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GDevelop/GDevelop.js/types/gdproject.js
2022-03-04 09:35:44 +01:00

109 lines
5.0 KiB
JavaScript

// Automatically generated by GDevelop.js/scripts/generate-types.js
declare class gdProject extends gdObjectsContainer {
constructor(): void;
setName(name: string): void;
getName(): string;
getCategories(): gdVectorString;
setDescription(description: string): void;
getDescription(): string;
setVersion(authorName: string): void;
getVersion(): string;
setAuthor(authorName: string): void;
getAuthor(): string;
getAuthorIds(): gdVectorString;
isPlayableWithKeyboard(): boolean;
setPlayableWithKeyboard(playable: boolean): void;
isPlayableWithGamepad(): boolean;
setPlayableWithGamepad(playable: boolean): void;
isPlayableWithMobile(): boolean;
setPlayableWithMobile(playable: boolean): void;
setPackageName(packageName: string): void;
getPackageName(): string;
setOrientation(orientation: string): void;
getOrientation(): string;
setProjectUuid(projectUuid: string): void;
getProjectUuid(): string;
resetProjectUuid(): void;
setProjectFile(file: string): void;
getProjectFile(): string;
setGameResolutionSize(width: number, height: number): void;
getGameResolutionWidth(): number;
getGameResolutionHeight(): number;
getAdaptGameResolutionAtRuntime(): boolean;
setAdaptGameResolutionAtRuntime(adaptGameResolutionAtRuntime: boolean): void;
setScaleMode(scaleMode: string): void;
getScaleMode(): string;
setPixelsRounding(pixelsRounding: boolean): void;
getPixelsRounding(): boolean;
setSizeOnStartupMode(orientation: string): void;
getSizeOnStartupMode(): string;
getMaximumFPS(): number;
setMaximumFPS(fps: number): void;
getMinimumFPS(): number;
setMinimumFPS(fps: number): void;
setFolderProject(enable: boolean): void;
isFolderProject(): boolean;
setUseDeprecatedZeroAsDefaultZOrder(enable: boolean): void;
getUseDeprecatedZeroAsDefaultZOrder(): boolean;
setLastCompilationDirectory(path: string): void;
getLastCompilationDirectory(): string;
getExtensionProperties(): gdExtensionProperties;
addPlatform(platform: gdPlatform): void;
getCurrentPlatform(): gdPlatform;
getPlatformSpecificAssets(): gdPlatformSpecificAssets;
getLoadingScreen(): gdLoadingScreen;
hasLayoutNamed(name: string): boolean;
getLayout(name: string): gdLayout;
getLayoutAt(index: number): gdLayout;
swapLayouts(first: number, second: number): void;
getLayoutsCount(): number;
insertNewLayout(name: string, position: number): gdLayout;
removeLayout(name: string): void;
setFirstLayout(name: string): void;
getFirstLayout(): string;
hasExternalEventsNamed(name: string): boolean;
getExternalEvents(name: string): gdExternalEvents;
getExternalEventsAt(index: number): gdExternalEvents;
swapExternalEvents(first: number, second: number): void;
getExternalEventsCount(): number;
insertNewExternalEvents(name: string, position: number): gdExternalEvents;
removeExternalEvents(name: string): void;
hasExternalLayoutNamed(name: string): boolean;
getExternalLayout(name: string): gdExternalLayout;
getExternalLayoutAt(index: number): gdExternalLayout;
swapExternalLayouts(first: number, second: number): void;
getExternalLayoutsCount(): number;
insertNewExternalLayout(name: string, position: number): gdExternalLayout;
removeExternalLayout(name: string): void;
hasEventsFunctionsExtensionNamed(name: string): boolean;
getEventsFunctionsExtension(name: string): gdEventsFunctionsExtension;
getEventsFunctionsExtensionAt(index: number): gdEventsFunctionsExtension;
swapEventsFunctionsExtensions(first: number, second: number): void;
getEventsFunctionsExtensionsCount(): number;
insertNewEventsFunctionsExtension(name: string, position: number): gdEventsFunctionsExtension;
insertEventsFunctionsExtension(eventsFunctionsExtension: gdEventsFunctionsExtension, position: number): gdEventsFunctionsExtension;
removeEventsFunctionsExtension(name: string): void;
getVariables(): gdVariablesContainer;
getResourcesManager(): gdResourcesManager;
exposeResources(worker: gdArbitraryResourceWorker): void;
static validateName(name: string): boolean;
serializeTo(element: gdSerializerElement): void;
unserializeFrom(element: gdSerializerElement): void;
getTypeOfBehavior(layout: gdLayout, name: string, searchInGroups: boolean): string;
getTypeOfObject(layout: gdLayout, name: string, searchInGroups: boolean): string;
getBehaviorsOfObject(layout: gdLayout, name: string, searchInGroups: boolean): gdVectorString;
insertNewObject(project: gdProject, type: string, name: string, pos: number): gdObject;
insertObject(obj: gdObject, pos: number): gdObject;
hasObjectNamed(name: string): boolean;
getObject(name: string): gdObject;
getObjectAt(pos: number): gdObject;
getObjectPosition(name: string): number;
removeObject(name: string): void;
swapObjects(first: number, second: number): void;
moveObject(oldIndex: number, newIndex: number): void;
moveObjectToAnotherContainer(name: string, newObjectsContainer: gdObjectsContainer, newPosition: number): void;
getObjectsCount(): number;
getObjectGroups(): gdObjectGroupsContainer;
delete(): void;
ptr: number;
};