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* The 3D physics engine is powered by [Jolt Physics](https://github.com/jrouwe/JoltPhysics) a modern, performant, battle-tested, fully featured 3D physics engine used in AAA games, like Horizon: Forbidden West. The new 3D physics engine is perfect for making FPS, TPS, 3D platformer and in the future 3D racing games or any 3D game. * Similar to the 2D physics engine, you can add the 3D Physics behavior to your object. For example, add the behavior to platforms with the type set to "Static". * You can choose the collider shape: box, sphere, cylinder or capsule and modify physics properties of the objects having this behavior - much like the 2D physics engine. * For characters, a dedicated "3D Physics Character" behavior is available. Pair it with one or more additional behaviors to get controls working out of the box: "3D Shooter keyboard mapper", "3D Platformer keyboard mapper", etc... * Take a look at the new examples to give it a try! New examples and behaviors will be progressively added.
1.8 MiB
1.8 MiB