Files
GDevelop/Core/GDCore/Project/EventsFunctionsExtension.h
D8H 8e4cccd562 Notice about extension breaking changes when installing assets (#7640)
- Add a pop-up to suggest to update behavior when attaching one to an object
- Keep the "community" label and the info button on installed extensions
2025-06-11 18:08:57 +02:00

423 lines
12 KiB
C++

/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#pragma once
#include <vector>
#include "GDCore/Extensions/Metadata/DependencyMetadata.h"
#include "GDCore/Extensions/Metadata/SourceFileMetadata.h"
#include "GDCore/Project/EventsBasedBehavior.h"
#include "GDCore/Project/EventsBasedObject.h"
#include "GDCore/Project/EventsFunctionsContainer.h"
#include "GDCore/Project/EventsFunctionsExtensionChangelog.h"
#include "GDCore/Project/VariablesContainer.h"
#include "GDCore/String.h"
#include "GDCore/Tools/SerializableWithNameList.h"
namespace gd {
class SerializerElement;
class Project;
} // namespace gd
namespace gd {
// TODO Remove the EventsFunctionsContainer inheritance and make it an attribute.
// This will allow to get EventsFunctionsContainer the same way for extensions,
// objects and behaviors.
/**
* \brief Hold a list of Events Functions (gd::EventsFunction) and Events Based
* Behaviors.
*
* Events functions can be generated as stand-alone functions, and
* converted to actions/conditions/expressions.
* Events behaviors can be generated to a runtime behavior, with functions
* converted to behavior actions/conditions/expressions. Similarly, a
* gd::EventsFunctionsExtension can be converted to an extension.
*
* \ingroup PlatformDefinition
*/
class GD_CORE_API EventsFunctionsExtension {
public:
EventsFunctionsExtension();
EventsFunctionsExtension(const EventsFunctionsExtension&);
EventsFunctionsExtension& operator=(const EventsFunctionsExtension& rhs);
virtual ~EventsFunctionsExtension(){};
/**
* \brief Return a pointer to a new EventsFunctionsExtension constructed from
* this one.
*/
EventsFunctionsExtension* Clone() const {
return new EventsFunctionsExtension(*this);
};
const gd::String& GetVersion() const { return version; };
EventsFunctionsExtension& SetVersion(const gd::String& version_) {
version = version_;
return *this;
}
const gd::String& GetNamespace() const { return extensionNamespace; };
EventsFunctionsExtension& SetNamespace(const gd::String& namespace_) {
extensionNamespace = namespace_;
return *this;
}
const gd::String& GetShortDescription() const { return shortDescription; };
EventsFunctionsExtension& SetShortDescription(
const gd::String& shortDescription_) {
shortDescription = shortDescription_;
return *this;
}
const gd::String& GetDescription() const { return description; };
EventsFunctionsExtension& SetDescription(const gd::String& description_) {
description = description_;
return *this;
}
const gd::String& GetName() const { return name; };
EventsFunctionsExtension& SetName(const gd::String& name_) {
name = name_;
return *this;
}
const gd::String& GetFullName() const { return fullName; };
EventsFunctionsExtension& SetFullName(const gd::String& fullName_) {
fullName = fullName_;
return *this;
}
const gd::String& GetCategory() const { return category; };
EventsFunctionsExtension& SetCategory(const gd::String& category_) {
category = category_;
return *this;
}
const std::vector<gd::String>& GetTags() const { return tags; };
std::vector<gd::String>& GetTags() { return tags; };
const std::vector<gd::String>& GetAuthorIds() const { return authorIds; };
std::vector<gd::String>& GetAuthorIds() { return authorIds; };
const gd::String& GetAuthor() const { return author; };
EventsFunctionsExtension& SetAuthor(const gd::String& author_) {
author = author_;
return *this;
}
const gd::String& GetPreviewIconUrl() const { return previewIconUrl; };
EventsFunctionsExtension& SetPreviewIconUrl(
const gd::String& previewIconUrl_) {
previewIconUrl = previewIconUrl_;
return *this;
}
const gd::String& GetIconUrl() const { return iconUrl; };
EventsFunctionsExtension& SetIconUrl(const gd::String& iconUrl_) {
iconUrl = iconUrl_;
return *this;
}
/**
* \brief Get the help path of this extension, relative to the GDevelop
* documentation root.
*/
const gd::String& GetHelpPath() const { return helpPath; };
/**
* \brief Set the help path of this extension, relative to the GDevelop
* documentation root.
*/
EventsFunctionsExtension& SetHelpPath(const gd::String& helpPath_) {
helpPath = helpPath_;
return *this;
}
/**
* \brief Get the GDevelop version required by this extension.
*/
const gd::String& GetGDevelopVersion() const { return gdevelopVersion; };
/**
* \brief Set the GDevelop version required by this extension.
*/
EventsFunctionsExtension& SetGDevelopVersion(const gd::String& gdevelopVersion_) {
gdevelopVersion = gdevelopVersion_;
return *this;
}
/**
* \brief Return a reference to the list of the events based behaviors.
*/
gd::SerializableWithNameList<EventsBasedBehavior>& GetEventsBasedBehaviors() {
return eventsBasedBehaviors;
}
/**
* \brief Return a const reference to the list of the events based behaviors.
*/
const gd::SerializableWithNameList<EventsBasedBehavior>&
GetEventsBasedBehaviors() const {
return eventsBasedBehaviors;
}
/**
* \brief Return a reference to the list of the events based objects.
*/
gd::SerializableWithNameList<EventsBasedObject>& GetEventsBasedObjects() {
return eventsBasedObjects;
}
/**
* \brief Return a const reference to the list of the events based objects.
*/
const gd::SerializableWithNameList<EventsBasedObject>&
GetEventsBasedObjects() const {
return eventsBasedObjects;
}
/**
* \brief Sets an extension origin. This method is not present since the
* beginning so the projects created before that will have extensions
* installed from the store without an origin. Keep that in mind when creating
* features that rely on an extension's origin.
*/
virtual void SetOrigin(const gd::String& originName_,
const gd::String& originIdentifier_) {
originName = originName_;
originIdentifier = originIdentifier_;
}
virtual const gd::String& GetOriginName() const { return originName; }
virtual const gd::String& GetOriginIdentifier() const {
return originIdentifier;
}
/**
* \brief Return a reference to the functions of the events based behavior or object.
*/
EventsFunctionsContainer& GetEventsFunctions() {
return eventsFunctionsContainer;
}
/**
* \brief Return a const reference to the functions of the events based
* behavior or object.
*/
const EventsFunctionsContainer& GetEventsFunctions() const {
return eventsFunctionsContainer;
}
/** \name Dependencies
*/
///@{
/**
* \brief Adds a new dependency.
*/
gd::DependencyMetadata& AddDependency() {
gd::DependencyMetadata dependency;
dependencies.push_back(dependency);
return dependencies.back();
};
/**
* \brief Adds a new dependency.
*/
void RemoveDependencyAt(size_t index) {
dependencies.erase(dependencies.begin() + index);
};
/**
* \brief Returns the list of dependencies.
*/
std::vector<gd::DependencyMetadata>& GetAllDependencies() {
return dependencies;
};
/**
* \brief Returns the list of dependencies.
*/
const std::vector<gd::DependencyMetadata>& GetAllDependencies() const {
return dependencies;
};
///@}
/** \name Variable management
* Members functions related to layout variables management.
*/
///@{
/**
* Return the global variables of the extension (variables scoped to the
* entire game lifetime).
*/
inline const gd::VariablesContainer& GetGlobalVariables() const {
return globalVariables;
}
/**
* Return the global variables of the extension (variables scoped to the
* entire game lifetime).
*/
inline gd::VariablesContainer& GetGlobalVariables() { return globalVariables; }
/**
* Return the global variables of the extension (variables scoped to the
* lifetime of a scene).
*/
inline const gd::VariablesContainer& GetSceneVariables() const {
return sceneVariables;
}
/**
* Return the global variables of the extension (variables scoped to the
* lifetime of a scene).
*/
inline gd::VariablesContainer& GetSceneVariables() { return sceneVariables; }
///@}
/** \name Serialization
*/
///@{
/**
* \brief Serialize the EventsFunctionsExtension to the specified element
*/
void SerializeTo(gd::SerializerElement& element, bool isExternal = false) const;
/**
* \brief Serialize the EventsFunctionsExtension to the specified element
*/
void SerializeToExternal(gd::SerializerElement& element) const {
SerializeTo(element, true);
}
/**
* \brief Load the EventsFunctionsExtension from the specified element.
*/
void UnserializeFrom(gd::Project& project,
const gd::SerializerElement& element);
/**
* \brief Load the extension without free functions, behaviors and objects
* implementation.
*/
void UnserializeExtensionDeclarationFrom(
gd::Project& project,
const gd::SerializerElement& element);
/**
* \brief Load free functions, behaviors and objects implementation
* (in opposition to load just their "declaration" by reading their name).
*/
void UnserializeExtensionImplementationFrom(
gd::Project& project,
const gd::SerializerElement& element);
///@}
/** \name Lifecycle event functions
*/
///@{
static bool IsExtensionLifecycleEventsFunction(
const gd::String& eventsFunctionName);
///@}
/** \name Source files
*/
///@{
/**
* \brief Adds a new source file.
*/
gd::SourceFileMetadata& AddSourceFile() {
gd::SourceFileMetadata sourceFile;
sourceFiles.push_back(sourceFile);
return sourceFiles.back();
};
/**
* \brief Removes a source file.
*/
void RemoveSourceFileAt(size_t index) {
sourceFiles.erase(sourceFiles.begin() + index);
};
/**
* \brief Returns the list of source files.
*/
std::vector<gd::SourceFileMetadata>& GetAllSourceFiles() {
return sourceFiles;
};
/**
* \brief Returns the list of source files.
*/
const std::vector<gd::SourceFileMetadata>& GetAllSourceFiles() const {
return sourceFiles;
};
///@}
private:
/**
* Initialize object using another object. Used by copy-ctor and assign-op.
* Don't forget to update me if members were changed!
*/
void Init(const gd::EventsFunctionsExtension& other);
void SerializeDependencyTo(const gd::DependencyMetadata& dependency,
gd::SerializerElement& serializer) const {
serializer.SetStringAttribute("type", dependency.GetDependencyType());
serializer.SetStringAttribute("exportName", dependency.GetExportName());
serializer.SetStringAttribute("name", dependency.GetName());
serializer.SetStringAttribute("version", dependency.GetVersion());
}
gd::DependencyMetadata UnserializeDependencyFrom(
gd::SerializerElement& serializer) {
gd::DependencyMetadata dependency;
dependency.SetDependencyType(serializer.GetStringAttribute("type"));
dependency.SetExportName(serializer.GetStringAttribute("exportName"));
dependency.SetName(serializer.GetStringAttribute("name"));
dependency.SetVersion(serializer.GetStringAttribute("version"));
return dependency;
}
std::vector<gd::String> GetUnserializingOrderEventsBasedObjectNames(
const gd::SerializerElement &eventsBasedObjectsElement);
gd::String version;
gd::String extensionNamespace;
gd::String shortDescription;
gd::String description;
gd::String name;
gd::String fullName;
gd::String category;
std::vector<gd::String> tags;
std::vector<gd::String> authorIds;
gd::String author;
gd::String previewIconUrl;
gd::String originName;
gd::String originIdentifier;
gd::String iconUrl;
gd::String helpPath; ///< The relative path to the help for this extension in
///< the documentation (or an absolute URL).
gd::String gdevelopVersion;
gd::EventsFunctionsExtensionChangelog changelog;
gd::SerializableWithNameList<EventsBasedBehavior> eventsBasedBehaviors;
gd::SerializableWithNameList<EventsBasedObject> eventsBasedObjects;
std::vector<gd::DependencyMetadata> dependencies;
std::vector<gd::SourceFileMetadata> sourceFiles;
gd::EventsFunctionsContainer eventsFunctionsContainer;
gd::VariablesContainer globalVariables;
gd::VariablesContainer sceneVariables;
};
} // namespace gd