Files
GDevelop/Extensions/PhysicsBehavior/PhysicsBehaviorEditor.cpp

338 lines
19 KiB
C++

/**
GDevelop - Physics Behavior Extension
Copyright (c) 2010-2016 Florian Rival (Florian.Rival@gmail.com)
This project is released under the MIT License.
*/
#if defined(GD_IDE_ONLY) && !defined(GD_NO_WX_GUI)
#include "PhysicsBehaviorEditor.h"
#ifdef __WXMSW__
#include <wx/msw/winundef.h>
#endif
//(*InternalHeaders(PhysicsBehaviorEditor)
#include <wx/intl.h>
#include <wx/string.h>
//*)
#include "GDCore/Tools/Log.h"
#ifdef __WXMSW__
#include <wx/msw/winundef.h>
#endif
#include "GDCpp/Runtime/Project/Project.h"
#include "GDCore/IDE/Dialogs/MainFrameWrapper.h"
#include "GDCore/Extensions/Platform.h"
#include "GDCpp/Runtime/CommonTools.h"
#include "GDCpp/Runtime/Project/Layout.h"
#include "PhysicsBehavior.h"
#include "ScenePhysicsDatas.h"
#include "GDCore/Tools/Localization.h"
#include "CustomPolygonDialog.h"
using namespace std;
//(*IdInit(PhysicsBehaviorEditor)
const long PhysicsBehaviorEditor::ID_STATICTEXT11 = wxNewId();
const long PhysicsBehaviorEditor::ID_RADIOBUTTON1 = wxNewId();
const long PhysicsBehaviorEditor::ID_RADIOBUTTON2 = wxNewId();
const long PhysicsBehaviorEditor::ID_RADIOBUTTON3 = wxNewId();
const long PhysicsBehaviorEditor::ID_BUTTON3 = wxNewId();
const long PhysicsBehaviorEditor::ID_CHECKBOX1 = wxNewId();
const long PhysicsBehaviorEditor::ID_CHECKBOX3 = wxNewId();
const long PhysicsBehaviorEditor::ID_CHECKBOX2 = wxNewId();
const long PhysicsBehaviorEditor::ID_STATICTEXT1 = wxNewId();
const long PhysicsBehaviorEditor::ID_TEXTCTRL1 = wxNewId();
const long PhysicsBehaviorEditor::ID_STATICTEXT2 = wxNewId();
const long PhysicsBehaviorEditor::ID_TEXTCTRL2 = wxNewId();
const long PhysicsBehaviorEditor::ID_STATICTEXT12 = wxNewId();
const long PhysicsBehaviorEditor::ID_TEXTCTRL9 = wxNewId();
const long PhysicsBehaviorEditor::ID_STATICTEXT9 = wxNewId();
const long PhysicsBehaviorEditor::ID_TEXTCTRL7 = wxNewId();
const long PhysicsBehaviorEditor::ID_STATICTEXT10 = wxNewId();
const long PhysicsBehaviorEditor::ID_TEXTCTRL8 = wxNewId();
const long PhysicsBehaviorEditor::ID_STATICTEXT3 = wxNewId();
const long PhysicsBehaviorEditor::ID_TEXTCTRL3 = wxNewId();
const long PhysicsBehaviorEditor::ID_STATICTEXT4 = wxNewId();
const long PhysicsBehaviorEditor::ID_TEXTCTRL4 = wxNewId();
const long PhysicsBehaviorEditor::ID_STATICTEXT5 = wxNewId();
const long PhysicsBehaviorEditor::ID_STATICTEXT7 = wxNewId();
const long PhysicsBehaviorEditor::ID_TEXTCTRL5 = wxNewId();
const long PhysicsBehaviorEditor::ID_STATICTEXT6 = wxNewId();
const long PhysicsBehaviorEditor::ID_TEXTCTRL6 = wxNewId();
const long PhysicsBehaviorEditor::ID_STATICTEXT8 = wxNewId();
const long PhysicsBehaviorEditor::ID_STATICLINE1 = wxNewId();
const long PhysicsBehaviorEditor::ID_BUTTON1 = wxNewId();
const long PhysicsBehaviorEditor::ID_BUTTON2 = wxNewId();
//*)
BEGIN_EVENT_TABLE(PhysicsBehaviorEditor,wxDialog)
//(*EventTable(PhysicsBehaviorEditor)
//*)
END_EVENT_TABLE()
PhysicsBehaviorEditor::PhysicsBehaviorEditor(wxWindow* parent, gd::Project & game_, gd::Layout * scene_, PhysicsBehavior & behavior_, gd::MainFrameWrapper & mainFrameWrapper_ ) :
behavior(behavior_),
game(game_),
scene(scene_)
{
//(*Initialize(PhysicsBehaviorEditor)
wxStaticBoxSizer* StaticBoxSizer2;
wxFlexGridSizer* FlexGridSizer4;
wxFlexGridSizer* FlexGridSizer10;
wxFlexGridSizer* FlexGridSizer3;
wxFlexGridSizer* FlexGridSizer5;
wxFlexGridSizer* FlexGridSizer9;
wxFlexGridSizer* FlexGridSizer2;
wxFlexGridSizer* FlexGridSizer7;
wxFlexGridSizer* FlexGridSizer8;
wxBoxSizer* BoxSizer1;
wxFlexGridSizer* FlexGridSizer13;
wxFlexGridSizer* FlexGridSizer12;
wxFlexGridSizer* FlexGridSizer6;
wxStaticBoxSizer* StaticBoxSizer1;
wxFlexGridSizer* FlexGridSizer1;
wxFlexGridSizer* FlexGridSizer11;
Create(parent, wxID_ANY, _("Edit the behavior"), wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE, _T("wxID_ANY"));
FlexGridSizer1 = new wxFlexGridSizer(0, 1, 0, 0);
StaticBoxSizer1 = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Initial parameters"));
FlexGridSizer2 = new wxFlexGridSizer(0, 1, 0, 0);
FlexGridSizer2->AddGrowableCol(0);
FlexGridSizer5 = new wxFlexGridSizer(0, 1, 0, 0);
FlexGridSizer5->AddGrowableCol(0);
StaticText11 = new wxStaticText(this, ID_STATICTEXT11, _("Shape of the collision mask"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT11"));
FlexGridSizer5->Add(StaticText11, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
FlexGridSizer13 = new wxFlexGridSizer(0, 4, 0, 0);
rectCheck = new wxRadioButton(this, ID_RADIOBUTTON1, _("Rectangle"), wxDefaultPosition, wxDefaultSize, wxRB_GROUP, wxDefaultValidator, _T("ID_RADIOBUTTON1"));
rectCheck->SetValue(true);
FlexGridSizer13->Add(rectCheck, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
circleCheck = new wxRadioButton(this, ID_RADIOBUTTON2, _("Circle"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_RADIOBUTTON2"));
FlexGridSizer13->Add(circleCheck, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
polygonCheck = new wxRadioButton(this, ID_RADIOBUTTON3, _("Custom polygon"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_RADIOBUTTON3"));
FlexGridSizer13->Add(polygonCheck, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
polygonBt = new wxButton(this, ID_BUTTON3, _("Setup the shape..."), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON3"));
FlexGridSizer13->Add(polygonBt, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
FlexGridSizer5->Add(FlexGridSizer13, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
FlexGridSizer2->Add(FlexGridSizer5, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
FlexGridSizer11 = new wxFlexGridSizer(0, 3, 0, 0);
staticCheck = new wxCheckBox(this, ID_CHECKBOX1, _("Static object"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_CHECKBOX1"));
staticCheck->SetValue(false);
FlexGridSizer11->Add(staticCheck, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5);
fixedRotationCheck = new wxCheckBox(this, ID_CHECKBOX3, _("Fixed rotation"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_CHECKBOX3"));
fixedRotationCheck->SetValue(false);
FlexGridSizer11->Add(fixedRotationCheck, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
FlexGridSizer2->Add(FlexGridSizer11, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
bulletCheck = new wxCheckBox(this, ID_CHECKBOX2, _("Comparable to a projectile (better collision handling, but slower)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_CHECKBOX2"));
bulletCheck->SetValue(false);
FlexGridSizer2->Add(bulletCheck, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5);
FlexGridSizer7 = new wxFlexGridSizer(0, 3, 0, 0);
FlexGridSizer7->AddGrowableCol(1);
StaticText1 = new wxStaticText(this, ID_STATICTEXT1, _("Mass density :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT1"));
FlexGridSizer7->Add(StaticText1, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5);
massDensityEdit = new wxTextCtrl(this, ID_TEXTCTRL1, _("1"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL1"));
FlexGridSizer7->Add(massDensityEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
FlexGridSizer2->Add(FlexGridSizer7, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
FlexGridSizer8 = new wxFlexGridSizer(0, 3, 0, 0);
FlexGridSizer8->AddGrowableCol(1);
StaticText2 = new wxStaticText(this, ID_STATICTEXT2, _("Friction :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT2"));
FlexGridSizer8->Add(StaticText2, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5);
frictionEdit = new wxTextCtrl(this, ID_TEXTCTRL2, _("0.8"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL2"));
FlexGridSizer8->Add(frictionEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
FlexGridSizer2->Add(FlexGridSizer8, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
FlexGridSizer12 = new wxFlexGridSizer(0, 3, 0, 0);
FlexGridSizer12->AddGrowableCol(1);
StaticText12 = new wxStaticText(this, ID_STATICTEXT12, _("Restitution ( Elasticity ) :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT12"));
FlexGridSizer12->Add(StaticText12, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5);
restitutionEdit = new wxTextCtrl(this, ID_TEXTCTRL9, _("0"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL9"));
FlexGridSizer12->Add(restitutionEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
FlexGridSizer2->Add(FlexGridSizer12, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
FlexGridSizer9 = new wxFlexGridSizer(0, 3, 0, 0);
FlexGridSizer9->AddGrowableCol(1);
StaticText9 = new wxStaticText(this, ID_STATICTEXT9, _("Linear damping :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT9"));
FlexGridSizer9->Add(StaticText9, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5);
linearDampingEdit = new wxTextCtrl(this, ID_TEXTCTRL7, _("0.1"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL7"));
FlexGridSizer9->Add(linearDampingEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
FlexGridSizer2->Add(FlexGridSizer9, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
FlexGridSizer10 = new wxFlexGridSizer(0, 3, 0, 0);
FlexGridSizer10->AddGrowableCol(1);
StaticText10 = new wxStaticText(this, ID_STATICTEXT10, _("Angular damping :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT10"));
FlexGridSizer10->Add(StaticText10, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5);
angularDampingEdit = new wxTextCtrl(this, ID_TEXTCTRL8, _("0.1"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL8"));
FlexGridSizer10->Add(angularDampingEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
FlexGridSizer2->Add(FlexGridSizer10, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
StaticBoxSizer1->Add(FlexGridSizer2, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
FlexGridSizer1->Add(StaticBoxSizer1, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
StaticBoxSizer2 = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Global parameters of physics engine"));
FlexGridSizer4 = new wxFlexGridSizer(0, 1, 0, 0);
FlexGridSizer4->AddGrowableCol(0);
StaticText3 = new wxStaticText(this, ID_STATICTEXT3, _("Gravity coordinates :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT3"));
FlexGridSizer4->Add(StaticText3, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5);
BoxSizer1 = new wxBoxSizer(wxHORIZONTAL);
gravityXEdit = new wxTextCtrl(this, ID_TEXTCTRL3, _("0"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL3"));
BoxSizer1->Add(gravityXEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
StaticText4 = new wxStaticText(this, ID_STATICTEXT4, _(";"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT4"));
BoxSizer1->Add(StaticText4, 0, wxTOP|wxBOTTOM|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
gravityYEdit = new wxTextCtrl(this, ID_TEXTCTRL4, _("0"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL4"));
BoxSizer1->Add(gravityYEdit, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
FlexGridSizer4->Add(BoxSizer1, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
StaticText5 = new wxStaticText(this, ID_STATICTEXT5, _("Scale of the virtual world :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT5"));
FlexGridSizer4->Add(StaticText5, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5);
FlexGridSizer6 = new wxFlexGridSizer(0, 5, 0, 0);
StaticText7 = new wxStaticText(this, ID_STATICTEXT7, _("1meter ="), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT7"));
FlexGridSizer6->Add(StaticText7, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
scaleXEdit = new wxTextCtrl(this, ID_TEXTCTRL5, _("0"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL5"));
FlexGridSizer6->Add(scaleXEdit, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
StaticText6 = new wxStaticText(this, ID_STATICTEXT6, _("( X axis );"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT6"));
FlexGridSizer6->Add(StaticText6, 1, wxTOP|wxBOTTOM|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
scaleYEdit = new wxTextCtrl(this, ID_TEXTCTRL6, _("0"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL6"));
FlexGridSizer6->Add(scaleYEdit, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
StaticText8 = new wxStaticText(this, ID_STATICTEXT8, _("( Y axis )"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT8"));
FlexGridSizer6->Add(StaticText8, 1, wxTOP|wxBOTTOM|wxRIGHT|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
FlexGridSizer4->Add(FlexGridSizer6, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
StaticBoxSizer2->Add(FlexGridSizer4, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
FlexGridSizer1->Add(StaticBoxSizer2, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
StaticLine1 = new wxStaticLine(this, ID_STATICLINE1, wxDefaultPosition, wxSize(10,-1), wxLI_HORIZONTAL, _T("ID_STATICLINE1"));
FlexGridSizer1->Add(StaticLine1, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
FlexGridSizer3 = new wxFlexGridSizer(0, 3, 0, 0);
okBt = new wxButton(this, ID_BUTTON1, _("Ok"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON1"));
FlexGridSizer3->Add(okBt, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
cancelBt = new wxButton(this, ID_BUTTON2, _("Cancel"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON2"));
FlexGridSizer3->Add(cancelBt, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
FlexGridSizer1->Add(FlexGridSizer3, 1, wxALL|wxALIGN_RIGHT|wxALIGN_CENTER_VERTICAL, 0);
SetSizer(FlexGridSizer1);
FlexGridSizer1->Fit(this);
FlexGridSizer1->SetSizeHints(this);
Connect(ID_RADIOBUTTON1,wxEVT_COMMAND_RADIOBUTTON_SELECTED,(wxObjectEventFunction)&PhysicsBehaviorEditor::OnrectCheckSelect);
Connect(ID_RADIOBUTTON2,wxEVT_COMMAND_RADIOBUTTON_SELECTED,(wxObjectEventFunction)&PhysicsBehaviorEditor::OncircleCheckSelect);
Connect(ID_RADIOBUTTON3,wxEVT_COMMAND_RADIOBUTTON_SELECTED,(wxObjectEventFunction)&PhysicsBehaviorEditor::OnpolygonCheckSelect);
Connect(ID_BUTTON3,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&PhysicsBehaviorEditor::OnpolygonBtClick);
Connect(ID_BUTTON1,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&PhysicsBehaviorEditor::OnokBtClick);
Connect(ID_BUTTON2,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&PhysicsBehaviorEditor::OncancelBtClick);
//*)
//Setup object datas
rectCheck->SetValue(behavior.shapeType == PhysicsBehavior::Box);
circleCheck->SetValue(behavior.shapeType == PhysicsBehavior::Circle);
polygonCheck->SetValue(behavior.shapeType == PhysicsBehavior::CustomPolygon);
polygonBt->Enable(polygonCheck->GetValue());
coordsVector = behavior.GetPolygonCoords();
positioning = behavior.polygonPositioning;
polygonHeight = behavior.polygonHeight;
polygonWidth = behavior.polygonWidth;
automaticResizing = behavior.HasAutomaticResizing();
staticCheck->SetValue(!behavior.dynamic);
fixedRotationCheck->SetValue(behavior.fixedRotation);
massDensityEdit->SetValue(gd::String::From(behavior.massDensity));
bulletCheck->SetValue(behavior.isBullet);
frictionEdit->SetValue(gd::String::From(behavior.averageFriction));
restitutionEdit->SetValue(gd::String::From(behavior.averageRestitution));
linearDampingEdit->SetValue(gd::String::From(behavior.linearDamping));
angularDampingEdit->SetValue(gd::String::From(behavior.angularDamping));
if ( game_.GetCurrentPlatform().GetName() == "GDevelop JS platform" )
{
polygonCheck->Hide();
polygonBt->Hide();
}
//Setup shared datas
if (!scene || !scene->HasBehaviorSharedData(behavior.GetName()))
{
gd::LogError(_("Unable to access to shared datas."));
return;
}
sharedDatas = std::dynamic_pointer_cast<ScenePhysicsDatas>(scene->GetBehaviorSharedDataSmartPtr(behavior.GetName()));
if ( sharedDatas == std::shared_ptr<ScenePhysicsDatas>() )
{
gd::LogError(_("Unable to access to shared datas : Bad data type."));
return;
}
gravityXEdit->SetValue(gd::String::From(sharedDatas->gravityX));
gravityYEdit->SetValue(gd::String::From(sharedDatas->gravityY));
scaleXEdit->SetValue(gd::String::From(sharedDatas->scaleX));
scaleYEdit->SetValue(gd::String::From(sharedDatas->scaleY));
}
PhysicsBehaviorEditor::~PhysicsBehaviorEditor()
{
//(*Destroy(PhysicsBehaviorEditor)
//*)
}
void PhysicsBehaviorEditor::OncancelBtClick(wxCommandEvent& event)
{
EndModal(0);
}
void PhysicsBehaviorEditor::OnokBtClick(wxCommandEvent& event)
{
if ( circleCheck->GetValue() )
behavior.shapeType = PhysicsBehavior::Circle;
else if( rectCheck->GetValue() )
behavior.shapeType = PhysicsBehavior::Box;
else
behavior.shapeType = PhysicsBehavior::CustomPolygon;
behavior.SetPolygonCoords(coordsVector);
behavior.dynamic = !staticCheck->GetValue();
behavior.fixedRotation = fixedRotationCheck->GetValue();
behavior.isBullet = bulletCheck->GetValue();
behavior.massDensity = gd::String(massDensityEdit->GetValue()).To<float>();
behavior.averageFriction = gd::String(frictionEdit->GetValue()).To<float>();
behavior.averageRestitution = gd::String(restitutionEdit->GetValue()).To<float>();
behavior.linearDamping = gd::String(linearDampingEdit->GetValue()).To<float>();
behavior.angularDamping = gd::String(angularDampingEdit->GetValue()).To<float>();
behavior.polygonPositioning = static_cast<PhysicsBehavior::Positioning>(positioning);
behavior.polygonWidth = polygonWidth;
behavior.polygonHeight = polygonHeight;
behavior.SetAutomaticResizing(automaticResizing);
if ( sharedDatas != std::shared_ptr<ScenePhysicsDatas>() )
{
sharedDatas->gravityX = gd::String(gravityXEdit->GetValue()).To<float>();
sharedDatas->gravityY = gd::String(gravityYEdit->GetValue()).To<float>();
sharedDatas->scaleX = gd::String(scaleXEdit->GetValue()).To<float>();
sharedDatas->scaleY = gd::String(scaleYEdit->GetValue()).To<float>();
}
EndModal(1);
}
void PhysicsBehaviorEditor::OnpolygonCheckSelect(wxCommandEvent& event)
{
polygonBt->Enable(polygonCheck->GetValue());
}
void PhysicsBehaviorEditor::OncircleCheckSelect(wxCommandEvent& event)
{
polygonBt->Enable(polygonCheck->GetValue());
}
void PhysicsBehaviorEditor::OnrectCheckSelect(wxCommandEvent& event)
{
polygonBt->Enable(polygonCheck->GetValue());
}
void PhysicsBehaviorEditor::OnpolygonBtClick(wxCommandEvent& event)
{
CustomPolygonDialog dialog(this, coordsVector, positioning, sf::Vector2f(polygonWidth, polygonHeight), automaticResizing);
dialog.ShowModal();
coordsVector = dialog.coordsVec;
positioning = dialog.positioning;
polygonHeight = dialog.polygonHeight;
polygonWidth = dialog.polygonWidth;
automaticResizing = dialog.automaticResizing;
}
#endif