mirror of
https://github.com/4ian/GDevelop.git
synced 2025-10-15 10:19:04 +00:00
95 lines
3.7 KiB
C++
95 lines
3.7 KiB
C++
/**
|
|
|
|
GDevelop - SystemInfo Extension
|
|
Copyright (c) 2016 Florian Rival (Florian.Rival@gmail.com)
|
|
This project is released under the MIT License.
|
|
*/
|
|
|
|
#include "GDCore/Extensions/PlatformExtension.h"
|
|
#include "GDCore/Tools/Localization.h"
|
|
|
|
void DeclareSystemInfoExtension(gd::PlatformExtension& extension) {
|
|
extension
|
|
.SetExtensionInformation(
|
|
"SystemInfo",
|
|
_("System information"),
|
|
_("Conditions to check if the device has a touchscreen, is a mobile, "
|
|
"or if the game runs as a preview."),
|
|
"Florian Rival",
|
|
"Open source (MIT License)")
|
|
.SetCategory("Advanced");
|
|
extension.AddInstructionOrExpressionGroupMetadata(_("System information"))
|
|
.SetIcon("CppPlatform/Extensions/systeminfoicon.png");
|
|
|
|
extension.AddCondition(
|
|
"IsMobile",
|
|
_("Is a mobile device"),
|
|
_("Check if the device running the game is a mobile device (phone or "
|
|
"tablet on iOS, Android or other mobile devices). The game itself "
|
|
"might be a web game or distributed as a native mobile app (to check "
|
|
"this precisely, use other conditions)."),
|
|
_("The device is a mobile device"),
|
|
"",
|
|
"CppPlatform/Extensions/systeminfoicon.png",
|
|
"CppPlatform/Extensions/systeminfoicon.png");
|
|
|
|
extension.AddCondition("IsNativeMobileApp",
|
|
_("Is a native mobile app"),
|
|
_("Check if the game is running as a native mobile "
|
|
"app (iOS or Android app)."),
|
|
_("The game is running as a native mobile app"),
|
|
"",
|
|
"CppPlatform/Extensions/systeminfoicon.png",
|
|
"CppPlatform/Extensions/systeminfoicon.png");
|
|
|
|
extension
|
|
.AddCondition("IsNativeDesktopApp",
|
|
_("Is a native desktop app"),
|
|
_("Check if the game is running as a native desktop app."),
|
|
_("The game is running as a native desktop app"),
|
|
"",
|
|
"CppPlatform/Extensions/systeminfoicon.png",
|
|
"CppPlatform/Extensions/systeminfoicon.png")
|
|
.AddCodeOnlyParameter("currentScene", "");
|
|
|
|
extension
|
|
.AddCondition("IsWebGLSupported",
|
|
_("Is WebGL supported"),
|
|
_("Check if GPU accelerated WebGL is supported on the "
|
|
"target device."),
|
|
_("WebGL is available"),
|
|
"",
|
|
"CppPlatform/Extensions/systeminfoicon.png",
|
|
"CppPlatform/Extensions/systeminfoicon.png")
|
|
|
|
.AddCodeOnlyParameter("currentScene", "")
|
|
.SetFunctionName("SystemInfo::IsWebGLSupported");
|
|
|
|
extension
|
|
.AddCondition(
|
|
"IsPreview",
|
|
_("Is the game running as a preview"),
|
|
_("Check if the game is currently being previewed in the editor. "
|
|
"This can be used to enable a \"Debug mode\" or do some work only "
|
|
"in previews."),
|
|
_("The game is being previewed in the editor"),
|
|
"",
|
|
"CppPlatform/Extensions/systeminfoicon.png",
|
|
"CppPlatform/Extensions/systeminfoicon.png")
|
|
|
|
.AddCodeOnlyParameter("currentScene", "");
|
|
|
|
extension
|
|
.AddCondition(
|
|
"HasTouchScreen",
|
|
_("Device has a touchscreen"),
|
|
_("Check if the device running the game has a touchscreen (typically "
|
|
"Android phones, iPhones, iPads, but also some laptops)."),
|
|
_("The device has a touchscreen"),
|
|
"",
|
|
"CppPlatform/Extensions/systeminfoicon.png",
|
|
"CppPlatform/Extensions/systeminfoicon.png")
|
|
|
|
.AddCodeOnlyParameter("currentScene", "");
|
|
}
|