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64 lines
2.7 KiB
C
64 lines
2.7 KiB
C
/**
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* \mainpage GDevelop Core
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* \image html gdlogo.png
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* \section welcome GDevelop Core documentation
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*
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* The **GDevelop Core** library contains the structure of a GDevelop game, classes and tools that are used by the *platforms* and the *GDevelop IDE*.
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*
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* \section gettingstarted Getting started
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*
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* In most cases, you should start by <a href="https://github.com/4ian/GDevelop/blob/master/newIDE/README.md">installing and launching the development version of GDevelop</a>.
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*
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* - If you're interested in writing extensions for GDevelop, read <a href="https://github.com/4ian/GDevelop/blob/master/newIDE/README-extensions.md">the documentation about extensions</a>.
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* - If you want to dig more into how GDevelop is architectured and work on the core, read <a href="https://github.com/4ian/GDevelop/blob/master/Core/GDevelop-Architecture-Overview.md">GDevelop Architecture Overview</a>. Then, you can browse this reference to get more information about a class or function.
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*
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* \section other Other documentations
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*
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* GDevelop is architectured around a `Core` (this library), a game engine (`GDJS`) and extensions (`Extensions` folder). The editor (`newIDE` folder) is using all of these libraries.
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*
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* - [Open GDevelop JS Platform documentation](../GDJS Documentation/index.html)
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* - <a href="https://github.com/4ian/GDevelop/blob/master/newIDE/README.md">Getting started with the editor</a>
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* - <a href="https://github.com/4ian/GDevelop/blob/master/newIDE/README-extensions.md">Getting started with the extensions</a>
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*/
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/**
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* \defgroup PlatformDefinition Platform Definition (Common classes used by all platforms)
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*
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* Classes defining the common concepts used by all platforms: gd::Project, gd::Layout...
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*/
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/**
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* \defgroup IDE IDE Classes (Classes to be used to implement a development environment)
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*
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* Classes to be used to implement a development environment.
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*/
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/**
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* \defgroup IDEDialogs IDE Dialogs (Pre-made dialogs to be used to implement a development environment)
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*
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* Pre-made dialogs to be used to implement a development environment
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*/
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/**
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* \defgroup IDEDialogsEventsEditor Events Editor related classes
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*
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* Classes and tools used to implement an events editor.
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* \ingroup IDEDialogs
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*/
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/**
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* \defgroup Events Events (Classes defining the event system and some tools associated with events)
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*
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* Classes defining the event system and some tools associated with events
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*/
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/**
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* \defgroup CommonProgrammingTools Common programming tools
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*
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* Common functions and tools for programming.
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*/
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/**
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* \defgroup SpriteObjectExtension Standard Sprite Object extension
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* \ingroup BuiltinExtensions
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*/ |