Files
GDevelop/Core/GDCore/IDE/EventBasedBehaviorBrowser.cpp
D8H 75bfa5cb45 Unify variable instructions and handle local variables (#6459)
- Global or scene variables can be used with a unique action and condition.
- Object variables can be used with a unique action and condition.
- Variables need to be declared following the same logic as the new expression syntax.
- Local variable can be declared on events
- Extensions have their own variables
- Show a diagnostic report when a preview is launched and there are missing scene variables, object variables or behaviors.
  - This is especially useful if external events are shared between several scenes.
2024-05-20 23:14:07 +02:00

50 lines
1.8 KiB
C++

/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#include "EventBasedBehaviorBrowser.h"
#include "GDCore/IDE/Events/ArbitraryEventsWorker.h"
#include "GDCore/IDE/Project/ArbitraryEventBasedBehaviorsWorker.h"
#include "GDCore/IDE/Project/ArbitraryEventsFunctionsWorker.h"
#include "GDCore/IDE/Project/ArbitraryObjectsWorker.h"
#include "GDCore/IDE/Project/ArbitraryBehaviorSharedDataWorker.h"
#include "GDCore/IDE/ProjectBrowserHelper.h"
#include "GDCore/Project/EventsBasedBehavior.h"
#include "GDCore/Project/Project.h"
#include "GDCore/String.h"
namespace gd {
void EventBasedBehaviorBrowser::ExposeEvents(
gd::Project &project, gd::ArbitraryEventsWorker &worker) const {
gd::ProjectBrowserHelper::ExposeEventsBasedBehaviorEvents(
project, eventsBasedBehavior, worker);
}
void EventBasedBehaviorBrowser::ExposeEvents(
gd::Project &project, gd::ArbitraryEventsWorkerWithContext &worker) const {
gd::ProjectBrowserHelper::ExposeEventsBasedBehaviorEvents(
project, eventsFunctionsExtension, eventsBasedBehavior, worker);
}
void EventBasedBehaviorBrowser::ExposeObjects(
gd::Project &project, gd::ArbitraryObjectsWorker &worker) const {}
void EventBasedBehaviorBrowser::ExposeFunctions(
gd::Project &project, gd::ArbitraryEventsFunctionsWorker &worker) const {
worker.Launch(eventsBasedBehavior.GetEventsFunctions());
}
void EventBasedBehaviorBrowser::ExposeEventBasedBehaviors(
gd::Project &project,
gd::ArbitraryEventBasedBehaviorsWorker &worker) const {
worker.Launch(eventsBasedBehavior);
}
void EventBasedBehaviorBrowser::ExposeBehaviorSharedDatas(
gd::Project &project, gd::ArbitraryBehaviorSharedDataWorker &worker) const {}
} // namespace gd