Files
GDevelop/Core/GDCore/IDE/SceneNameMangler.cpp
2020-01-28 23:57:37 +00:00

59 lines
1.8 KiB
C++

/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#include "SceneNameMangler.h"
#include "GDCore/CommonTools.h"
#include "GDCore/String.h"
namespace gd {
SceneNameMangler *SceneNameMangler::_singleton = nullptr;
const gd::String &SceneNameMangler::GetMangledSceneName(
const gd::String &sceneName) {
auto it = mangledSceneNames.find(sceneName);
if (it != mangledSceneNames.end()) {
return it->second;
}
gd::String partiallyMangledName = sceneName;
static const gd::String alwaysAllowedCharacters =
"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
static const gd::String allowedExceptFirstCharacters = "0123456789";
for (size_t i = 0; i < partiallyMangledName.size();
++i) // Replace all unallowed letter by an underscore and the unicode
// code point of the letter
{
if (alwaysAllowedCharacters.find_first_of(
std::u32string(1, partiallyMangledName[i])) == gd::String::npos &&
(i == 0 ||
allowedExceptFirstCharacters.find(
std::u32string(1, partiallyMangledName[i])) == gd::String::npos)) {
char32_t unallowedChar = partiallyMangledName[i];
partiallyMangledName.replace(i, 1, "_" + gd::String::From(unallowedChar));
}
}
mangledSceneNames[sceneName] = partiallyMangledName;
return mangledSceneNames[sceneName];
}
SceneNameMangler *SceneNameMangler::Get() {
if (nullptr == _singleton) _singleton = new SceneNameMangler;
return (static_cast<SceneNameMangler *>(_singleton));
}
void SceneNameMangler::DestroySingleton() {
if (nullptr != _singleton) {
delete _singleton;
_singleton = nullptr;
}
}
} // namespace gd