D8H
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90413b842d
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Move event-based extension metadata generation from newIDE to GDJS (#5255)
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2023-06-29 20:18:51 +02:00 |
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D8H
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d8350396df
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Add an action to toggle boolean property values (#4800)
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2023-01-12 12:10:47 +01:00 |
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D8H
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02bbdfecd4
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Allow event-based behaviors to declare scene properties (#4464)
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2022-11-10 11:43:16 +01:00 |
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D8H
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8ac7284118
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Allow to declare private event-based behaviors (#4479)
* It allows event-based objects to use behaviors internally without showing them to extension users.
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2022-11-05 20:45:29 +01:00 |
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D8H
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7893b892a3
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Add an events-based object editor prototype (#4208)
* don't show in change logs
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2022-08-22 14:05:58 +02:00 |
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Florian Rival
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181976e1b3
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Add refactoring of properties actions/conditions/expressions when renaming property/behavior/extension
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2019-06-16 17:08:55 +01:00 |
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Florian Rival
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129f932e26
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Add properties to EventsBasedBehavior
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2019-06-16 17:08:55 +01:00 |
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Florian Rival
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433dc763d1
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Separate Behavior into BehaviorContent and Behavior, and add RuntimeBehavior for GDCpp
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2019-05-03 22:47:21 +01:00 |
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Florian Rival
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7925e75652
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[WIP] Add EventsBasedBehavior
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2019-04-26 14:12:59 +01:00 |
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