Files
GDevelop/Core/GDCore/Events/Builtin/CommentEvent.h
2016-01-14 19:46:56 +01:00

62 lines
2.0 KiB
C++

/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights reserved.
* This project is released under the MIT License.
*/
#ifndef COMMENTEVENT_H
#define COMMENTEVENT_H
#include "GDCore/Events/Event.h"
class TiXmlElement;
namespace gd { class Layout; }
namespace gd { class Project; }
namespace gd { class MainFrameWrapper; }
namespace gd { class Project; }
class wxWindow;
namespace gd { class EventsEditorItemsAreas; }
namespace gd { class EventsEditorSelection; }
namespace gd
{
/**
* \brief Allows to add a text in the events editor.
*/
class GD_CORE_API CommentEvent : public gd::BaseEvent
{
public:
CommentEvent() : BaseEvent(), r(255), v(230), b(109), textR(0), textG(0), textB(0) {};
virtual ~CommentEvent() {};
virtual gd::CommentEvent * Clone() const { return new CommentEvent(*this);}
virtual void SerializeTo(SerializerElement & element) const;
virtual void UnserializeFrom(gd::Project & project, const SerializerElement & element);
int r; ///< Background color Red component
int v; ///< Background color Green component
int b; ///< Background color Blue component
int textR; ///< Text color Red component
int textG; ///< Text color Green component
int textB; ///< Text color Blue component
gd::String com1; ///< Comment gd::String
gd::String com2; ///< Optional second comment gd::String
/**
* Called by event editor to draw the event.
*/
virtual void Render(wxDC & dc, int x, int y, unsigned int width, gd::EventsEditorItemsAreas & areas, gd::EventsEditorSelection & selection, const gd::Platform & );
/**
* Must return the height of the event when rendered
*/
virtual unsigned int GetRenderedHeight(unsigned int width, const gd::Platform & ) const;
virtual EditEventReturnType EditEvent(wxWindow* parent_, gd::Project & game_, gd::Layout & scene_, gd::MainFrameWrapper & mainFrameWrapper_);
};
}
#endif // COMMENTEVENT_H