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66 lines
2.4 KiB
JavaScript
66 lines
2.4 KiB
JavaScript
gdjs.TextRuntimeObjectPixiRenderer = function(runtimeObject, runtimeScene)
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{
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this._object = runtimeObject;
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if ( this._text === undefined ) this._text = new PIXI.Text(" ", {align:"left"});
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this._text.anchor.x = 0.5;
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this._text.anchor.y = 0.5;
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runtimeScene.getLayer("").getRenderer().addRendererObject(this._text, runtimeObject.getZOrder());
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this._text.text = runtimeObject._str.length === 0 ? " " : runtimeObject._str;
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this._justCreated = true; //Work around a PIXI.js bug. See updateTime method.
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this.updateStyle();
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this.updatePosition();
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};
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gdjs.TextRuntimeObjectRenderer = gdjs.TextRuntimeObjectPixiRenderer; //Register the class to let the engine use it.
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gdjs.TextRuntimeObjectPixiRenderer.prototype.getRendererObject = function() {
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return this._text;
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};
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gdjs.TextRuntimeObjectPixiRenderer.prototype.ensureUpToDate = function() {
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if (this._justCreated) { //Work around a PIXI.js bug:
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this._text.updateText();
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this.updatePosition(); //Width seems not to be correct when text is not rendered yet.
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this._justCreated = false;
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}
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};
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gdjs.TextRuntimeObjectPixiRenderer.prototype.updateStyle = function() {
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var fontName = "\"gdjs_font_" + this._object._fontName + "\"";
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var style = { align:"left" };
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style.font = "";
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if ( this._object._italic ) style.font += "italic ";
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if ( this._object._bold ) style.font += "bold ";
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style.font += this._object._characterSize + "px " + fontName;
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style.fill = "rgb("+this._object._color[0]+","+this._object._color[1]+","+this._object._color[2]+")";
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this._text.style = style;
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};
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gdjs.TextRuntimeObjectPixiRenderer.prototype.updatePosition = function() {
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this._text.position.x = this._object.x+this._text.width/2;
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this._text.position.y = this._object.y+this._text.height/2;
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};
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gdjs.TextRuntimeObjectPixiRenderer.prototype.updateAngle = function() {
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this._text.rotation = gdjs.toRad(this._object.angle);
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};
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gdjs.TextRuntimeObjectPixiRenderer.prototype.updateOpacity = function() {
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this._text.alpha = this._object.opacity / 255;
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};
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gdjs.TextRuntimeObjectPixiRenderer.prototype.updateString = function() {
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this._text.text = this._object._str.length === 0 ? " " : this._object._str;
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this._text.updateText(); //Work around a PIXI.js bug.
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};
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gdjs.TextRuntimeObjectPixiRenderer.prototype.getWidth = function() {
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return this._text.width;
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};
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gdjs.TextRuntimeObjectPixiRenderer.prototype.getHeight = function() {
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return this._text.height;
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};
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