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* Update all CMakeLists of extensions to use clang-format * Run clang-format on all Extensions * Update GDCore CMakeLists.txt to add clang-format * Run clang-format on GDCore files * Update GDJS and GDCpp CMakeLists.txt to add clang-format * Run clang-format on GDCpp and GDJS files
400 lines
11 KiB
C++
400 lines
11 KiB
C++
/*
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* GDevelop Core
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* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
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* reserved. This project is released under the MIT License.
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*/
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#if defined(GD_IDE_ONLY)
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#ifndef GDCORE_EVENT_H
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#define GDCORE_EVENT_H
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#include <iostream>
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#include <memory>
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#include <vector>
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#include "GDCore/Events/Instruction.h"
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#include "GDCore/Events/InstructionsList.h"
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#include "GDCore/String.h"
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namespace gd {
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class EventsList;
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}
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namespace gd {
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class MainFrameWrapper;
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}
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namespace gd {
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class Project;
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}
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namespace gd {
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class Layout;
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}
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namespace gd {
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class EventsCodeGenerator;
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}
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namespace gd {
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class EventsCodeGenerationContext;
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}
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namespace gd {
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class Platform;
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}
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class wxWindow;
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namespace gd {
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class EventsEditorItemsAreas;
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}
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namespace gd {
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class EventsEditorSelection;
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}
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namespace gd {
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class SerializerElement;
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}
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namespace gd {
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class Instruction;
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}
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class wxDC;
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namespace gd {
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class BaseEvent;
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typedef std::shared_ptr<BaseEvent> BaseEventSPtr;
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/**
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* \brief Base class defining an event.
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*
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* Events are usually not instance of Base Event, but instance of a derived
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* class.
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*
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* \ingroup Events
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*/
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class GD_CORE_API BaseEvent {
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public:
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BaseEvent();
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virtual ~BaseEvent(){};
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/**
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* Must return a pointer to a copy of the event.
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* A such method is needed as the IDE may want to store copies of some events
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* and so need a way to do polymorphic copies.
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*
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* Typical implementation example:
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* \code
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* return new MyEventClass(*this);
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* \endcode
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*/
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virtual gd::BaseEvent* Clone() const { return new BaseEvent(*this); }
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/** \name Event properties
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* Members functions to be overridden by derived classes to expose the event
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* properties
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*/
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///@{
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/**
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* Derived class have to redefine this function, so as to return true, if they
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* are executable.
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*/
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virtual bool IsExecutable() const { return false; };
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/**
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* Derived class have to redefine this function, so as to return true, if they
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* have sub events.
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*/
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virtual bool CanHaveSubEvents() const { return false; }
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/**
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* Return the sub events, if applicable.
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*/
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virtual const gd::EventsList& GetSubEvents() const { return badSubEvents; };
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/**
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* Return the sub events, if applicable.
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*/
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virtual gd::EventsList& GetSubEvents() { return badSubEvents; };
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/**
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* \brief Return true if the events has sub events.
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* \warning This is only applicable when CanHaveSubEvents() return true.
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*/
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bool HasSubEvents() const;
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/**
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* Event must be able to return all conditions std::vector they have.
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* Used to preprocess the conditions.
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*/
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virtual std::vector<gd::InstructionsList*> GetAllConditionsVectors() {
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std::vector<gd::InstructionsList*> noConditions;
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return noConditions;
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};
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virtual std::vector<const gd::InstructionsList*> GetAllConditionsVectors()
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const {
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std::vector<const gd::InstructionsList*> noConditions;
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return noConditions;
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};
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/**
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* Event must be able to return all actions std::vector they have.
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* Used to preprocess the actions.
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*/
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virtual std::vector<gd::InstructionsList*> GetAllActionsVectors() {
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std::vector<gd::InstructionsList*> noActions;
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return noActions;
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};
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virtual std::vector<const gd::InstructionsList*> GetAllActionsVectors()
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const {
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std::vector<const gd::InstructionsList*> noActions;
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return noActions;
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};
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/**
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* Event must be able to return all expressions they have.
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* Used to preprocess the expressions.
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*/
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virtual std::vector<gd::Expression*> GetAllExpressions() {
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std::vector<gd::Expression*> noExpr;
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return noExpr;
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};
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virtual std::vector<const gd::Expression*> GetAllExpressions() const {
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std::vector<const gd::Expression*> noExpr;
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return noExpr;
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};
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/**
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* \brief Returns the dependencies on source files of the project.
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* \note Default implementation returns an empty list of dependencies. This is
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* fine for most events that are not related to adding custom user source
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* code.
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*/
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virtual const std::vector<gd::String>& GetSourceFileDependencies() const {
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return emptyDependencies;
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};
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/**
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* \brief Returns the name of the source file associated with the event
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* \note Default implementation returns an empty string. This is fine for most
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* events that are not related to adding custom user source code.
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*/
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virtual const gd::String& GetAssociatedGDManagedSourceFile(
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gd::Project& project) const {
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return emptySourceFile;
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};
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///@}
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/** \name Code generation
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* Members functions used to generate code from the event
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*/
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///@{
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/**
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* \brief Generate the code event: the platform provided by \a codeGenerator
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* is asked for the EventMetadata associated to the event, which is then used
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* to generate the code event.
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*
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* \warning Even if this method is virtual, you should never redefine it:
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* always provide the code generation using gd::EventMetadata. This method is
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* virtual as some platforms could have hidden events ( such as profiling
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* events ) needing code generation without declaring the event as a part of
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* an extension.
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*
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* \see gd::EventMetadata
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*/
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virtual gd::String GenerateEventCode(
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gd::EventsCodeGenerator& codeGenerator,
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gd::EventsCodeGenerationContext& context);
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/**
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* Called before events are compiled: the platform provided by \a
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* codeGenerator is asked for the EventMetadata associated to the event, which
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* is then used to preprocess the event.
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*
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* This is only done if the event MustBePreprocessed() return true.
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*
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* \warning Be careful if you're iterating over a list of event, a call to
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* Preprocess can remove the event from the list!
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*
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* \see gd::EventMetadata
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* \see gd::BaseEvent::MustBePreprocessed
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*/
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virtual void Preprocess(gd::EventsCodeGenerator& codeGenerator,
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gd::EventsList& eventList,
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std::size_t indexOfTheEventInThisList);
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/**
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* \brief If MustBePreprocessed is redefined to return true, the
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* gd::EventMetadata::preprocessing associated to the event will be called to
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* preprocess the event.
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*
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* \see gd::BaseEvent::Preprocess
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* \see gd::EventMetadata
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*/
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virtual bool MustBePreprocessed() { return false; }
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///@}
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/** \name Serialization
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*/
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///@{
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/**
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* \brief Serialize event.
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*/
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virtual void SerializeTo(SerializerElement& element) const {};
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/**
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* \brief Unserialize the event.
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*/
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virtual void UnserializeFrom(gd::Project& project,
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const SerializerElement& element){};
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///@}
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/** \name Common properties
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* Common method shared by all events. ( No need for them to be overridden by
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* derived classes ).
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*/
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///@{
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/**
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* \brief Return the event type
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*/
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const gd::String& GetType() const { return type; };
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/**
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* \brief Change the event type
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*/
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void SetType(gd::String type_) { type = type_; };
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/**
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* \brief Set if the event if disabled or not
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*/
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void SetDisabled(bool disable = true) { disabled = disable; }
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/**
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* \brief True if event is disabled
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*/
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bool IsDisabled() const { return disabled; }
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/**
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* \brief Set if the event must be folded (i.e: sub events must
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* be hidden in the events editor).
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*/
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void SetFolded(bool fold = true) { folded = fold; }
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/**
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* \brief True if the event should be folded in the events editor.
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*/
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bool IsFolded() const { return folded; }
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///@}
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/** \name Event rendering
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* Method and members used to render the event
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*/
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///@{
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/**
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* Redefine this method to draw the event.
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*
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* \param dc The wxWidgets drawing context to be used.
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* \param x The x position where the events must be drawn.
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* \param y The y position where the events must be drawn.
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* \param width The width available for drawing.
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* \param areas Use this object to indicate the areas where items have been
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* drawn \param selection Give access to the current selection(s), to draw for
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* example hovering or selecting effects.
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*
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* \note The height of the drawing must be the same as the height returned by
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* BaseEvent::GetRenderedHeight
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*
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* \see gd::EventsRenderingHelper
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* \see EventsEditorSelection
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* \see EventsEditorItemsAreas
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*/
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virtual void Render(wxDC& dc,
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int x,
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int y,
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unsigned int width,
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gd::EventsEditorItemsAreas& areas,
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gd::EventsEditorSelection& selection,
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const gd::Platform& platform) {
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return;
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}
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/**
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* Must return the height of the event when rendered.
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*
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* \note The height of the drawing must be the same as the height of the
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* drawing made by BaseEvent::Render
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*/
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virtual unsigned int GetRenderedHeight(unsigned int width,
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const gd::Platform& platform) const {
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return 0;
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};
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/**
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* Used by EditEvent to describe what sort of changes have been made to the
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* event. \see BaseEvent::EditEvent
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*/
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enum EditEventReturnType {
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ChangesMade,
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Cancelled,
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ChangesMadeButNoNeedForEventsRecompilation
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};
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/**
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* Called when the user want to edit the event.
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*/
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virtual EditEventReturnType EditEvent(
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wxWindow* parent_,
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gd::Project& game_,
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gd::Layout& scene_,
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gd::MainFrameWrapper& mainFrameWrapper_) {
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return ChangesMade;
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};
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///@}
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mutable bool eventHeightNeedUpdate; ///< Automatically set to true/false by
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///< the events editor
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std::weak_ptr<gd::BaseEvent>
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originalEvent; ///< Pointer only used for profiling events, so as to
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///< remember the original event from which it has been
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///< copied.
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signed long long
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totalTimeDuringLastSession; ///< Total time, in microseconds, used by the
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///< event during the last run. Used for
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///< profiling.
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float percentDuringLastSession; ///< Total time used by the event during the
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///< last run. Used for profiling.
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protected:
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mutable unsigned int renderedHeight;
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private:
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bool folded; ///< True if the subevents should be hidden in the events editor
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bool disabled; ///< True if the event is disabled and must not be executed
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gd::String type; ///< Type of the event. Must be assigned at the creation.
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///< Used for saving the event for instance.
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static gd::EventsList badSubEvents;
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static std::vector<gd::String> emptyDependencies;
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static gd::String emptySourceFile;
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};
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/**
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* Clone an event and insert a reference to the original event into the newly
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* created event. Used for profiling events for example.
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*
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* \see BaseEvent
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* \ingroup Events
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*/
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BaseEventSPtr GD_CORE_API CloneRememberingOriginalEvent(BaseEventSPtr event);
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/**
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* \brief Empty event doing nothing.
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* \see gd::BaseEvent
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*/
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class EmptyEvent : public BaseEvent {
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public:
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EmptyEvent() : BaseEvent(){};
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virtual ~EmptyEvent(){};
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};
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} // namespace gd
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#endif // GDCORE_EVENT_H
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#endif
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