Files
GDevelop/Core/GDCore/Project/CustomBehaviorsSharedData.cpp

62 lines
2.2 KiB
C++

/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#include "CustomBehaviorsSharedData.h"
#include "GDCore/IDE/Project/ArbitraryResourceWorker.h"
#include "GDCore/Project/Behavior.h"
#include "GDCore/Project/Project.h"
#include "GDCore/Project/PropertyDescriptor.h"
#include "GDCore/Serialization/Serializer.h"
#include "GDCore/Serialization/SerializerElement.h"
#include "GDCore/Project/CustomConfigurationHelper.h"
#include <map>
using namespace gd;
CustomBehaviorsSharedData *CustomBehaviorsSharedData::Clone() const {
CustomBehaviorsSharedData *clone = new CustomBehaviorsSharedData(*this);
return clone;
}
void CustomBehaviorsSharedData::InitializeContent(gd::SerializerElement &behaviorContent) {
if (!project.HasEventsBasedBehavior(GetTypeName())) {
return;
}
const auto &eventsBasedBehavior = project.GetEventsBasedBehavior(GetTypeName());
const auto &properties = eventsBasedBehavior.GetSharedPropertyDescriptors();
gd::CustomConfigurationHelper::InitializeContent(properties, behaviorContent);
}
std::map<gd::String, gd::PropertyDescriptor> CustomBehaviorsSharedData::GetProperties(
const gd::SerializerElement &behaviorContent) const {
if (!project.HasEventsBasedBehavior(GetTypeName())) {
auto behaviorProperties = std::map<gd::String, gd::PropertyDescriptor>();
return behaviorProperties;
}
const auto &eventsBasedBehavior = project.GetEventsBasedBehavior(GetTypeName());
const auto &properties = eventsBasedBehavior.GetSharedPropertyDescriptors();
return gd::CustomConfigurationHelper::GetProperties(properties, behaviorContent);
}
bool CustomBehaviorsSharedData::UpdateProperty(gd::SerializerElement &behaviorContent,
const gd::String &propertyName,
const gd::String &newValue) {
if (!project.HasEventsBasedBehavior(GetTypeName())) {
return false;
}
const auto &eventsBasedBehavior = project.GetEventsBasedBehavior(GetTypeName());
const auto &properties = eventsBasedBehavior.GetSharedPropertyDescriptors();
return gd::CustomConfigurationHelper::UpdateProperty(
properties,
behaviorContent,
propertyName,
newValue);
}