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GDevelop/Core/GDCore/Project/MeasurementUnit.h

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/*
* GDevelop Core
* Copyright 2008-present Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#ifndef GDCORE_MEASUREMENTUNIT
#define GDCORE_MEASUREMENTUNIT
#include <vector>
#include "GDCore/Project/MeasurementUnitElement.h"
#include "GDCore/String.h"
#include "GDCore/Tools/Localization.h"
namespace gd {
class SerializerElement;
class MeasurementBaseUnit;
} // namespace gd
namespace gd {
/**
* \brief A unit of measurement.
*/
class GD_CORE_API MeasurementUnit {
public:
MeasurementUnit(const std::vector<gd::MeasurementUnitElement> &elements_,
gd::String name_, gd::String label_,
gd::String elementsWithWords_, gd::String description_ = "")
: elements(elements_), name(name_), label(label_),
description(description_), elementsWithWords(elementsWithWords_) {}
MeasurementUnit(gd::String name_, gd::String label_,
gd::String elementsWithWords_, gd::String description_ = "")
: name(name_), label(label_), description(description_),
elementsWithWords(elementsWithWords_) {}
virtual ~MeasurementUnit();
/**
* \brief Return the unit name.
*/
const gd::String &GetName() const { return name; }
/**
* \brief Return the unit label.
*/
const gd::String &GetLabel() const { return label; }
/**
* \brief Return the unit description.
*/
const gd::String &GetDescription() const { return description; }
/**
* \brief Return the unit description.
*/
const gd::String &GetElementsWithWords() const { return elementsWithWords; }
/**
* \brief Return the unit elements.
*/
const std::vector<gd::MeasurementUnitElement> &GetElements() const {
return elements;
}
std::size_t GetElementsCount() const { return elements.size(); }
int GetElementPower(std::size_t elementIndex) const {
return elements.at(elementIndex).GetPower();
}
const gd::MeasurementBaseUnit &
GetElementBaseUnit(std::size_t elementIndex) const {
return elements.at(elementIndex).GetBaseUnit();
}
bool IsUndefined() const {
return this == &gd::MeasurementUnit::undefined || name == "Undefined";
}
static void ApplyTranslation();
static const gd::MeasurementUnit &GetUndefined() { return undefined; }
static const gd::MeasurementUnit &GetDimensionless() { return dimensionless; }
static const gd::MeasurementUnit &GetDegreeAngle() { return degreeAngle; }
static const gd::MeasurementUnit &GetSecond() { return second; }
static const gd::MeasurementUnit &GetPixel() { return pixel; }
static const gd::MeasurementUnit &GetPixelSpeed() { return pixelSpeed; }
static const gd::MeasurementUnit &GetPixelAcceleration() {
return pixelAcceleration;
}
static const gd::MeasurementUnit &GetAngularSpeed() { return angularSpeed; }
static const gd::MeasurementUnit &GetNewton() { return newton; }
static const std::vector<const gd::MeasurementUnit*> &GetDefaultMeasurementUnits();
static std::size_t GetDefaultMeasurementUnitsCount();
static const gd::MeasurementUnit &GetDefaultMeasurementUnitAtIndex(std::size_t index);
static bool HasDefaultMeasurementUnitNamed(const gd::String &name);
static const gd::MeasurementUnit &GetDefaultMeasurementUnitByName(const gd::String &name);
private:
static std::vector<const gd::MeasurementUnit*> defaultMeasurementUnits;
static gd::MeasurementUnit undefined;
static gd::MeasurementUnit dimensionless;
static gd::MeasurementUnit degreeAngle;
static gd::MeasurementUnit second;
static gd::MeasurementUnit pixel;
static gd::MeasurementUnit pixelSpeed;
static gd::MeasurementUnit pixelAcceleration;
static gd::MeasurementUnit newton;
static gd::MeasurementUnit angularSpeed;
static gd::MeasurementUnit CreateUndefined() {
return MeasurementUnit("Undefined", _("Undefined"), "");
}
static gd::MeasurementUnit CreateDimensionless() {
return MeasurementUnit("Dimensionless", _("Dimensionless"), "");
}
static gd::MeasurementUnit CreateDegreeAngle() {
std::vector<gd::MeasurementUnitElement> elements;
elements.push_back(
MeasurementUnitElement(gd::MeasurementBaseUnit::degreeAngle, 1));
return MeasurementUnit(elements, "DegreeAngle", _("Angle"), _("degree"));
}
static gd::MeasurementUnit CreateSecond() {
std::vector<gd::MeasurementUnitElement> elements;
elements.push_back(
MeasurementUnitElement(gd::MeasurementBaseUnit::second, 1));
return MeasurementUnit(elements, "Second", _("Duration"), _("second"));
}
static gd::MeasurementUnit CreatePixel() {
std::vector<gd::MeasurementUnitElement> elements;
elements.push_back(
MeasurementUnitElement(gd::MeasurementBaseUnit::pixel, 1));
return MeasurementUnit(elements, "Pixel", _("Distance"), _("pixel"));
}
static gd::MeasurementUnit CreatePixelSpeed() {
std::vector<gd::MeasurementUnitElement> elements;
elements.push_back(
MeasurementUnitElement(gd::MeasurementBaseUnit::pixel, 1));
elements.push_back(
MeasurementUnitElement(gd::MeasurementBaseUnit::second, -1));
return MeasurementUnit(elements, "PixelSpeed", _("Speed"),
_("pixel per second"),
_("How much distance is covered per second."));
}
static gd::MeasurementUnit CreatePixelAcceleration() {
std::vector<gd::MeasurementUnitElement> elements;
elements.push_back(
MeasurementUnitElement(gd::MeasurementBaseUnit::pixel, 1));
elements.push_back(
MeasurementUnitElement(gd::MeasurementBaseUnit::second, -2));
return MeasurementUnit(elements, "PixelAcceleration", _("Acceleration"),
_("pixel per second, per second"),
_("How much speed is gained (or lost) per second."));
}
static gd::MeasurementUnit CreateNewton() {
std::vector<gd::MeasurementUnitElement> elements;
elements.push_back(
MeasurementUnitElement(gd::MeasurementBaseUnit::meter, 1));
elements.push_back(
MeasurementUnitElement(gd::MeasurementBaseUnit::kilogram, 1));
elements.push_back(
MeasurementUnitElement(gd::MeasurementBaseUnit::second, -2));
return MeasurementUnit(
elements, "Newton",
_("Force (in Newton)"), _("meter kilogram per second, per second"),
_("A unit to measure forces."));
}
static gd::MeasurementUnit CreateAngularSpeed() {
std::vector<gd::MeasurementUnitElement> elements;
elements.push_back(
MeasurementUnitElement(gd::MeasurementBaseUnit::degreeAngle, 1));
elements.push_back(
MeasurementUnitElement(gd::MeasurementBaseUnit::second, -1));
return MeasurementUnit(elements, "AngularSpeed", _("Angular speed"),
_("degree per second"),
_("How much angle is covered per second."));
}
gd::String name; ///< The unit name.
gd::String label; ///< The unit label.
gd::String description; ///< The unit description.
gd::String elementsWithWords; ///< The unit elements put in words.
std::vector<gd::MeasurementUnitElement> elements; ///< The unit elements.
};
} // namespace gd
#endif // GDCORE_MEASUREMENTUNIT