Files
GDevelop/Extensions/TileMap/helper/dts/index.d.ts
Baptiste Augrain 77320ce12e Add support for LDtk Tilemaps (#4575)
* Tilemaps made with [LDtk](https://ldtk.io/), a modern 2D level editor, can be now used directly. Make sure to save your map made in LDtk as a JSON file, create a new Tilemap object in GDevelop and in the Tilemap field, choose the LDtk file.
* Tilesets used by the LDtk Tilemap are automatically imported in your game - you don't need to import them separately.
* For more information, read about the [Tilemap object on the wiki](https://wiki.gdevelop.io/gdevelop5/objects/tilemap).

Co-authored-by: Davy Hélard <davy.helard@gmail.com>
Co-authored-by: Florian Rival <Florian.Rival@gmail.com>
2022-12-22 18:44:27 +01:00

17 lines
504 B
TypeScript

/**
* @packageDocumentation
* @module TileMapHelper
*/
export {
EditableTileMap,
EditableTileMapLayer,
TileDefinition,
} from './model/TileMapModel';
export { TileMapManager } from './render/TileMapManager';
export { TileTextureCache } from './render/TileTextureCache';
export { PixiTileMapHelper } from './render/TileMapPixiHelper';
export * from './types/index';
export * from './model/CommonTypes';
export { TiledTileset } from './load/tiled/TiledFormat';
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