/**
* \mainpage GDevelop Core
* \image html gdlogo.png
* \section welcome GDevelop Core documentation
*
* The **GDevelop Core** library contains the structure of a GDevelop game, classes and tools that are used by the *platforms* and the *GDevelop IDE*.
*
* \section gettingstarted Getting started
*
* In most cases, you should start by installing and launching the development version of GDevelop.
*
* - If you're interested in writing extensions for GDevelop, read the documentation about extensions.
* - If you want to dig more into how GDevelop is architectured and work on the core, read GDevelop Architecture Overview. Then, you can browse this reference to get more information about a class or function.
*
* \section other Other documentations
*
* GDevelop is architectured around a `Core` (this library), a game engine (`GDJS`) and extensions (`Extensions` folder). The editor (`newIDE` folder) is using all of these libraries.
*
* - [Open GDevelop JS Platform documentation](../GDJS Documentation/index.html)
* - Getting started with the editor
* - Getting started with the extensions
*/
/**
* \defgroup PlatformDefinition Platform Definition (Common classes used by all platforms)
*
* Classes defining the common concepts used by all platforms: gd::Project, gd::Layout...
*/
/**
* \defgroup IDE IDE Classes (Classes to be used to implement a development environment)
*
* Classes to be used to implement a development environment.
*/
/**
* \defgroup IDEDialogs IDE Dialogs (Pre-made dialogs to be used to implement a development environment)
*
* Pre-made dialogs to be used to implement a development environment
*/
/**
* \defgroup IDEDialogsEventsEditor Events Editor related classes
*
* Classes and tools used to implement an events editor.
* \ingroup IDEDialogs
*/
/**
* \defgroup Events Events (Classes defining the event system and some tools associated with events)
*
* Classes defining the event system and some tools associated with events
*/
/**
* \defgroup CommonProgrammingTools Common programming tools
*
* Common functions and tools for programming.
*/
/**
* \defgroup SpriteObjectExtension Standard Sprite Object extension
* \ingroup BuiltinExtensions
*/