Files
GDevelop/Extensions/PhysicsBehavior/JsExtension.cpp
2018-01-21 22:11:24 +01:00

160 lines
9.5 KiB
C++

/**
GDevelop - Physics Behavior Extension
Copyright (c) 2010-2016 Florian Rival (Florian.Rival@gmail.com)
This project is released under the MIT License.
*/
#if defined(GD_IDE_ONLY)
#include "GDCore/Extensions/PlatformExtension.h"
#include "GDCore/Tools/Localization.h"
void DeclarePhysicsBehaviorExtension(gd::PlatformExtension & extension);
/**
* \brief This class declares information about the JS extension.
*/
class PhysicsBehaviorJsExtension : public gd::PlatformExtension
{
public:
/**
* \brief Constructor of an extension declares everything the extension contains: objects, actions, conditions and expressions.
*/
PhysicsBehaviorJsExtension()
{
DeclarePhysicsBehaviorExtension(*this);
GetBehaviorMetadata("PhysicsBehavior::PhysicsBehavior")
.SetIncludeFile("Extensions/PhysicsBehavior/box2djs/box2d.js")
.AddIncludeFile("Extensions/PhysicsBehavior/physicsruntimebehavior.js");
std::map<gd::String, gd::InstructionMetadata > & autActions = GetAllActionsForBehavior("PhysicsBehavior::PhysicsBehavior");
std::map<gd::String, gd::InstructionMetadata > & autConditions = GetAllConditionsForBehavior("PhysicsBehavior::PhysicsBehavior");
std::map<gd::String, gd::ExpressionMetadata > & autExpressions = GetAllExpressionsForBehavior("PhysicsBehavior::PhysicsBehavior");
autActions["PhysicsBehavior::SetStatic"].SetFunctionName("setStatic");
autActions["PhysicsBehavior::SetDynamic"].SetFunctionName("setDynamic");
autConditions["PhysicsBehavior::SetDynamic"].SetFunctionName("isDynamic");
autActions["PhysicsBehavior::SetFixedRotation"].SetFunctionName("setFixedRotation");
autActions["PhysicsBehavior::SetFreeRotation"].SetFunctionName("setFreeRotation");
autActions["PhysicsBehavior::AddRevoluteJoint"].SetFunctionName("addRevoluteJoint");
autActions["PhysicsBehavior::AddRevoluteJointBetweenObjects"].SetFunctionName("addRevoluteJointBetweenObjects");
autActions["PhysicsBehavior::ActAddGearJointBetweenObjects"].SetFunctionName("addGearJointBetweenObjects");
autConditions["PhysicsBehavior::IsFixedRotation"].SetFunctionName("isFixedRotation");
autActions["PhysicsBehavior::SetAsBullet"].SetFunctionName("setAsBullet");
autActions["PhysicsBehavior::DontSetAsBullet"].SetFunctionName("dontSetAsBullet");
autConditions["PhysicsBehavior::IsBullet"].SetFunctionName("isBullet");
autActions["PhysicsBehavior::ApplyImpulse"].SetFunctionName("applyImpulse");
autActions["PhysicsBehavior::ApplyImpulseUsingPolarCoordinates"].SetFunctionName("applyImpulseUsingPolarCoordinates");
autActions["PhysicsBehavior::ApplyImpulseTowardPosition"].SetFunctionName("applyImpulseTowardPosition");
autActions["PhysicsBehavior::ApplyForce"].SetFunctionName("applyForce");
autActions["PhysicsBehavior::ApplyForceUsingPolarCoordinates"].SetFunctionName("applyForceUsingPolarCoordinates");
autActions["PhysicsBehavior::ApplyForceTowardPosition"].SetFunctionName("applyForceTowardPosition");
autActions["PhysicsBehavior::ApplyTorque"].SetFunctionName("applyTorque");
autActions["PhysicsBehavior::SetLinearVelocity"].SetFunctionName("setLinearVelocity");
autConditions["PhysicsBehavior::LinearVelocityX"].SetFunctionName("getLinearVelocityX");
autConditions["PhysicsBehavior::LinearVelocityY"].SetFunctionName("getLinearVelocityY");
autConditions["PhysicsBehavior::LinearVelocity"].SetFunctionName("getLinearVelocity");
autActions["PhysicsBehavior::SetAngularVelocity"].SetFunctionName("setAngularVelocity");
autConditions["PhysicsBehavior::AngularVelocity"].SetFunctionName("getAngularVelocity");
autConditions["PhysicsBehavior::CollisionWith"].SetFunctionName("collisionWith");
autConditions["PhysicsBehavior::LinearDamping"].SetFunctionName("getLinearDamping");
autActions["PhysicsBehavior::SetLinearDamping"].SetFunctionName("setLinearDamping");
autConditions["PhysicsBehavior::AngularDamping"].SetFunctionName("getAngularDamping");
autActions["PhysicsBehavior::SetAngularDamping"].SetFunctionName("setAngularDamping");
autActions["PhysicsBehavior::SetGravity"].SetFunctionName("setGravity");
autExpressions["LinearVelocity"].SetFunctionName("getLinearVelocity");
autExpressions["LinearVelocityX"].SetFunctionName("getLinearVelocityX");
autExpressions["LinearVelocityY"].SetFunctionName("getLinearVelocityY");
autExpressions["AngularVelocity"].SetFunctionName("getAngularVelocity");
autExpressions["LinearDamping"].SetFunctionName("getLinearDamping");
autExpressions["AngularDamping"].SetFunctionName("getAngularDamping");
/*
aut.AddAction("SetPolygonScaleX",
_("Change collision polygon X scale"),
_("Change the X scale of the polygon. Use a value greater than 1 to enlarge the polygon, less than 1 to reduce it."),
_("Change collision polygon of _PARAM0_ X scale to _PARAM2_"),
_("Collision polygon"),
"res/physics24.png",
"res/physics16.png")
.AddParameter("object", _("Object"))
.AddParameter("behavior", _("Behavior"), "PhysicsBehavior")
.AddParameter("expression", _("Scale"))
.AddCodeOnlyParameter("currentScene", "")
.SetFunctionName("SetPolygonScaleX").SetIncludeFile("PhysicsBehavior/PhysicsBehavior.h");
aut.AddAction("SetPolygonScaleY",
_("Change collision polygon Y scale"),
_("Change the Y scale of the polygon. Use a value greater than 1 to enlarge the polygon, less than 1 to reduce it."),
_("Change collision polygon of _PARAM0_ Y scale to _PARAM2_"),
_("Collision polygon"),
"res/physics24.png",
"res/physics16.png")
.AddParameter("object", _("Object"))
.AddParameter("behavior", _("Behavior"), "PhysicsBehavior")
.AddParameter("expression", _("Scale"))
.AddCodeOnlyParameter("currentScene", "")
.SetFunctionName("SetPolygonScaleY").SetIncludeFile("PhysicsBehavior/PhysicsBehavior.h");
aut.AddCondition("GetPolygonScaleX",
_("Collision polygon X scale"),
_("Test the value of the collision polygon X scale."),
_("Collision polygon of _PARAM0_ X scale is _PARAM2__PARAM3_"),
_("Collision polygon"),
"res/physics24.png",
"res/physics16.png")
.AddParameter("object", _("Object"))
.AddParameter("behavior", _("Behavior"), "PhysicsBehavior")
.AddParameter("relationalOperator", _("Comparison sign"))
.AddParameter("expression", _("Value to test"))
.AddCodeOnlyParameter("currentScene", "")
.SetFunctionName("GetPolygonScaleX").SetManipulatedType("number").SetIncludeFile("PhysicsBehavior/PhysicsBehavior.h");
aut.AddCondition("GetPolygonScaleY",
_("Collision polygon Y scale"),
_("Test the value of the collision polygon Y scale."),
_("Collision polygon of _PARAM0_ Y scale is _PARAM2__PARAM3_"),
_("Collision polygon"),
"res/physics24.png",
"res/physics16.png")
.AddParameter("object", _("Object"))
.AddParameter("behavior", _("Behavior"), "PhysicsBehavior")
.AddParameter("relationalOperator", _("Comparison sign"))
.AddParameter("expression", _("Value to test"))
.AddCodeOnlyParameter("currentScene", "")
.SetFunctionName("GetPolygonScaleY").SetManipulatedType("number").SetIncludeFile("PhysicsBehavior/PhysicsBehavior.h");
aut.AddExpression("PolygonScaleX", _("Collision polygon X scale"), _("Collision polygon X scale"), _("Collision polygon"), "res/physics16.png")
.AddParameter("object", _("Object"))
.AddParameter("behavior", _("Behavior"), "PhysicsBehavior")
.AddCodeOnlyParameter("currentScene", "")
.SetFunctionName("GetPolygonScaleX").SetIncludeFile("PhysicsBehavior/PhysicsBehavior.h");
aut.AddExpression("PolygonScaleY", _("Collision polygon Y scale"), _("Collision polygon Y scale"), _("Collision polygon"), "res/physics16.png")
.AddParameter("object", _("Object"))
.AddParameter("behavior", _("Behavior"), "PhysicsBehavior")
.AddCodeOnlyParameter("currentScene", "")
.SetFunctionName("GetPolygonScaleY").SetIncludeFile("PhysicsBehavior/PhysicsBehavior.h");
*/
StripUnimplementedInstructionsAndExpressions();
GD_COMPLETE_EXTENSION_COMPILATION_INFORMATION();
};
};
#if defined(EMSCRIPTEN)
extern "C" gd::PlatformExtension * CreateGDJSPhysicsBehaviorExtension() {
return new PhysicsBehaviorJsExtension;
}
#else
/**
* Used by GDevelop to create the extension class
* -- Do not need to be modified. --
*/
extern "C" gd::PlatformExtension * GD_EXTENSION_API CreateGDJSExtension() {
return new PhysicsBehaviorJsExtension;
}
#endif
#endif