Files
GDevelop/Binaries/Output/Release_Windows/Examples/BasicRacingGame.gdg
2014-04-01 00:24:39 +02:00

1003 lines
54 KiB
XML
Raw Blame History

<?xml version="1.0" encoding="ISO-8859-1" ?>
<Project>
<GDVersion Major="3" Minor="0" Build="11297" Revision="57008" />
<Info winExecutableFilename="" winExecutableIconFile="" linuxExecutableFilename="" macExecutableFilename="" useExternalSourceFiles="false">
<Nom value="Basic racing game" />
<Auteur value="" />
<Extensions>
<Extension name="BuiltinObject" />
<Extension name="BuiltinAudio" />
<Extension name="BuiltinVariables" />
<Extension name="BuiltinTime" />
<Extension name="BuiltinMouse" />
<Extension name="BuiltinKeyboard" />
<Extension name="BuiltinJoystick" />
<Extension name="BuiltinCamera" />
<Extension name="BuiltinWindow" />
<Extension name="BuiltinFile" />
<Extension name="BuiltinNetwork" />
<Extension name="BuiltinScene" />
<Extension name="BuiltinAdvanced" />
<Extension name="Sprite" />
<Extension name="BuiltinCommonInstructions" />
<Extension name="BuiltinCommonConversions" />
<Extension name="BuiltinStringInstructions" />
<Extension name="BuiltinMathematicalTools" />
<Extension name="BuiltinExternalLayouts" />
<Extension name="TextObject" />
<Extension name="CommonDialogs" />
</Extensions>
<Platforms current="Game Develop C++ platform">
<Platform name="Game Develop C++ platform" />
</Platforms>
<WindowW value="800" />
<WindowH value="600" />
<Portable />
<LatestCompilationDirectory value="" />
<FPSmax value="60" />
<FPSmin value="10" />
<verticalSync value="false" />
</Info>
<Resources>
<Resources>
<Resource kind="image" name="police.png" alwaysLoaded="false" smoothed="true" userAdded="true" file="police.png" />
<Resource kind="image" name="voiture.png" alwaysLoaded="false" smoothed="true" userAdded="true" file="voiture.png" />
<Resource kind="image" name="Skycraper.png" alwaysLoaded="false" smoothed="true" userAdded="true" file="Skycraper.png" />
<Resource kind="image" name="Barn.png" alwaysLoaded="false" smoothed="true" userAdded="true" file="Barn.png" />
<Resource kind="image" name="Batiment.png" alwaysLoaded="false" smoothed="true" userAdded="true" file="Batiment.png" />
<Resource kind="image" name="Mur3D.png" alwaysLoaded="false" smoothed="true" userAdded="true" file="Mur3D.png" />
<Resource kind="image" name="Shop.png" alwaysLoaded="false" smoothed="true" userAdded="true" file="Shop.png" />
<Resource kind="image" name="Herbe.png" alwaysLoaded="false" smoothed="true" userAdded="true" file="Herbe.png" />
<Resource kind="image" name="RouteHorizontale.png" alwaysLoaded="false" smoothed="true" userAdded="true" file="RouteHorizontale.png" />
<Resource kind="image" name="RouteVerticale.png" alwaysLoaded="false" smoothed="true" userAdded="true" file="RouteVerticale.png" />
<Resource kind="image" name="etincelle.png" alwaysLoaded="false" smoothed="true" userAdded="true" file="etincelle.png" />
<Resource kind="image" name="smoke1.png" alwaysLoaded="false" smoothed="true" userAdded="true" file="smoke1.png" />
<Resource kind="image" name="smoke2.png" alwaysLoaded="false" smoothed="true" userAdded="true" file="smoke2.png" />
<Resource kind="image" name="smoke3.png" alwaysLoaded="false" smoothed="true" userAdded="true" file="smoke3.png" />
<Resource kind="image" name="frein.png" alwaysLoaded="false" smoothed="true" userAdded="true" file="frein.png" />
</Resources>
<ResourceFolders />
</Resources>
<Objects />
<ObjectGroups />
<Variables />
<Scenes firstScene="">
<Scene nom="Nouvelle sc<73>ne 1" mangledName="Nouvelle_32sc__4524ne_321" r="95.000000" v="118.000000" b="48.000000" titre="" oglFOV="90.000000" oglZNear="1.000000" oglZFar="500.000000" standardSortMethod="true" stopSoundsOnStartup="true" disableInputWhenNotFocused="true">
<UISettings gridWidth="32.000000" grid="false" snap="true" gridHeight="32.000000" gridR="158.000000" gridG="180.000000" gridB="255.000000" zoomFactor="1.000000" windowMask="false" associatedLayout="" />
<GroupesObjets />
<Objets>
<Objet nom="Voiture" type="Sprite">
<Variables />
<Animations>
<Animation typeNormal="false">
<Direction boucle="false" tempsEntre="1.000000">
<Sprites>
<Sprite image="voiture.png">
<Points>
<Point nom="Roue1" X="11.000000" Y="45.000000" />
<Point nom="Roue2" X="11.000000" Y="29.000000" />
</Points>
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
<PointCentre nom="centre" X="37.000000" Y="37.000000" automatic="true" />
<CustomCollisionMask custom="false" />
</Sprite>
</Sprites>
</Direction>
</Animation>
</Animations>
</Objet>
<Objet nom="Batiment" type="Sprite">
<Variables />
<Animations>
<Animation typeNormal="true">
<Direction boucle="false" tempsEntre="1.000000">
<Sprites>
<Sprite image="Batiment.png">
<Points />
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
<PointCentre nom="centre" X="114.000000" Y="41.000000" automatic="true" />
<CustomCollisionMask custom="false" />
</Sprite>
</Sprites>
</Direction>
<Direction boucle="false" tempsEntre="1.000000">
<Sprites>
<Sprite image="Skycraper.png">
<Points />
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
<PointCentre nom="centre" X="101.000000" Y="201.000000" automatic="true" />
<CustomCollisionMask custom="false" />
</Sprite>
</Sprites>
</Direction>
<Direction boucle="false" tempsEntre="1.000000">
<Sprites>
<Sprite image="Barn.png">
<Points />
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
<PointCentre nom="centre" X="117.000000" Y="37.000000" automatic="true" />
<CustomCollisionMask custom="false" />
</Sprite>
</Sprites>
</Direction>
<Direction boucle="false" tempsEntre="1.000000">
<Sprites>
<Sprite image="Mur3D.png">
<Points />
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
<PointCentre nom="centre" X="95.000000" Y="22.000000" automatic="true" />
<CustomCollisionMask custom="false" />
</Sprite>
</Sprites>
</Direction>
<Direction boucle="false" tempsEntre="1.000000">
<Sprites>
<Sprite image="">
<Points />
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
<PointCentre nom="centre" X="50.000000" Y="50.000000" automatic="true" />
<CustomCollisionMask custom="false" />
</Sprite>
</Sprites>
</Direction>
</Animation>
</Animations>
</Objet>
<Objet nom="Fond" type="Sprite">
<Variables />
<Animations>
<Animation typeNormal="true">
<Direction boucle="false" tempsEntre="1.000000">
<Sprites>
<Sprite image="Herbe.png">
<Points />
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
<PointCentre nom="centre" X="300.000000" Y="225.000000" automatic="true" />
<CustomCollisionMask custom="false" />
</Sprite>
</Sprites>
</Direction>
</Animation>
</Animations>
</Objet>
<Objet nom="Route" type="Sprite">
<Variables />
<Animations>
<Animation typeNormal="true">
<Direction boucle="false" tempsEntre="1.000000">
<Sprites>
<Sprite image="RouteHorizontale.png">
<Points />
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
<PointCentre nom="centre" X="112.000000" Y="45.000000" automatic="true" />
<CustomCollisionMask custom="false" />
</Sprite>
</Sprites>
</Direction>
<Direction boucle="false" tempsEntre="1.000000">
<Sprites>
<Sprite image="">
<Points />
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
<PointCentre nom="centre" X="50.000000" Y="50.000000" automatic="true" />
<CustomCollisionMask custom="false" />
</Sprite>
</Sprites>
</Direction>
<Direction boucle="false" tempsEntre="1.000000">
<Sprites>
<Sprite image="RouteVerticale.png">
<Points />
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
<PointCentre nom="centre" X="45.000000" Y="112.000000" automatic="true" />
<CustomCollisionMask custom="false" />
</Sprite>
</Sprites>
</Direction>
</Animation>
</Animations>
</Objet>
<Objet nom="etincelle" type="Sprite">
<Variables />
<Animations>
<Animation typeNormal="true">
<Direction boucle="false" tempsEntre="1.000000">
<Sprites>
<Sprite image="etincelle.png">
<Points />
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
<PointCentre nom="centre" X="2.000000" Y="2.000000" automatic="true" />
<CustomCollisionMask custom="false" />
</Sprite>
</Sprites>
</Direction>
</Animation>
</Animations>
</Objet>
<Objet nom="fum<75>e" type="Sprite">
<Variables />
<Animations>
<Animation typeNormal="false">
<Direction boucle="false" tempsEntre="1.000000">
<Sprites>
<Sprite image="smoke1.png">
<Points />
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
<PointCentre nom="centre" X="10.000000" Y="10.000000" automatic="true" />
<CustomCollisionMask custom="false" />
</Sprite>
</Sprites>
</Direction>
</Animation>
<Animation typeNormal="false">
<Direction boucle="false" tempsEntre="1.000000">
<Sprites>
<Sprite image="smoke2.png">
<Points />
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
<PointCentre nom="centre" X="10.000000" Y="10.000000" automatic="true" />
<CustomCollisionMask custom="false" />
</Sprite>
</Sprites>
</Direction>
</Animation>
<Animation typeNormal="false">
<Direction boucle="false" tempsEntre="1.000000">
<Sprites>
<Sprite image="smoke3.png">
<Points />
<PointOrigine nom="origine" X="0.000000" Y="0.000000" />
<PointCentre nom="centre" X="10.000000" Y="10.000000" automatic="true" />
<CustomCollisionMask custom="false" />
</Sprite>
</Sprites>
</Direction>
</Animation>
</Animations>
</Objet>
<Objet nom="frein" type="Sprite">
<Variables />
<Animations>
<Animation typeNormal="false">
<Direction boucle="false" tempsEntre="0.000000">
<Sprites>
<Sprite image="frein.png">
<Points />
<PointOrigine nom="origine" X="15.000000" Y="3.000000" />
<PointCentre nom="centre" X="10.000000" Y="4.000000" automatic="true" />
<CustomCollisionMask custom="false" />
</Sprite>
</Sprites>
</Direction>
</Animation>
</Animations>
</Objet>
<Objet nom="Speed" type="TextObject::Text" smoothed="true" bold="false" italic="false" underlined="false">
<Variables />
<String value="Text" />
<Font value="" />
<CharacterSize value="30" />
<Color r="255" g="255" b="255" />
</Objet>
<Objet nom="Explanation" type="TextObject::Text" smoothed="true" bold="false" italic="false" underlined="false">
<Variables />
<String value="Use arrows to move the car.&#x0A;See other examples for&#x0A;enhanced racing games." />
<Font value="" />
<CharacterSize value="20" />
<Color r="255" g="255" b="255" />
</Objet>
</Objets>
<Layers>
<Layer Name="" Visibility="true">
<Camera DefaultSize="true" Width="0.000000" Height="0.000000" DefaultViewport="true" ViewportLeft="0.000000" ViewportTop="0.000000" ViewportRight="1.000000" ViewportBottom="1.000000" />
</Layer>
<Layer Name="Interface" Visibility="true">
<Camera DefaultSize="true" Width="0.000000" Height="0.000000" DefaultViewport="true" ViewportLeft="0.000000" ViewportTop="0.000000" ViewportRight="1.000000" ViewportBottom="1.000000" />
</Layer>
</Layers>
<Variables />
<AutomatismsSharedDatas />
<Positions>
<Objet nom="Voiture" x="281.000000" y="135.000000" plan="5" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos>
<Info name="animation" value="0.000000" />
</floatInfos>
<stringInfos />
<InitialVariables />
</Objet>
<Objet nom="Batiment" x="400.000000" y="21.000000" plan="-1" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos>
<Info name="animation" value="0.000000" />
</floatInfos>
<stringInfos />
<InitialVariables />
</Objet>
<Objet nom="Batiment" x="199.000000" y="-300.000000" plan="-1" layer="" angle="45.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos>
<Info name="animation" value="0.000000" />
</floatInfos>
<stringInfos />
<InitialVariables />
</Objet>
<Objet nom="Fond" x="2.000000" y="-190.000000" plan="-10" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos>
<Info name="animation" value="0.000000" />
</floatInfos>
<stringInfos />
<InitialVariables />
</Objet>
<Objet nom="Fond" x="599.000000" y="-190.000000" plan="-10" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos>
<Info name="animation" value="0.000000" />
</floatInfos>
<stringInfos />
<InitialVariables />
</Objet>
<Objet nom="Fond" x="0.000000" y="260.000000" plan="-10" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos>
<Info name="animation" value="0.000000" />
</floatInfos>
<stringInfos />
<InitialVariables />
</Objet>
<Objet nom="Fond" x="594.000000" y="258.000000" plan="-10" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos>
<Info name="animation" value="0.000000" />
</floatInfos>
<stringInfos />
<InitialVariables />
</Objet>
<Objet nom="Route" x="125.000000" y="100.000000" plan="-5" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos>
<Info name="animation" value="0.000000" />
</floatInfos>
<stringInfos />
<InitialVariables />
</Objet>
<Objet nom="Route" x="344.000000" y="100.000000" plan="-5" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos>
<Info name="animation" value="0.000000" />
</floatInfos>
<stringInfos />
<InitialVariables />
</Objet>
<Objet nom="Route" x="567.000000" y="100.000000" plan="-5" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos>
<Info name="animation" value="0.000000" />
</floatInfos>
<stringInfos />
<InitialVariables />
</Objet>
<Objet nom="Fond" x="-2.000000" y="-617.000000" plan="-5" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos>
<Info name="animation" value="0.000000" />
</floatInfos>
<stringInfos />
<InitialVariables />
</Objet>
<Objet nom="Fond" x="599.000000" y="-617.000000" plan="-5" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos>
<Info name="animation" value="0.000000" />
</floatInfos>
<stringInfos />
<InitialVariables />
</Objet>
<Objet nom="Fond" x="-600.000000" y="-620.000000" plan="-5" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos>
<Info name="animation" value="0.000000" />
</floatInfos>
<stringInfos />
<InitialVariables />
</Objet>
<Objet nom="Fond" x="-598.000000" y="-170.000000" plan="-5" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos>
<Info name="animation" value="0.000000" />
</floatInfos>
<stringInfos />
<InitialVariables />
</Objet>
<Objet nom="Fond" x="-600.000000" y="280.000000" plan="0" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos>
<Info name="animation" value="0.000000" />
</floatInfos>
<stringInfos />
<InitialVariables />
</Objet>
<Objet nom="Route" x="792.000000" y="100.000000" plan="0" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos>
<Info name="animation" value="0.000000" />
</floatInfos>
<stringInfos />
<InitialVariables />
</Objet>
<Objet nom="Route" x="1016.000000" y="100.000000" plan="0" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos>
<Info name="animation" value="0.000000" />
</floatInfos>
<stringInfos />
<InitialVariables />
</Objet>
<Objet nom="Route" x="794.000000" y="187.000000" plan="0" layer="" angle="90.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos>
<Info name="animation" value="0.000000" />
</floatInfos>
<stringInfos />
<InitialVariables />
</Objet>
<Objet nom="Route" x="794.000000" y="412.000000" plan="0" layer="" angle="90.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos>
<Info name="animation" value="0.000000" />
</floatInfos>
<stringInfos />
<InitialVariables />
</Objet>
<Objet nom="Route" x="792.000000" y="636.000000" plan="0" layer="" angle="90.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos>
<Info name="animation" value="0.000000" />
</floatInfos>
<stringInfos />
<InitialVariables />
</Objet>
<Objet nom="Batiment" x="437.000000" y="402.000000" plan="0" layer="" angle="90.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos>
<Info name="animation" value="0.000000" />
</floatInfos>
<stringInfos />
<InitialVariables />
</Objet>
<Objet nom="Batiment" x="350.000000" y="288.000000" plan="0" layer="" angle="135.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos>
<Info name="animation" value="0.000000" />
</floatInfos>
<stringInfos />
<InitialVariables />
</Objet>
<Objet nom="Batiment" x="530.000000" y="288.000000" plan="0" layer="" angle="135.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos>
<Info name="animation" value="0.000000" />
</floatInfos>
<stringInfos />
<InitialVariables />
</Objet>
<Objet nom="Batiment" x="145.000000" y="263.000000" plan="0" layer="" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos>
<Info name="animation" value="0.000000" />
</floatInfos>
<stringInfos />
<InitialVariables />
</Objet>
<Objet nom="Speed" x="0.000000" y="0.000000" plan="0" layer="Interface" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos />
<stringInfos />
<InitialVariables />
</Objet>
<Objet nom="Explanation" x="2.000000" y="441.000000" plan="0" layer="Interface" angle="0.000000" personalizedSize="false" width="0.000000" height="0.000000" locked="false">
<floatInfos />
<stringInfos />
<InitialVariables />
</Objet>
</Positions>
<Events>
<Event disabled="false" folded="false">
<Type value="BuiltinCommonInstructions::Comment" />
<Couleur r="255.000000" v="255.000000" b="128.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
<Com1 value="Direction" />
<Com2 value="" />
</Event>
<Event disabled="false" folded="false">
<Type value="BuiltinCommonInstructions::Standard" />
<Conditions>
<Condition>
<Type value="KeyPressed" Contraire="false" />
<Parametre value="" />
<Parametre value="Right" />
</Condition>
</Conditions>
<Actions>
<Action>
<Type value="ChangeDirection" />
<Parametre value="Voiture" />
<Parametre value="+" />
<Parametre value="200*TimeDelta()" />
</Action>
</Actions>
</Event>
<Event disabled="false" folded="false">
<Type value="BuiltinCommonInstructions::Standard" />
<Conditions>
<Condition>
<Type value="KeyPressed" Contraire="false" />
<Parametre value="" />
<Parametre value="Left" />
</Condition>
</Conditions>
<Actions>
<Action>
<Type value="ChangeDirection" />
<Parametre value="Voiture" />
<Parametre value="-" />
<Parametre value="200*TimeDelta()" />
</Action>
</Actions>
</Event>
<Event disabled="false" folded="false">
<Type value="BuiltinCommonInstructions::Comment" />
<Couleur r="255.000000" v="255.000000" b="128.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
<Com1 value="Acceleration" />
<Com2 value="" />
</Event>
<Event disabled="false" folded="false">
<Type value="BuiltinCommonInstructions::Standard" />
<Conditions>
<Condition>
<Type value="KeyPressed" Contraire="false" />
<Parametre value="" />
<Parametre value="Up" />
</Condition>
<Condition>
<Type value="VarObjet" Contraire="false" />
<Parametre value="Voiture" />
<Parametre value="acceleration" />
<Parametre value="&lt;" />
<Parametre value="400" />
</Condition>
</Conditions>
<Actions>
<Action>
<Type value="ModVarObjet" />
<Parametre value="Voiture" />
<Parametre value="acceleration" />
<Parametre value="+" />
<Parametre value="500*TimeDelta()" />
</Action>
</Actions>
</Event>
<Event disabled="false" folded="false">
<Type value="BuiltinCommonInstructions::Comment" />
<Couleur r="255.000000" v="255.000000" b="128.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
<Com1 value="Braking" />
<Com2 value="Freinage progressif" />
</Event>
<Event disabled="false" folded="false">
<Type value="BuiltinCommonInstructions::Standard" />
<Conditions>
<Condition>
<Type value="KeyPressed" Contraire="false" />
<Parametre value="" />
<Parametre value="Down" />
</Condition>
<Condition>
<Type value="VarObjet" Contraire="false" />
<Parametre value="Voiture" />
<Parametre value="acceleration" />
<Parametre value="&gt;" />
<Parametre value="-75" />
</Condition>
</Conditions>
<Actions>
<Action>
<Type value="ModVarObjet" />
<Parametre value="Voiture" />
<Parametre value="acceleration" />
<Parametre value="-" />
<Parametre value="600*TimeDelta()" />
</Action>
</Actions>
</Event>
<Event disabled="false" folded="false">
<Type value="BuiltinCommonInstructions::Comment" />
<Couleur r="255.000000" v="230.000000" b="109.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
<Com1 value="Braking at high speed" />
<Com2 value="Freinage <20> haute vitesse" />
</Event>
<Event disabled="false" folded="false">
<Type value="BuiltinCommonInstructions::Standard" />
<Conditions>
<Condition>
<Type value="VarObjet" Contraire="false" />
<Parametre value="Voiture" />
<Parametre value="acceleration" />
<Parametre value="&gt;" />
<Parametre value="150" />
</Condition>
<Condition>
<Type value="KeyPressed" Contraire="false" />
<Parametre value="" />
<Parametre value="Down" />
</Condition>
<Condition>
<Type value="Timer" Contraire="false" />
<Parametre value="" />
<Parametre value="0.5" />
<Parametre value='&quot;TraceFrein&quot;' />
</Condition>
</Conditions>
<Actions>
<Action>
<Type value="Create" />
<Parametre value="" />
<Parametre value="frein" />
<Parametre value="Voiture.X(Roue1)" />
<Parametre value="Voiture.Y(Roue1)" />
<Parametre value="" />
</Action>
<Action>
<Type value="Create" />
<Parametre value="" />
<Parametre value="frein" />
<Parametre value="Voiture.X(Roue2)" />
<Parametre value="Voiture.Y(Roue2)" />
<Parametre value="" />
</Action>
<Action>
<Type value="ChangeDirection" />
<Parametre value="frein" />
<Parametre value="=" />
<Parametre value="Voiture.Direc()" />
</Action>
<Action>
<Type value="ChangePlan" />
<Parametre value="frein" />
<Parametre value="=" />
<Parametre value="1" />
</Action>
<Action>
<Type value="ResetTimer" />
<Parametre value="" />
<Parametre value='&quot;TraceFrein&quot;' />
</Action>
</Actions>
</Event>
<Event disabled="false" folded="false">
<Type value="BuiltinCommonInstructions::Standard" />
<Conditions>
<Condition>
<Type value="VarObjet" Contraire="false" />
<Parametre value="Voiture" />
<Parametre value="acceleration" />
<Parametre value="&lt;" />
<Parametre value="20" />
</Condition>
<Condition>
<Type value="KeyPressed" Contraire="false" />
<Parametre value="" />
<Parametre value="Down" />
</Condition>
<Condition>
<Type value="KeyPressed" Contraire="false" />
<Parametre value="" />
<Parametre value="Up" />
</Condition>
</Conditions>
<Actions>
<Action>
<Type value="ModVarObjet" />
<Parametre value="Voiture" />
<Parametre value="Demarrage rapide" />
<Parametre value="=" />
<Parametre value="1" />
</Action>
</Actions>
</Event>
<Event disabled="false" folded="false">
<Type value="BuiltinCommonInstructions::Standard" />
<Conditions>
<Condition>
<Type value="VarObjet" Contraire="false" />
<Parametre value="Voiture" />
<Parametre value="acceleration" />
<Parametre value="&gt;" />
<Parametre value="20" />
</Condition>
<Condition>
<Type value="VarObjet" Contraire="false" />
<Parametre value="Voiture" />
<Parametre value="Demarrage rapide" />
<Parametre value="=" />
<Parametre value="1" />
</Condition>
</Conditions>
<Actions>
<Action>
<Type value="Create" />
<Parametre value="" />
<Parametre value="fum<75>e" />
<Parametre value="Voiture.X(Roue1)" />
<Parametre value="Voiture.Y(Roue1)" />
<Parametre value="" />
</Action>
<Action>
<Type value="Create" />
<Parametre value="" />
<Parametre value="fum<75>e" />
<Parametre value="Voiture.X(Roue2)" />
<Parametre value="Voiture.Y(Roue2)" />
<Parametre value="" />
</Action>
<Action>
<Type value="ModVarObjet" />
<Parametre value="Voiture" />
<Parametre value="acceleration" />
<Parametre value="=" />
<Parametre value="130" />
</Action>
<Action>
<Type value="ModVarObjet" />
<Parametre value="Voiture" />
<Parametre value="Demarrage rapide" />
<Parametre value="=" />
<Parametre value="0" />
</Action>
</Actions>
</Event>
<Event disabled="false" folded="false">
<Type value="BuiltinCommonInstructions::Comment" />
<Couleur r="255.000000" v="255.000000" b="128.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
<Com1 value="Move the car according to its acceleration" />
<Com2 value="Faire bouger la voiture" />
</Event>
<Event disabled="false" folded="false">
<Type value="BuiltinCommonInstructions::Standard" />
<Conditions />
<Actions>
<Action>
<Type value="AddForceAL" />
<Parametre value="Voiture" />
<Parametre value="Voiture.Direc()" />
<Parametre value="Voiture.Variable(acceleration)" />
<Parametre value="0" />
</Action>
</Actions>
</Event>
<Event disabled="false" folded="false">
<Type value="BuiltinCommonInstructions::Comment" />
<Couleur r="255.000000" v="255.000000" b="128.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
<Com1 value="Slowing down car" />
<Com2 value="Ralentir progressivement la voiture" />
</Event>
<Event disabled="false" folded="false">
<Type value="BuiltinCommonInstructions::Standard" />
<Conditions>
<Condition>
<Type value="VarObjet" Contraire="false" />
<Parametre value="Voiture" />
<Parametre value="acceleration" />
<Parametre value="&gt;" />
<Parametre value="0" />
</Condition>
</Conditions>
<Actions>
<Action>
<Type value="ModVarObjet" />
<Parametre value="Voiture" />
<Parametre value="acceleration" />
<Parametre value="-" />
<Parametre value="50*TimeDelta()" />
</Action>
</Actions>
</Event>
<Event disabled="false" folded="false">
<Type value="BuiltinCommonInstructions::Comment" />
<Couleur r="255.000000" v="255.000000" b="128.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
<Com1 value="Collision management" />
<Com2 value="" />
</Event>
<Event disabled="false" folded="false">
<Type value="BuiltinCommonInstructions::Standard" />
<Conditions>
<Condition>
<Type value="Collision" Contraire="false" />
<Parametre value="Voiture" />
<Parametre value="Batiment" />
<Parametre value="" />
<Parametre value="" />
</Condition>
</Conditions>
<Actions>
<Action>
<Type value="Rebondir" />
<Parametre value="Voiture" />
<Parametre value="Batiment" />
</Action>
</Actions>
</Event>
<Event disabled="false" folded="false">
<Type value="BuiltinCommonInstructions::Comment" />
<Couleur r="255.000000" v="255.000000" b="128.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
<Com1 value="Collision with effects" />
<Com2 value="" />
</Event>
<Event disabled="false" folded="false">
<Type value="BuiltinCommonInstructions::Standard" />
<Conditions>
<Condition>
<Type value="VarObjet" Contraire="false" />
<Parametre value="Voiture" />
<Parametre value="acceleration" />
<Parametre value="&gt;" />
<Parametre value="100" />
</Condition>
<Condition>
<Type value="Collision" Contraire="false" />
<Parametre value="Voiture" />
<Parametre value="Batiment" />
<Parametre value="" />
<Parametre value="" />
</Condition>
</Conditions>
<Actions>
<Action>
<Type value="ModVarObjet" />
<Parametre value="Voiture" />
<Parametre value="acceleration" />
<Parametre value="=" />
<Parametre value="100" />
</Action>
<Action>
<Type value="Create" />
<Parametre value="" />
<Parametre value="etincelle" />
<Parametre value="Voiture.PointX(Centre)" />
<Parametre value="Voiture.PointY(Centre)" />
<Parametre value="" />
</Action>
<Action>
<Type value="Create" />
<Parametre value="" />
<Parametre value="etincelle" />
<Parametre value="Voiture.PointX(Centre)" />
<Parametre value="Voiture.PointY(Centre)" />
<Parametre value="" />
</Action>
<Action>
<Type value="Create" />
<Parametre value="" />
<Parametre value="etincelle" />
<Parametre value="Voiture.PointX(Centre)" />
<Parametre value="Voiture.PointY(Centre)" />
<Parametre value="" />
</Action>
<Action>
<Type value="AddForceAL" />
<Parametre value="etincelle" />
<Parametre value="Random(360)" />
<Parametre value="Random(60)+70" />
<Parametre value="0.5" />
</Action>
<Action>
<Type value="ChangePlan" />
<Parametre value="etincelle" />
<Parametre value="=" />
<Parametre value="6" />
</Action>
<Action>
<Type value="Create" />
<Parametre value="" />
<Parametre value="fum<75>e" />
<Parametre value="Voiture.X()+Random(60)" />
<Parametre value="Voiture.Y()+Random(60)" />
<Parametre value="" />
</Action>
<Action>
<Type value="Create" />
<Parametre value="" />
<Parametre value="fum<75>e" />
<Parametre value="Voiture.X()+Random(60)" />
<Parametre value="Voiture.Y()+Random(60)" />
<Parametre value="" />
</Action>
<Action>
<Type value="ChangePlan" />
<Parametre value="fum<75>e" />
<Parametre value="=" />
<Parametre value="6" />
</Action>
<Action>
<Type value="ChangeAnimation" />
<Parametre value="fum<75>e" />
<Parametre value="=" />
<Parametre value="Random(2)" />
</Action>
</Actions>
</Event>
<Event disabled="false" folded="false">
<Type value="BuiltinCommonInstructions::Comment" />
<Couleur r="255.000000" v="255.000000" b="128.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
<Com1 value="Smoke and effects management" />
<Com2 value="" />
</Event>
<Event disabled="false" folded="false">
<Type value="BuiltinCommonInstructions::Standard" />
<Conditions />
<Actions>
<Action>
<Type value="AddForceAL" />
<Parametre value="fum<75>e" />
<Parametre value="200+Random(90)" />
<Parametre value="Random(50)" />
<Parametre value="0" />
</Action>
</Actions>
</Event>
<Event disabled="false" folded="false">
<Type value="BuiltinCommonInstructions::Standard" />
<Conditions>
<Condition>
<Type value="Vitesse" Contraire="false" />
<Parametre value="etincelle" />
<Parametre value="&lt;" />
<Parametre value="60" />
</Condition>
</Conditions>
<Actions>
<Action>
<Type value="Delete" />
<Parametre value="etincelle" />
<Parametre value="" />
</Action>
</Actions>
</Event>
<Event disabled="false" folded="false">
<Type value="BuiltinCommonInstructions::Standard" />
<Conditions>
<Condition>
<Type value="Timer" Contraire="false" />
<Parametre value="" />
<Parametre value="1" />
<Parametre value='&quot;SmokeDestroy&quot;' />
</Condition>
<Condition>
<Type value="AjoutHasard" Contraire="false" />
<Parametre value="" />
<Parametre value="fum<75>e" />
<Parametre value="" />
<Parametre value="fum<75>e" />
</Condition>
</Conditions>
<Actions>
<Action>
<Type value="Delete" />
<Parametre value="fum<75>e" />
<Parametre value="" />
</Action>
<Action>
<Type value="ResetTimer" />
<Parametre value="" />
<Parametre value='&quot;SmokeDestroy&quot;' />
</Action>
</Actions>
</Event>
<Event disabled="false" folded="false">
<Type value="BuiltinCommonInstructions::Comment" />
<Couleur r="255.000000" v="255.000000" b="128.000000" textR="0.000000" textG="0.000000" textB="0.000000" />
<Com1 value="Camera and user interface" />
<Com2 value="Cam<61>ra et interface utilisateur" />
</Event>
<Event disabled="false" folded="false">
<Type value="BuiltinCommonInstructions::Standard" />
<Conditions />
<Actions>
<Action>
<Type value="CentreCamera" />
<Parametre value="" />
<Parametre value="Voiture" />
<Parametre value="" />
<Parametre value="" />
<Parametre value="" />
</Action>
<Action>
<Type value="TextObject::String" />
<Parametre value="Speed" />
<Parametre value="=" />
<Parametre value='ToString(int(Voiture.Longueur()/2)) + &quot; km/h&quot;' />
</Action>
</Actions>
</Event>
</Events>
</Scene>
</Scenes>
<ExternalEvents />
<ExternalLayouts />
<ExternalSourceFiles />
</Project>