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GDevelop/GDJS/CMakeLists.txt

111 lines
3.2 KiB
CMake

cmake_minimum_required(VERSION 2.6)
cmake_policy(SET CMP0015 NEW)
project(GDJS)
#Dependencies on external libraries:
###
include_directories(${sfml_include_dir})
include_directories(${GDCORE_include_dir})
IF(WIN32) #Special case for wxWidgets on Windows
include_directories(${wxwidgets_include_dir})
ELSEIF (NOT EMSCRIPTEN AND NOT NO_GUI)
find_package(wxWidgets COMPONENTS core base adv net ribbon stc aui propgrid richtext html xrc REQUIRED)
include( "${wxWidgets_USE_FILE}" )
include_directories(${GTK_INCLUDE_DIRS})
link_directories(${GTK_LIBRARY_DIRS})
ENDIF(WIN32)
#Defines
###
add_definitions( -DGD_IDE_ONLY )
IF (EMSCRIPTEN) #When compiling for the web, we do not want any GUI related feature.
add_definitions( -DGD_NO_WX_GUI )
add_definitions( -DEMSCRIPTEN )
ENDIF()
IF(CMAKE_BUILD_TYPE MATCHES DEBUG)
add_definitions( -DDEBUG )
IF(WIN32)
add_definitions( __WXDEBUG__ )
ENDIF(WIN32)
ELSEIF ("${CMAKE_BUILD_TYPE}" STREQUAL "Release")
add_definitions( -DRELEASE )
ELSE()
add_definitions( -DDEV )
ENDIF(CMAKE_BUILD_TYPE MATCHES DEBUG)
IF(WIN32)
add_definitions( -DWINDOWS )
add_definitions( "-DGD_API=__declspec(dllexport)" )
add_definitions( "-DGD_CORE_API=__declspec( dllimport )" )
add_definitions( -D__GNUWIN32__ )
add_definitions( -D__WXMSW__ )
add_definitions( -DwxUSE_UNICODE=1 )
add_definitions( -DWXUSINGDLL )
ELSE()
IF(APPLE)
add_definitions( -DMACOS )
ELSE()
add_definitions( -DLINUX )
ENDIF()
add_definitions( -DGD_API= )
add_definitions( -DGD_CORE_API= )
add_definitions(${GTK_CFLAGS_OTHER})
ENDIF(WIN32)
#The target
###
include_directories(.)
file(GLOB f1 GDJS/*)
file(GLOB_RECURSE f2 GDJS/Bindings/* GDJS/BuiltinExtensions/* GDJS/mongoose/*)
set(source_files ${f1} ${f2})
IF(NOT EMSCRIPTEN)
file(GLOB_RECURSE f3 GDJS/Dialogs/*)
set(source_files ${source_files} ${f3})
ENDIF()
add_library(
GDJS
SHARED
${source_files}
)
IF(EMSCRIPTEN)
set_target_properties(GDJS PROPERTIES SUFFIX ".bc")
ELSEIF(WIN32)
set_target_properties(GDJS PROPERTIES PREFIX "")
ELSE()
set_target_properties(GDJS PROPERTIES PREFIX "lib")
ENDIF()
set_target_properties(GDJS PROPERTIES MACOS_RPATH "..")
set(LIBRARY_OUTPUT_PATH ${GD_base_dir}/Binaries/Output/${CMAKE_BUILD_TYPE}_${CMAKE_SYSTEM_NAME}/JsPlatform)
set(ARCHIVE_OUTPUT_PATH ${GD_base_dir}/Binaries/Output/${CMAKE_BUILD_TYPE}_${CMAKE_SYSTEM_NAME}/JsPlatform)
set(RUNTIME_OUTPUT_PATH ${GD_base_dir}/Binaries/Output/${CMAKE_BUILD_TYPE}_${CMAKE_SYSTEM_NAME}/JsPlatform)
#Linker files
###
IF(EMSCRIPTEN)
#Nothing.
ELSE()
target_link_libraries(GDJS GDCore)
target_link_libraries(GDJS ${sfml_LIBRARIES})
target_link_libraries(GDJS ${wxWidgets_LIBRARIES}) #Add wxWidgets libraries if needed.
target_link_libraries(GDJS ${GTK_LIBRARIES}) #Add GTK libraries if needed (Linux only).
ENDIF()
#Post build tasks
###
IF(EMSCRIPTEN)
#Nothing.
ELSE()
IF(WIN32)
add_custom_command(TARGET GDJS
POST_BUILD
COMMAND "${GD_base_dir}/GDJS/scripts/CopyRuntimeToGD.bat")
ELSE()
add_custom_command(TARGET GDJS
POST_BUILD
COMMAND sh "CopyRuntimeToGD.sh" ${GD_base_dir}/Binaries/Output/${CMAKE_BUILD_TYPE}_${CMAKE_SYSTEM_NAME}/JsPlatform/Runtime
WORKING_DIRECTORY ${GD_base_dir}/GDJS/scripts)
ENDIF()
ENDIF()