mirror of
https://github.com/4ian/GDevelop.git
synced 2025-10-15 10:19:04 +00:00
766 lines
51 KiB
XML
766 lines
51 KiB
XML
<?xml version="1.0" encoding="ISO-8859-1" ?>
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<project firstLayout="">
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<gdVersion build="73" major="3" minor="4" revision="0" />
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<properties linuxExecutableFilename="" macExecutableFilename="" useExternalSourceFiles="false" winExecutableFilename="" winExecutableIconFile="">
|
||
<name>Basic Level Editor with Tile Map Object</name>
|
||
<author></author>
|
||
<windowWidth>800</windowWidth>
|
||
<windowHeight>600</windowHeight>
|
||
<latestCompilationDirectory></latestCompilationDirectory>
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<maxFPS>60</maxFPS>
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<minFPS>10</minFPS>
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<verticalSync>false</verticalSync>
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<extensions>
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<extension name="BuiltinObject" />
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<extension name="BuiltinAudio" />
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<extension name="BuiltinVariables" />
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<extension name="BuiltinTime" />
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<extension name="BuiltinMouse" />
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<extension name="BuiltinKeyboard" />
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<extension name="BuiltinJoystick" />
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<extension name="BuiltinCamera" />
|
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<extension name="BuiltinWindow" />
|
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<extension name="BuiltinFile" />
|
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<extension name="BuiltinNetwork" />
|
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<extension name="BuiltinScene" />
|
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<extension name="BuiltinAdvanced" />
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<extension name="Sprite" />
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<extension name="BuiltinCommonInstructions" />
|
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<extension name="BuiltinCommonConversions" />
|
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<extension name="BuiltinStringInstructions" />
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<extension name="BuiltinMathematicalTools" />
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<extension name="BuiltinExternalLayouts" />
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<extension name="TileMapObject" />
|
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<extension name="TextObject" />
|
||
</extensions>
|
||
<platforms>
|
||
<platform name="Game Develop C++ platform" />
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||
</platforms>
|
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<currentPlatform>Game Develop C++ platform</currentPlatform>
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</properties>
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<resources>
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<resources>
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<resource alwaysLoaded="false" file="tiles_spritesheet.png" kind="image" name="tiles_spritesheet.png" smoothed="true" userAdded="true" />
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<resource alwaysLoaded="false" file="../../../../n.png" kind="image" name="n.png" smoothed="true" userAdded="true" />
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</resources>
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<resourceFolders />
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</resources>
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<objects />
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<objectsGroups />
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<variables />
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<layouts>
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<layout b="209" disableInputWhenNotFocused="true" mangledName="Nouvelle_32sc__4524ne" name="Nouvelle sc<73>ne" oglFOV="90.000000" oglZFar="500.000000" oglZNear="1.000000" r="209" standardSortMethod="true" stopSoundsOnStartup="true" title="" v="209">
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<uiSettings associatedLayout="" grid="false" gridB="255" gridG="180" gridHeight="32" gridR="158" gridWidth="32" snap="true" windowMask="false" zoomFactor="1.000000" />
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<objectsGroups />
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<variables />
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<instances>
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<instance angle="0.000000" customSize="false" height="0.000000" layer="" locked="false" name="Level" width="0.000000" x="100.000000" y="-100.000000" zOrder="1">
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<numberProperties />
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<stringProperties />
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<initialVariables />
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</instance>
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<instance angle="0.000000" customSize="false" height="0.000000" layer="" locked="false" name="Help" width="0.000000" x="314.500031" y="528.500000" zOrder="2">
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<numberProperties />
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<stringProperties />
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<initialVariables />
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</instance>
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<instance angle="0.000000" customSize="false" height="0.000000" layer="" locked="false" name="CurrentTileLabel" width="0.000000" x="6.500029" y="6.500008" zOrder="3">
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<numberProperties />
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<stringProperties />
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<initialVariables />
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</instance>
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<instance angle="0.000000" customSize="false" height="0.000000" layer="" locked="false" name="CurrentTileIndicator" width="0.000000" x="9.500000" y="64.500000" zOrder="4">
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<numberProperties />
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<stringProperties />
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<initialVariables />
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</instance>
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</instances>
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<objects>
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<object name="Level" type="TileMapObject::TileMap">
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<variables />
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<automatisms />
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<tileSet textureName="tiles_spritesheet.png" tileSizeX="70.000000" tileSizeY="70.000000" tileSpacingX="2.000000" tileSpacingY="2.000000">
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<hitboxes>
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<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
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<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
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<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
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<tileMap columns="10" rows="10">
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<tiles>-1,-1,-1,-1,-1,-1,-1,-1,103,152|-1,-1,-1,68,-1,-1,-1,-1,103,152|-1,-1,-1,44,-1,-1,-1,-1,103,152|-1,-1,-1,-1,80,-1,-1,-1,103,152|-1,-1,0,-1,-1,80,-1,-1,103,152|-1,-1,-1,-1,-1,-1,68,-1,103,152|-1,-1,-1,-1,-1,-1,56,-1,103,152|-1,-1,-1,-1,-1,-1,44,-1,103,152|-1,-1,-1,-1,-1,-1,-1,-1,103,152|-1,-1,-1,-1,-1,-1,-1,-1,103,152#-1,-1,-1,-1,-1,-1,-1,-1,-1,-1|-1,-1,-1,-1,-1,-1,-1,-1,-1,-1|-1,-1,-1,-1,-1,-1,-1,-1,-1,-1|-1,-1,-1,-1,-1,-1,-1,-1,-1,-1|-1,-1,-1,-1,-1,-1,-1,-1,-1,-1|-1,-1,-1,-1,-1,-1,-1,-1,-1,-1|-1,-1,-1,-1,-1,-1,-1,-1,-1,-1|-1,-1,-1,-1,-1,-1,-1,-1,-1,-1|-1,-1,-1,-1,-1,-1,-1,-1,-1,-1|-1,-1,-1,-1,-1,-1,-1,-1,-1,-1#-1,-1,-1,-1,-1,-1,-1,-1,-1,-1|-1,-1,-1,-1,-1,-1,-1,-1,-1,-1|-1,-1,-1,-1,-1,-1,-1,-1,-1,-1|-1,-1,-1,-1,-1,-1,-1,-1,-1,-1|-1,-1,-1,-1,-1,-1,-1,-1,-1,-1|-1,-1,-1,-1,-1,-1,-1,-1,-1,-1|-1,-1,-1,-1,-1,-1,-1,-1,-1,-1|-1,-1,-1,-1,-1,-1,-1,-1,-1,-1|-1,-1,-1,-1,-1,-1,-1,-1,-1,-1|-1,-1,-1,-1,-1,-1,-1,-1,-1,-1</tiles>
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</object>
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<object bold="false" italic="false" name="Help" smoothed="true" type="TextObject::Text" underlined="false">
|
||
<variables />
|
||
<automatisms />
|
||
<string>Left clic to add the tile, right clic to delete it.
Use 0-5 to select a tile to add (not from the numpad)
S to save the level, L to reload it.</string>
|
||
<font></font>
|
||
<characterSize>20</characterSize>
|
||
<color b="0" g="0" r="0" />
|
||
</object>
|
||
<object bold="false" italic="false" name="CurrentTileLabel" smoothed="true" type="TextObject::Text" underlined="false">
|
||
<variables />
|
||
<automatisms />
|
||
<string>Current
Tile :</string>
|
||
<font></font>
|
||
<characterSize>20</characterSize>
|
||
<color b="0" g="0" r="0" />
|
||
</object>
|
||
<object name="CurrentTileIndicator" type="TileMapObject::TileMap">
|
||
<variables />
|
||
<automatisms />
|
||
<tileSet textureName="tiles_spritesheet.png" tileSizeX="70.000000" tileSizeY="70.000000" tileSpacingX="2.000000" tileSpacingY="2.000000">
|
||
<hitboxes>
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
<tileHitbox collidable="true" polygon="0;0|70;0|70;70|0;70" />
|
||
</hitboxes>
|
||
</tileSet>
|
||
<tileMap columns="1" rows="1">
|
||
<tiles>0#-1#-1</tiles>
|
||
</tileMap>
|
||
</object>
|
||
</objects>
|
||
<events>
|
||
<event disabled="false" folded="false">
|
||
<type>BuiltinCommonInstructions::Standard</type>
|
||
<conditions>
|
||
<condition>
|
||
<type inverted="false" value="DepartScene" />
|
||
<parameters>
|
||
<parameter></parameter>
|
||
</parameters>
|
||
<subConditions />
|
||
</condition>
|
||
</conditions>
|
||
<actions>
|
||
<action>
|
||
<type inverted="false" value="ModVarScene" />
|
||
<parameters>
|
||
<parameter>current_tile</parameter>
|
||
<parameter>=</parameter>
|
||
<parameter>103</parameter>
|
||
</parameters>
|
||
<subActions />
|
||
</action>
|
||
</actions>
|
||
<events />
|
||
</event>
|
||
<event disabled="false" folded="false">
|
||
<type>BuiltinCommonInstructions::Comment</type>
|
||
<color b="109" g="230" r="255" textB="0" textG="0" textR="0" />
|
||
<comment>Met <20> jour l'indicateur de tuile (qui montre la tuile que l'on souhaite ins<6E>rer)</comment>
|
||
<comment2>Update the tile indicator (which shows the tile that will be inserted)</comment2>
|
||
</event>
|
||
<event disabled="false" folded="false">
|
||
<type>BuiltinCommonInstructions::Standard</type>
|
||
<conditions />
|
||
<actions>
|
||
<action>
|
||
<type inverted="false" value="TileMapObject::SetTile" />
|
||
<parameters>
|
||
<parameter>CurrentTileIndicator</parameter>
|
||
<parameter>0</parameter>
|
||
<parameter>0</parameter>
|
||
<parameter>0</parameter>
|
||
<parameter>Variable(current_tile)</parameter>
|
||
</parameters>
|
||
<subActions />
|
||
</action>
|
||
</actions>
|
||
<events />
|
||
</event>
|
||
<event disabled="false" folded="false">
|
||
<type>BuiltinCommonInstructions::Comment</type>
|
||
<color b="109" g="230" r="255" textB="0" textG="0" textR="0" />
|
||
<comment>Ajoute la tuile dans l'objet.
Les expressions GetColumnAt et GetRowAt permettent de trouver la colonne et la ligne en fonction de la position (ici la position de la souris)</comment>
|
||
<comment2>Add the tile in the object.
GetColumnAt and GetRowAt expressions allow us to get the column and the row from the position (in that case, the mouse position)</comment2>
|
||
</event>
|
||
<event disabled="false" folded="false">
|
||
<type>BuiltinCommonInstructions::Standard</type>
|
||
<conditions>
|
||
<condition>
|
||
<type inverted="false" value="SourisBouton" />
|
||
<parameters>
|
||
<parameter></parameter>
|
||
<parameter>Left</parameter>
|
||
</parameters>
|
||
<subConditions />
|
||
</condition>
|
||
<condition>
|
||
<type inverted="false" value="BuiltinCommonInstructions::Once" />
|
||
<parameters />
|
||
<subConditions />
|
||
</condition>
|
||
</conditions>
|
||
<actions>
|
||
<action>
|
||
<type inverted="false" value="TileMapObject::SetTile" />
|
||
<parameters>
|
||
<parameter>Level</parameter>
|
||
<parameter>0</parameter>
|
||
<parameter>Level.GetColumnAt(MouseX())</parameter>
|
||
<parameter>Level.GetRowAt(MouseY())</parameter>
|
||
<parameter>Variable(current_tile)</parameter>
|
||
</parameters>
|
||
<subActions />
|
||
</action>
|
||
</actions>
|
||
<events />
|
||
</event>
|
||
<event disabled="false" folded="false">
|
||
<type>BuiltinCommonInstructions::Comment</type>
|
||
<color b="109" g="230" r="255" textB="0" textG="0" textR="0" />
|
||
<comment>Supprime la tuile
Similaire <20> l'<EFBFBD>v<EFBFBD>nement pr<70>c<EFBFBD>dent mais on met la tuile #-1 (cela permet de supprimer la tuile)</comment>
|
||
<comment2>Remove the tile.
Similar to the previous event but we set the tile #-1 to remove the tile.</comment2>
|
||
</event>
|
||
<event disabled="false" folded="false">
|
||
<type>BuiltinCommonInstructions::Standard</type>
|
||
<conditions>
|
||
<condition>
|
||
<type inverted="false" value="SourisBouton" />
|
||
<parameters>
|
||
<parameter></parameter>
|
||
<parameter>Right</parameter>
|
||
</parameters>
|
||
<subConditions />
|
||
</condition>
|
||
<condition>
|
||
<type inverted="false" value="BuiltinCommonInstructions::Once" />
|
||
<parameters />
|
||
<subConditions />
|
||
</condition>
|
||
</conditions>
|
||
<actions>
|
||
<action>
|
||
<type inverted="false" value="TileMapObject::SetTile" />
|
||
<parameters>
|
||
<parameter>Level</parameter>
|
||
<parameter>0</parameter>
|
||
<parameter>Level.GetColumnAt(MouseX())</parameter>
|
||
<parameter>Level.GetRowAt(MouseY())</parameter>
|
||
<parameter>-1</parameter>
|
||
</parameters>
|
||
<subActions />
|
||
</action>
|
||
</actions>
|
||
<events />
|
||
</event>
|
||
<event disabled="false" folded="false">
|
||
<type>BuiltinCommonInstructions::Comment</type>
|
||
<color b="109" g="230" r="255" textB="0" textG="0" textR="0" />
|
||
<comment>Ev<EFBFBD>nements pour changer la tuile <20> ins<6E>rer</comment>
|
||
<comment2>Events to change the tile to insert</comment2>
|
||
</event>
|
||
<event disabled="false" folded="false">
|
||
<type>BuiltinCommonInstructions::Standard</type>
|
||
<conditions>
|
||
<condition>
|
||
<type inverted="false" value="KeyPressed" />
|
||
<parameters>
|
||
<parameter></parameter>
|
||
<parameter>Num1</parameter>
|
||
</parameters>
|
||
<subConditions />
|
||
</condition>
|
||
</conditions>
|
||
<actions>
|
||
<action>
|
||
<type inverted="false" value="ModVarScene" />
|
||
<parameters>
|
||
<parameter>current_tile</parameter>
|
||
<parameter>=</parameter>
|
||
<parameter>103</parameter>
|
||
</parameters>
|
||
<subActions />
|
||
</action>
|
||
</actions>
|
||
<events />
|
||
</event>
|
||
<event disabled="false" folded="false">
|
||
<type>BuiltinCommonInstructions::Standard</type>
|
||
<conditions>
|
||
<condition>
|
||
<type inverted="false" value="KeyPressed" />
|
||
<parameters>
|
||
<parameter></parameter>
|
||
<parameter>Num2</parameter>
|
||
</parameters>
|
||
<subConditions />
|
||
</condition>
|
||
</conditions>
|
||
<actions>
|
||
<action>
|
||
<type inverted="false" value="ModVarScene" />
|
||
<parameters>
|
||
<parameter>current_tile</parameter>
|
||
<parameter>=</parameter>
|
||
<parameter>152</parameter>
|
||
</parameters>
|
||
<subActions />
|
||
</action>
|
||
</actions>
|
||
<events />
|
||
</event>
|
||
<event disabled="false" folded="false">
|
||
<type>BuiltinCommonInstructions::Standard</type>
|
||
<conditions>
|
||
<condition>
|
||
<type inverted="false" value="KeyPressed" />
|
||
<parameters>
|
||
<parameter></parameter>
|
||
<parameter>Num3</parameter>
|
||
</parameters>
|
||
<subConditions />
|
||
</condition>
|
||
</conditions>
|
||
<actions>
|
||
<action>
|
||
<type inverted="false" value="ModVarScene" />
|
||
<parameters>
|
||
<parameter>current_tile</parameter>
|
||
<parameter>=</parameter>
|
||
<parameter>80</parameter>
|
||
</parameters>
|
||
<subActions />
|
||
</action>
|
||
</actions>
|
||
<events />
|
||
</event>
|
||
<event disabled="false" folded="false">
|
||
<type>BuiltinCommonInstructions::Standard</type>
|
||
<conditions>
|
||
<condition>
|
||
<type inverted="false" value="KeyPressed" />
|
||
<parameters>
|
||
<parameter></parameter>
|
||
<parameter>Num4</parameter>
|
||
</parameters>
|
||
<subConditions />
|
||
</condition>
|
||
</conditions>
|
||
<actions>
|
||
<action>
|
||
<type inverted="false" value="ModVarScene" />
|
||
<parameters>
|
||
<parameter>current_tile</parameter>
|
||
<parameter>=</parameter>
|
||
<parameter>0</parameter>
|
||
</parameters>
|
||
<subActions />
|
||
</action>
|
||
</actions>
|
||
<events />
|
||
</event>
|
||
<event disabled="false" folded="false">
|
||
<type>BuiltinCommonInstructions::Standard</type>
|
||
<conditions>
|
||
<condition>
|
||
<type inverted="false" value="KeyPressed" />
|
||
<parameters>
|
||
<parameter></parameter>
|
||
<parameter>Num5</parameter>
|
||
</parameters>
|
||
<subConditions />
|
||
</condition>
|
||
</conditions>
|
||
<actions>
|
||
<action>
|
||
<type inverted="false" value="ModVarScene" />
|
||
<parameters>
|
||
<parameter>current_tile</parameter>
|
||
<parameter>=</parameter>
|
||
<parameter>132</parameter>
|
||
</parameters>
|
||
<subActions />
|
||
</action>
|
||
</actions>
|
||
<events />
|
||
</event>
|
||
<event disabled="false" folded="false">
|
||
<type>BuiltinCommonInstructions::Comment</type>
|
||
<color b="109" g="230" r="255" textB="0" textG="0" textR="0" />
|
||
<comment>Sauvegarder et charger un niveau (il est juste sauvegard<72> dans une variable, pas dans un fichier)</comment>
|
||
<comment2>Save and load a level (just saved in a variable, not in a file)</comment2>
|
||
</event>
|
||
<event disabled="false" folded="false">
|
||
<type>BuiltinCommonInstructions::Standard</type>
|
||
<conditions>
|
||
<condition>
|
||
<type inverted="false" value="KeyPressed" />
|
||
<parameters>
|
||
<parameter></parameter>
|
||
<parameter>s</parameter>
|
||
</parameters>
|
||
<subConditions />
|
||
</condition>
|
||
<condition>
|
||
<type inverted="false" value="BuiltinCommonInstructions::Once" />
|
||
<parameters />
|
||
<subConditions />
|
||
</condition>
|
||
</conditions>
|
||
<actions>
|
||
<action>
|
||
<type inverted="false" value="ModVarSceneTxt" />
|
||
<parameters>
|
||
<parameter>save</parameter>
|
||
<parameter>=</parameter>
|
||
<parameter>Level.SaveTiles()</parameter>
|
||
</parameters>
|
||
<subActions />
|
||
</action>
|
||
</actions>
|
||
<events />
|
||
</event>
|
||
<event disabled="false" folded="false">
|
||
<type>BuiltinCommonInstructions::Standard</type>
|
||
<conditions>
|
||
<condition>
|
||
<type inverted="false" value="KeyPressed" />
|
||
<parameters>
|
||
<parameter></parameter>
|
||
<parameter>l</parameter>
|
||
</parameters>
|
||
<subConditions />
|
||
</condition>
|
||
<condition>
|
||
<type inverted="false" value="BuiltinCommonInstructions::Once" />
|
||
<parameters />
|
||
<subConditions />
|
||
</condition>
|
||
</conditions>
|
||
<actions>
|
||
<action>
|
||
<type inverted="false" value="TileMapObject::LoadTiles" />
|
||
<parameters>
|
||
<parameter>Level</parameter>
|
||
<parameter>VariableString(save)</parameter>
|
||
</parameters>
|
||
<subActions />
|
||
</action>
|
||
</actions>
|
||
<events />
|
||
</event>
|
||
</events>
|
||
<layers>
|
||
<layer name="" visibility="true">
|
||
<cameras>
|
||
<camera defaultSize="true" defaultViewport="true" height="0.000000" viewportBottom="1.000000" viewportLeft="0.000000" viewportRight="1.000000" viewportTop="0.000000" width="0.000000" />
|
||
</cameras>
|
||
</layer>
|
||
</layers>
|
||
<automatismsSharedData />
|
||
</layout>
|
||
</layouts>
|
||
<externalEvents />
|
||
<externalLayouts />
|
||
<externalSourceFiles />
|
||
</project>
|