperty", _("Variable"))
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.AddParameter("operator", _("Value"), "boolean")
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// This parameter allows to keep the operand expression
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// when the editor switch between variable instructions.
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.AddCodeOnlyParameter("trueorfalse", "");
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extension
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.AddCondition(
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"VariableChildCount",
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_("Number of children"),
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_("Compare the number of children in an array variable."),
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_("The number of children in the array variable _PARAM0_"),
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_("Arrays and structures"),
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"res/conditions/var24.png",
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"res/conditions/var.png")
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.AddParameter("variable", _("Array variable"))
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.UseStandardRelationalOperatorParameters(
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"number", ParameterOptions::MakeNewOptions())
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.SetHelpPath("/all-features/variables/structures-and-arrays/")
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.MarkAsAdvanced();
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extension
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.AddCondition("VariableChildExists2",
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_("Child existence"),
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_("Check if the specified child of the structure "
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"variable exists."),
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_("Child _PARAM1_ of variable _PARAM0_ exists"),
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_("Arrays and structures"),
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"res/conditions/var24.png",
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"res/conditions/var.png")
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.AddParameter("variable", _("Variable"))
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.AddParameter("string", _("Name of the child"))
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.SetHelpPath("/all-features/variables/structures-and-arrays/")
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.MarkAsAdvanced();
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extension
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.AddAction(
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"RemoveVariableChild",
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_("Remove a child"),
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_("Remove a child from a structure variable."),
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_("Remove child _PARAM1_ from structure variable _PARAM0_"),
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_("Arrays and structures"),
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"res/actions/var24.png",
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"res/actions/var.png")
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.AddParameter("variable", _("Structure variable"))
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.AddParameter("string", _("Child's name"))
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.SetHelpPath("/all-features/variables/structures-and-arrays/")
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.MarkAsAdvanced();
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extension
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.AddAction("ClearVariableChildren",
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_("Clear children"),
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_("Remove all the children from the structure or array "
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"variable."),
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_("Clear children from variable _PARAM0_"),
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_("Arrays and structures"),
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"res/actions/var24.png",
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"res/actions/var.png")
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.AddParameter("variable", _("Structure or array variable"))
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.SetHelpPath("/all-features/variables/structures-and-arrays/")
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.MarkAsAdvanced();
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extension
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.AddAction("PushVariable",
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_("Add existing variable"),
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_("Adds an existing variable at the end of an array "
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"variable."),
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_("Add variable _PARAM1_ to array variable _PARAM0_"),
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_("Arrays and structures"),
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"res/actions/var24.png",
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"res/actions/var.png")
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.AddParameter("variable", _("Array variable"))
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.AddParameter("variable", _("Variable with the content to add"))
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.SetParameterLongDescription(
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_("The content of the variable will *be copied* and added at the "
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"end of the array."))
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.SetHelpPath("/all-features/variables/structures-and-arrays/")
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.MarkAsAdvanced();
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extension
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.AddAction(
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"PushString",
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_("Add value to array variable"),
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_("Adds a text (string) at the end of a array variable."),
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_("Add the value _PARAM1_ to array variable _PARAM0_"),
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_("Arrays and structures"),
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"res/actions/var24.png",
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"res/actions/var.png")
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.AddParameter("variable", _("Array variable"))
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.AddParameter("string", _("Text to add"))
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.SetHelpPath("/all-features/variables/structures-and-arrays/")
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.MarkAsAdvanced();
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extension
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.AddAction("PushNumber",
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_("Add value to array variable"),
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_("Adds a number at the end of an array variable."),
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_("Add the value _PARAM1_ to array variable _PARAM0_"),
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_("Arrays and structures"),
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"res/actions/var24.png",
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"res/actions/var.png")
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.AddParameter("variable", _("Array variable"))
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.AddParameter("expression", _("Number to add"))
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.SetHelpPath("/all-features/variables/structures-and-arrays/")
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.MarkAsAdvanced();
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extension
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.AddAction("PushBoolean",
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_("Add value to array variable"),
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_("Adds a boolean at the end of an array variable."),
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_("Add the value _PARAM1_ to array variable _PARAM0_"),
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_("Arrays and structures"),
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"res/actions/var24.png",
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"res/actions/var.png")
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.AddParameter("variable", _("Array variable"))
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.AddParameter("trueorfalse", _("Boolean to add"))
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.SetHelpPath("/all-features/variables/structures-and-arrays/")
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.MarkAsAdvanced();
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extension
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.AddAction("RemoveVariableAt",
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_("Remove variable by index"),
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_("Removes a variable at the specified index of an array "
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"variable."),
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_("Remove variable at index _PARAM1_ from array "
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"variable _PARAM0_"),
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_("Arrays and structures"),
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"res/actions/var24.png",
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"res/actions/var.png")
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.AddParameter("variable", _("Array variable"))
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.AddParameter("expression", _("Index to remove"))
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.SetHelpPath("/all-features/variables/structures-and-arrays/")
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.MarkAsAdvanced();
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extension
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.AddStrExpression(
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"VariableFirstString",
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_("First text child"),
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_("Get the value of the first element of an array variable, if "
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"it is a text (string)."),
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_("Arrays and structures"),
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"res/actions/var.png")
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.AddParameter("variable", _("Array variable"))
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.SetHelpPath("/all-features/variables/structures-and-arrays/");
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extension
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.AddExpression(
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"VariableFirstNumber",
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_("First number child"),
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_("Get the value of the first element of an array variable, if "
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"it is a number."),
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_("Arrays and structures"),
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"res/actions/var.png")
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.AddParameter("variable", _("Array variable"))
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.SetHelpPath("/all-features/variables/structures-and-arrays/");
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extension
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.AddStrExpression(
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"VariableLastString",
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_("Last text child"),
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_("Get the value of the last element of an array variable, if "
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"it is a text (string)."),
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_("Arrays and structures"),
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"res/actions/var.png")
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.AddParameter("variable", _("Array variable"))
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.SetHelpPath("/all-features/variables/structures-and-arrays/");
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extension
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.AddExpression(
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"VariableLastNumber",
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_("Last number child"),
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_("Get the value of the last element of an array variable, if "
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"it is a number."),
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_("Arrays and structures"),
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"res/actions/var.png")
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.AddParameter("variable", _("Array variable"))
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.SetHelpPath("/all-features/variables/structures-and-arrays/");
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// Legacy instructions
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extension
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.AddCondition("VarScene",
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_("Number variable"),
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_("Compare the number value of a scene variable."),
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_("The number of scene variable _PARAM0_"),
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_("External variables ❯ Scene variables"),
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"res/conditions/var24.png",
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"res/conditions/var.png")
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.AddParameter("scenevar", _("Variable"))
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.UseStandardRelationalOperatorParameters(
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"number", ParameterOptions::MakeNewOptions())
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.SetRelevantForFunctionEventsOnly()
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.SetHidden();
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extension
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.AddCondition("VarSceneTxt",
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_("Text variable"),
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_("Compare the text (string) of a scene variable."),
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_("The text of scene variable _PARAM0_"),
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_("External variables ❯ Scene variables"),
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"res/conditions/var24.png",
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"res/conditions/var.png")
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.AddParameter("scenevar", _("Variable"))
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.UseStandardRelationalOperatorParameters(
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"string", ParameterOptions::MakeNewOptions())
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.SetRelevantForFunctionEventsOnly()
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.SetHidden();
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extension
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.AddCondition(
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"SceneVariableAsBoolean",
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_("Boolean variable"),
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_("Compare the boolean value of a scene variable."),
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_("The boolean value of scene variable _PARAM0_ is _PARAM1_"),
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_("External variables ❯ Scene variables"),
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"res/conditions/var24.png",
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"res/conditions/var.png")
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.AddParameter("scenevar", _("Variable"))
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.AddParameter("trueorfalse", _("Check if the value is"))
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.SetDefaultValue("true")
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.SetRelevantForFunctionEventsOnly()
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.SetHidden();
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extension
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.AddCondition("VariableChildExists",
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_("Child existence"),
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_("Check if the specified child of the scene structure "
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"variable exists."),
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_("Child _PARAM1_ of scene variable _PARAM0_ exists"),
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_("External variables ❯ Scene variables ❯ Arrays and structures"),
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"res/conditions/var24.png",
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"res/conditions/var.png")
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.AddParameter("scenevar", _("Variable"))
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.AddParameter("string", _("Name of the child"))
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.SetHelpPath("/all-features/variables/structures-and-arrays/")
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.SetRelevantForFunctionEventsOnly()
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.SetHidden()
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.MarkAsAdvanced();
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extension
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.AddCondition("GlobalVariableChildExists",
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_("Child existence"),
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_("Check if the specified child of the global structure "
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"variable exists."),
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_("Child _PARAM1_ of global variable _PARAM0_ exists"),
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_("External variables ❯ Global variables ❯ Arrays and structures"),
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"res/conditions/var24.png",
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"res/conditions/var.png")
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.AddParameter("globalvar", _("Variable"))
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.AddParameter("string", _("Name of the child"))
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.SetHelpPath("/all-features/variables/structures-and-arrays/")
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.SetRelevantForFunctionEventsOnly()
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.SetHidden()
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.MarkAsAdvanced();
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extension
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.AddCondition("VarSceneDef",
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"Variable defined",
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"Test if the scene variable exists.",
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"Scene variable _PARAM0_ is defined",
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_("External variables ❯ Scene variables"),
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"res/conditions/var24.png",
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"res/conditions/var.png")
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.AddCodeOnlyParameter("currentScene", "")
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.AddParameter("string", _("Variable"))
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.SetHidden(); // Deprecated.
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extension
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.AddCondition("VarGlobal",
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_("Number variable"),
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_("Compare the number value of a global variable."),
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_("the global variable _PARAM0_"),
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_("External variables ❯ Global variables"),
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"res/conditions/var24.png",
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"res/conditions/var.png")
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.AddParameter("globalvar", _("Variable"))
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.UseStandardRelationalOperatorParameters(
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"number", ParameterOptions::MakeNewOptions())
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.SetRelevantForFunctionEventsOnly()
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.SetHidden()
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.MarkAsAdvanced();
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extension
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.AddCondition("VarGlobalTxt",
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_("Text variable"),
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_("Compare the text (string) of a global variable."),
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_("the text of the global variable _PARAM0_"),
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_("External variables ❯ Global variables"),
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||
"res/conditions/var24.png",
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"res/conditions/var.png")
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.AddParameter("globalvar", _("Variable"))
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.UseStandardRelationalOperatorParameters(
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"string", ParameterOptions::MakeNewOptions())
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.SetRelevantForFunctionEventsOnly()
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||
.SetHidden()
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||
.MarkAsAdvanced();
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||
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extension
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.AddCondition(
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"GlobalVariableAsBoolean",
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_("Boolean variable"),
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||
_("Compare the boolean value of a global variable."),
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_("The boolean value of global variable _PARAM0_ is _PARAM1_"),
|
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_("External variables ❯ Global variables"),
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||
"res/conditions/var24.png",
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"res/conditions/var.png")
|
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.AddParameter("globalvar", _("Variable"))
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.AddParameter("trueorfalse", _("Check if the value is"))
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.SetDefaultValue("true")
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.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden();
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||
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extension
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.AddCondition("VarGlobalDef",
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"Variable defined",
|
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"Test if a global variable exists.",
|
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"Global variable _PARAM0_ is defined",
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_("External variables ❯ Global variables"),
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||
"res/conditions/var24.png",
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"res/conditions/var.png")
|
||
.AddCodeOnlyParameter("currentScene", "")
|
||
.AddParameter("string", _("Variable"))
|
||
.MarkAsAdvanced()
|
||
.SetHidden(); // Deprecated.
|
||
|
||
extension
|
||
.AddAction("ModVarScene",
|
||
_("Change number variable"),
|
||
_("Modify the number value of a scene variable."),
|
||
_("the scene variable _PARAM0_"),
|
||
_("External variables ❯ Scene variables"),
|
||
"res/actions/var24.png",
|
||
"res/actions/var.png")
|
||
.AddParameter("scenevar", _("Variable"))
|
||
.UseStandardOperatorParameters("number",
|
||
ParameterOptions::MakeNewOptions())
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden();
|
||
|
||
extension
|
||
.AddAction("ModVarSceneTxt",
|
||
_("Change text variable"),
|
||
_("Modify the text (string) of a scene variable."),
|
||
_("the text of scene variable _PARAM0_"),
|
||
_("External variables ❯ Scene variables"),
|
||
"res/actions/var24.png",
|
||
"res/actions/var.png")
|
||
.AddParameter("scenevar", _("Variable"))
|
||
.UseStandardOperatorParameters("string",
|
||
ParameterOptions::MakeNewOptions())
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden();
|
||
|
||
extension
|
||
.AddAction(
|
||
"SetSceneVariableAsBoolean",
|
||
_("Change boolean variable"),
|
||
_("Modify the boolean value of a scene variable."),
|
||
_("Set the boolean value of scene variable _PARAM0_ to _PARAM1_"),
|
||
_("External variables ❯ Scene variables"),
|
||
"res/conditions/var24.png",
|
||
"res/conditions/var.png")
|
||
.AddParameter("scenevar", _("Variable"))
|
||
.AddParameter("trueorfalse", _("New Value:"))
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden();
|
||
|
||
extension
|
||
.AddAction("ToggleSceneVariableAsBoolean",
|
||
_("Toggle boolean variable"),
|
||
_("Toggle the boolean value of a scene variable.") + "\n" +
|
||
_("If it was true, it will become false, and if it was "
|
||
"false it will become true."),
|
||
_("Toggle the boolean value of scene variable _PARAM0_"),
|
||
_("External variables ❯ Scene variables"),
|
||
"res/conditions/var24.png",
|
||
"res/conditions/var.png")
|
||
.AddParameter("scenevar", _("Variable"))
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden();
|
||
|
||
extension
|
||
.AddAction("ModVarGlobal",
|
||
_("Change number variable"),
|
||
_("Modify the number value of a global variable."),
|
||
_("the global variable _PARAM0_"),
|
||
_("External variables ❯ Global variables"),
|
||
"res/actions/var24.png",
|
||
"res/actions/var.png")
|
||
.AddParameter("globalvar", _("Variable"))
|
||
.UseStandardOperatorParameters("number",
|
||
ParameterOptions::MakeNewOptions())
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden()
|
||
.MarkAsAdvanced();
|
||
|
||
extension
|
||
.AddAction("ModVarGlobalTxt",
|
||
_("Change text variable"),
|
||
_("Modify the text (string) of a global variable."),
|
||
_("the text of global variable _PARAM0_"),
|
||
_("External variables ❯ Global variables"),
|
||
"res/actions/var24.png",
|
||
"res/actions/var.png")
|
||
.AddParameter("globalvar", _("Variable"))
|
||
.UseStandardOperatorParameters("string",
|
||
ParameterOptions::MakeNewOptions())
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden()
|
||
.MarkAsAdvanced();
|
||
|
||
extension
|
||
.AddAction(
|
||
"SetGlobalVariableAsBoolean",
|
||
_("Change boolean variable"),
|
||
_("Modify the boolean value of a global variable."),
|
||
_("Set the boolean value of global variable _PARAM0_ to _PARAM1_"),
|
||
_("External variables ❯ Global variables"),
|
||
"res/conditions/var24.png",
|
||
"res/conditions/var.png")
|
||
.AddParameter("globalvar", _("Variable"))
|
||
.AddParameter("trueorfalse", _("New Value:"))
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden();
|
||
|
||
extension
|
||
.AddAction("ToggleGlobalVariableAsBoolean",
|
||
_("Toggle boolean variable"),
|
||
_("Toggle the boolean value of a global variable.") + "\n" +
|
||
_("If it was true, it will become false, and if it was "
|
||
"false it will become true."),
|
||
_("Toggle the boolean value of global variable _PARAM0_"),
|
||
_("External variables ❯ Global variables"),
|
||
"res/conditions/var24.png",
|
||
"res/conditions/var.png")
|
||
.AddParameter("globalvar", _("Variable"))
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden();
|
||
|
||
extension
|
||
.AddAction(
|
||
"VariableRemoveChild",
|
||
_("Remove a child"),
|
||
_("Remove a child from a scene structure variable."),
|
||
_("Remove child _PARAM1_ from scene structure variable _PARAM0_"),
|
||
_("External variables ❯ Scene variables ❯ Arrays and structures"),
|
||
"res/actions/var24.png",
|
||
"res/actions/var.png")
|
||
.AddParameter("scenevar", _("Structure variable"))
|
||
.AddParameter("string", _("Child's name"))
|
||
.SetHelpPath("/all-features/variables/structures-and-arrays/")
|
||
.MarkAsAdvanced()
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden();
|
||
|
||
extension
|
||
.AddAction(
|
||
"GlobalVariableRemoveChild",
|
||
_("Remove a child"),
|
||
_("Remove a child from a global structure variable."),
|
||
_("Remove child _PARAM1_ from global structure variable _PARAM0_"),
|
||
_("External variables ❯ Global variables ❯ Arrays and structures"),
|
||
"res/actions/var24.png",
|
||
"res/actions/var.png")
|
||
.AddParameter("globalvar", _("Structure variable"))
|
||
.AddParameter("string", _("Child's name"))
|
||
.SetHelpPath("/all-features/variables/structures-and-arrays/")
|
||
.MarkAsAdvanced()
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden();
|
||
|
||
extension
|
||
.AddAction("VariableClearChildren",
|
||
_("Clear children"),
|
||
_("Remove all the children from the scene structure or array "
|
||
"variable."),
|
||
_("Clear children from scene variable _PARAM0_"),
|
||
_("External variables ❯ Scene variables ❯ Arrays and structures"),
|
||
"res/actions/var24.png",
|
||
"res/actions/var.png")
|
||
.AddParameter("scenevar", _("Structure or array variable"))
|
||
.SetHelpPath("/all-features/variables/structures-and-arrays/")
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden()
|
||
.MarkAsAdvanced();
|
||
|
||
extension
|
||
.AddAction("GlobalVariableClearChildren",
|
||
_("Clear children"),
|
||
_("Remove all the children from the global structure or array "
|
||
"variable."),
|
||
_("Clear children from global variable _PARAM0_"),
|
||
_("External variables ❯ Global variables ❯ Arrays and structures"),
|
||
"res/actions/var24.png",
|
||
"res/actions/var.png")
|
||
.AddParameter("globalvar", _("Structure or array variable"))
|
||
.SetHelpPath("/all-features/variables/structures-and-arrays/")
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden()
|
||
.MarkAsAdvanced();
|
||
|
||
extension
|
||
.AddAction("SceneVariablePush",
|
||
_("Add existing variable"),
|
||
_("Adds an existing variable at the end of a scene array "
|
||
"variable."),
|
||
_("Add variable _PARAM1_ to array variable _PARAM0_"),
|
||
_("External variables ❯ Scene variables ❯ Arrays and structures"),
|
||
"res/actions/var24.png",
|
||
"res/actions/var.png")
|
||
.AddParameter("scenevar", _("Array variable"))
|
||
.AddParameter("scenevar", _("Scene variable with the content to add"))
|
||
.SetParameterLongDescription(
|
||
_("The content of the variable will *be copied* and added at the "
|
||
"end of the array."))
|
||
.SetHelpPath("/all-features/variables/structures-and-arrays/")
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden()
|
||
.MarkAsAdvanced();
|
||
|
||
extension
|
||
.AddAction(
|
||
"SceneVariablePushString",
|
||
_("Add text variable"),
|
||
_("Adds a text (string) at the end of a scene array variable."),
|
||
_("Add text _PARAM1_ to array variable _PARAM0_"),
|
||
_("External variables ❯ Scene variables ❯ Arrays and structures"),
|
||
"res/actions/var24.png",
|
||
"res/actions/var.png")
|
||
.AddParameter("scenevar", _("Array variable"))
|
||
.AddParameter("string", _("Text to add"))
|
||
.SetHelpPath("/all-features/variables/structures-and-arrays/")
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden()
|
||
.MarkAsAdvanced();
|
||
|
||
extension
|
||
.AddAction("SceneVariablePushNumber",
|
||
_("Add number variable"),
|
||
_("Adds a number at the end of a scene array variable."),
|
||
_("Add number _PARAM1_ to array variable _PARAM0_"),
|
||
_("External variables ❯ Scene variables ❯ Arrays and structures"),
|
||
"res/actions/var24.png",
|
||
"res/actions/var.png")
|
||
.AddParameter("scenevar", _("Array variable"))
|
||
.AddParameter("expression", _("Number to add"))
|
||
.SetHelpPath("/all-features/variables/structures-and-arrays/")
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden()
|
||
.MarkAsAdvanced();
|
||
|
||
extension
|
||
.AddAction("SceneVariablePushBool",
|
||
_("Add boolean variable"),
|
||
_("Adds a boolean at the end of a scene array variable."),
|
||
_("Add boolean _PARAM1_ to array variable _PARAM0_"),
|
||
_("External variables ❯ Scene variables ❯ Arrays and structures"),
|
||
"res/actions/var24.png",
|
||
"res/actions/var.png")
|
||
.AddParameter("scenevar", _("Array variable"))
|
||
.AddParameter("trueorfalse", _("Boolean to add"))
|
||
.SetHelpPath("/all-features/variables/structures-and-arrays/")
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden()
|
||
.MarkAsAdvanced();
|
||
|
||
extension
|
||
.AddAction("SceneVariableRemoveAt",
|
||
_("Remove variable by index"),
|
||
_("Removes a variable at the specified index of a scene array "
|
||
"variable."),
|
||
_("Remove variable at index _PARAM1_ from scene array "
|
||
"variable _PARAM0_"),
|
||
_("External variables ❯ Scene variables ❯ Arrays and structures"),
|
||
"res/actions/var24.png",
|
||
"res/actions/var.png")
|
||
.AddParameter("scenevar", _("Array variable"))
|
||
.AddParameter("expression", _("Index to remove"))
|
||
.SetHelpPath("/all-features/variables/structures-and-arrays/")
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden()
|
||
.MarkAsAdvanced();
|
||
|
||
extension
|
||
.AddCondition(
|
||
"SceneVariableChildCount",
|
||
_("Number of children"),
|
||
_("Compare the number of children in a scene array variable."),
|
||
_("The number of children in the array variable _PARAM0_"),
|
||
_("External variables ❯ Scene variables ❯ Arrays and structures"),
|
||
"res/conditions/var24.png",
|
||
"res/conditions/var.png")
|
||
.AddParameter("scenevar", _("Array variable"))
|
||
.UseStandardRelationalOperatorParameters(
|
||
"number", ParameterOptions::MakeNewOptions())
|
||
.SetHelpPath("/all-features/variables/structures-and-arrays/")
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden()
|
||
.MarkAsAdvanced();
|
||
|
||
extension
|
||
.AddStrExpression(
|
||
"SceneVariableFirstString",
|
||
_("First text child"),
|
||
_("Get the value of the first element of a scene array variable, if "
|
||
"it is a text (string)."),
|
||
_("External variables ❯ Scene variables ❯ Arrays and structures"),
|
||
"res/actions/var.png")
|
||
.AddParameter("scenevar", _("Array variable"))
|
||
.SetHelpPath("/all-features/variables/structures-and-arrays/")
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden();
|
||
|
||
extension
|
||
.AddExpression(
|
||
"SceneVariableFirstNumber",
|
||
_("First number child"),
|
||
_("Get the value of the first element of a scene array variable, if "
|
||
"it is a number."),
|
||
_("External variables ❯ Scene variables ❯ Arrays and structures"),
|
||
"res/actions/var.png")
|
||
.AddParameter("scenevar", _("Array variable"))
|
||
.SetHelpPath("/all-features/variables/structures-and-arrays/")
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden();
|
||
|
||
extension
|
||
.AddStrExpression(
|
||
"SceneVariableLastString",
|
||
_("Last text child"),
|
||
_("Get the value of the last element of a scene array variable, if "
|
||
"it is a text (string)."),
|
||
_("External variables ❯ Scene variables ❯ Arrays and structures"),
|
||
"res/actions/var.png")
|
||
.AddParameter("scenevar", _("Array variable"))
|
||
.SetHelpPath("/all-features/variables/structures-and-arrays/")
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden();
|
||
|
||
extension
|
||
.AddExpression(
|
||
"SceneVariableLastNumber",
|
||
_("Last number child"),
|
||
_("Get the value of the last element of a scene array variable, if "
|
||
"it is a number."),
|
||
_("External variables ❯ Scene variables ❯ Arrays and structures"),
|
||
"res/actions/var.png")
|
||
.AddParameter("scenevar", _("Array variable"))
|
||
.SetHelpPath("/all-features/variables/structures-and-arrays/")
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden();
|
||
|
||
extension
|
||
.AddAction(
|
||
"GlobalVariablePush",
|
||
_("Add existing variable"),
|
||
_("Adds an existing variable at the end of a global array variable."),
|
||
_("Add variable _PARAM1_ to array variable _PARAM0_"),
|
||
_("External variables ❯ Global variables ❯ Arrays and structures"),
|
||
"res/actions/var24.png",
|
||
"res/actions/var.png")
|
||
.AddParameter("globalvar", _("Array variable"))
|
||
.AddParameter("scenevar", _("Scene variable with the content to add"))
|
||
.SetParameterLongDescription(
|
||
_("The content of the variable will *be copied* and added at the "
|
||
"end of the array."))
|
||
.SetHelpPath("/all-features/variables/structures-and-arrays/")
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden()
|
||
.MarkAsAdvanced();
|
||
|
||
extension
|
||
.AddAction("GlobalVariableRemoveAt",
|
||
_("Remove variable by index"),
|
||
_("Removes a variable at the specified index of a global "
|
||
"array variable."),
|
||
_("Remove variable at index _PARAM1_ from global array "
|
||
"variable _PARAM0_"),
|
||
_("External variables ❯ Global variables ❯ Arrays and structures"),
|
||
"res/actions/var24.png",
|
||
"res/actions/var.png")
|
||
.AddParameter("globalvar", _("Array variable"))
|
||
.AddParameter("expression", _("Index to remove"))
|
||
.SetHelpPath("/all-features/variables/structures-and-arrays/")
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden()
|
||
.MarkAsAdvanced();
|
||
|
||
extension
|
||
.AddAction(
|
||
"GlobalVariablePushString",
|
||
_("Add text variable"),
|
||
_("Adds a text (string) at the end of a global array variable."),
|
||
_("Add text _PARAM1_ to array variable _PARAM0_"),
|
||
_("External variables ❯ Global variables ❯ Arrays and structures"),
|
||
"res/actions/var24.png",
|
||
"res/actions/var.png")
|
||
.AddParameter("globalvar", _("Array variable"))
|
||
.AddParameter("string", _("Text to add"))
|
||
.SetHelpPath("/all-features/variables/structures-and-arrays/")
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden()
|
||
.MarkAsAdvanced();
|
||
|
||
extension
|
||
.AddAction("GlobalVariablePushNumber",
|
||
_("Add number variable"),
|
||
_("Adds a number at the end of a global array variable."),
|
||
_("Add number _PARAM1_ to array variable _PARAM0_"),
|
||
_("External variables ❯ Global variables ❯ Arrays and structures"),
|
||
"res/actions/var24.png",
|
||
"res/actions/var.png")
|
||
.AddParameter("globalvar", _("Array variable"))
|
||
.AddParameter("expression", _("Number to add"))
|
||
.SetHelpPath("/all-features/variables/structures-and-arrays/")
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden()
|
||
.MarkAsAdvanced();
|
||
|
||
extension
|
||
.AddAction("GlobalVariablePushBool",
|
||
_("Add boolean variable"),
|
||
_("Adds a boolean at the end of a global array variable."),
|
||
_("Add boolean _PARAM1_ to array variable _PARAM0_"),
|
||
_("External variables ❯ Global variables ❯ Arrays and structures"),
|
||
"res/actions/var24.png",
|
||
"res/actions/var.png")
|
||
.AddParameter("globalvar", _("Array variable"))
|
||
.AddParameter("trueorfalse", _("Boolean to add"))
|
||
.SetHelpPath("/all-features/variables/structures-and-arrays/")
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden()
|
||
.MarkAsAdvanced();
|
||
|
||
extension
|
||
.AddCondition(
|
||
"GlobalVariableChildCount",
|
||
_("Number of children"),
|
||
_("Compare the number of children in a global array variable."),
|
||
_("The number of children of the array variable _PARAM0_"),
|
||
_("External variables ❯ Global variables ❯ Arrays and structures"),
|
||
"res/conditions/var24.png",
|
||
"res/conditions/var.png")
|
||
.AddParameter("globalvar", _("Array variable"))
|
||
.UseStandardRelationalOperatorParameters(
|
||
"number", ParameterOptions::MakeNewOptions())
|
||
.SetHelpPath("/all-features/variables/structures-and-arrays/")
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden()
|
||
.MarkAsAdvanced();
|
||
|
||
extension
|
||
.AddStrExpression("GlobalVariableFirstString",
|
||
_("First text child"),
|
||
_("Value of the first element of a global array "
|
||
"variable, if it is a text (string) variable."),
|
||
_("External variables ❯ Global variables ❯ Arrays and structures"),
|
||
"res/actions/var.png")
|
||
.AddParameter("globalvar", _("Array variable"))
|
||
.SetHelpPath("/all-features/variables/structures-and-arrays/")
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden();
|
||
|
||
extension
|
||
.AddExpression("GlobalVariableFirstNumber",
|
||
_("First number child"),
|
||
_("Value of the first element of a global array "
|
||
"variable, if it is a number variable"),
|
||
_("External variables ❯ Global variables ❯ Arrays and structures"),
|
||
"res/actions/var.png")
|
||
.AddParameter("globalvar", _("Array variable"))
|
||
.SetHelpPath("/all-features/variables/structures-and-arrays/")
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden();
|
||
|
||
extension
|
||
.AddStrExpression(
|
||
"GlobalVariableLastString",
|
||
_("Last text child"),
|
||
_("Value of the last element of a global array variable, if "
|
||
"it is a text (string) variable."),
|
||
_("External variables ❯ Global variables ❯ Arrays and structures"),
|
||
"res/actions/var.png")
|
||
.AddParameter("globalvar", _("Array variable"))
|
||
.SetHelpPath("/all-features/variables/structures-and-arrays/")
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden();
|
||
|
||
extension
|
||
.AddExpression(
|
||
"GlobalVariableLastNumber",
|
||
_("Last number child"),
|
||
_("Value of the last element of a global array variable, if "
|
||
"it is a number variable"),
|
||
_("External variables ❯ Global variables ❯ Arrays and structures"),
|
||
"res/actions/var.png")
|
||
.AddParameter("globalvar", _("Array variable"))
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden();
|
||
|
||
extension
|
||
.AddExpression("GlobalVariableChildCount",
|
||
_("Number of children"),
|
||
_("Number of children in a global array or "
|
||
"structure variable"),
|
||
_("External variables ❯ Global variables ❯ Arrays and structures"),
|
||
"res/actions/var.png")
|
||
.AddParameter("globalvar", _("Array or structure variable"))
|
||
.SetHelpPath("/all-features/variables/structures-and-arrays/")
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden();
|
||
|
||
extension
|
||
.AddExpression("VariableChildCount",
|
||
_("Number of children"),
|
||
_("Number of children in a scene array or "
|
||
"structure variable"),
|
||
_("Arrays and structures"),
|
||
"res/actions/var.png")
|
||
.AddParameter("variable", _("Array or structure variable"), "AllowUndeclaredVariable")
|
||
.SetHelpPath("/all-features/variables/structures-and-arrays/");
|
||
|
||
extension
|
||
.AddExpression("Variable",
|
||
_("Number variable"),
|
||
_("Number value of a scene variable"),
|
||
_("External variables ❯ Scene variables"),
|
||
"res/actions/var.png")
|
||
.AddParameter("scenevar", _("Variable"))
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden();
|
||
|
||
extension
|
||
.AddStrExpression("VariableString",
|
||
_("Text variable"),
|
||
_("Text of a scene variable"),
|
||
_("External variables ❯ Scene variables"),
|
||
"res/actions/var.png")
|
||
.AddParameter("scenevar", _("Variable"))
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden();
|
||
|
||
extension
|
||
.AddExpression("GlobalVariable",
|
||
_("Number variable"),
|
||
_("Number value of a global variable"),
|
||
_("External variables ❯ Global variables"),
|
||
"res/actions/var.png")
|
||
.AddParameter("globalvar", _("Name of the global variable"))
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden();
|
||
|
||
extension
|
||
.AddStrExpression("GlobalVariableString",
|
||
_("Text variable"),
|
||
_("Text of a global variable"),
|
||
_("External variables ❯ Global variables"),
|
||
"res/actions/var.png")
|
||
.AddParameter("globalvar", _("Variable"))
|
||
.SetRelevantForFunctionEventsOnly()
|
||
.SetHidden();
|
||
}
|
||
|
||
} // namespace gd
|